Ironman gameplay questions

Tell me about it… learning ironman on an xbox controller is hard!! i almost have him competition ready on stick though… lol gotta love mas!

i find lk easier too, but i managed to learn how to do lp also, but after i do that combo, c.lk, c.lp, sjc lp, ad/uf lp, u+hp

but when i land, im never able to combo into the inifinite

why not, does a move whiff? if it whiffs, try j.lk, lp, lk, U+HP. make sure to do the sj.lp, adf,lp, U+HP as fast as possible.

Ad/F like tech said

actually its pretty lenient on what you do. you can air dash any direction i believe, its just that its supposedly easier if you dash fwd.

sjc, sj.lp, ad(any direction), lp, U+HP
sjc, lk, adU, lp, U+HP
sjc, lk, lk, adf, lk, lk, U+HP
sjc, lp, adUF, lp, U+HP, U+HK, all fierce infinite.

soooo many setups :smiley:

Where can I find air to ground combos?

unfly? or normal combos?

Both would be nice.

for solo unfly setups go here. they’re pretty difficult though.

http://forums.shoryuken.com/showpost.php?p=3780591&postcount=112

off a launch, click the thread link at the top right of that post and read my post with the combos and what not.

if you want ATG combos that include assists, state which assist you use and i’ll post whats possible. or you can go to the first post of that thread and watch the killakelly combo videos that have a bunch of setups.

no i mean, like when i do that, by the time i land on the ground, my opponent already recovered

ummm, that shouldnt be happening because the height that the opponent is left from the c.mp isnt that high. so as long as the HP combos then he should be left in hit stun til basically he hits the ground. are you sure that the HP combos? or do they recover after the initial lp? thats the only situation when i think the opponent would recover. if they actually DO recover after the HP before you can combo, then air dashing fwd would still help because it lets you land earlier so you can jump earlier to go to the infinite

Thanks alot tech. Yeah, I’ve been watching a lot of killakelly videos. That dude has the sickest iron man.

yeah it comboes , i always get a 5 hit combo. maybe i will try dashing forward, but i tried dashing in all different directions and its just too iffy,

One thing I have to keep in mind when I bust out Iron Man and im not warmed up with him is the speed of the:

lp AD/F lp

If I dont connect the 2 jabs quickly enough, the opponent doesn’t go high enough for me to begin another string, try doing that part a little faster, and try different timing on the (up) fierce. Those are the only variables I can consider at this point.

the HP after the two LP’s leave you in hit stun for a real long time. seriously, just do the two lp’s as fast as possible while dashing fwd between them and you’ll almost never have a problem.

I’ve been having a problem setting up the infinite using this set up, launch d+hp addf lk lk u+hp. It’s the launch d+hp which basically messing me up. Does anyone have any tips for this set up?

up hold down and its not like magnetos rom set up, do the lk lk really slowly and try and hold off doing the first lk as late as possible

I suggest that you not use d+hp, instead, you should use nuetral hp.
You will find that the timing is more lenient/slower than the other combo.
In fact, it’s better that you practice this combo since it can help you in other situations, for example using s+rh/hk as anti-air then sj+nuetral hp then addf lk lk u+hp. No matter how high your opponent is this combo is garuanteed even though it sometimes seems like it wont connect.
Anyway just practice and you’ll start hitting ironman combos with your eyes closed.

Thanks for your help guys. I could the s. hk nuetral hp one, I just wanted to do the other one for kicks.

sorry.