Iron Fist Video Thread - Enter the Way of the Dragon with Fist of Fury

Just wanted to post a stylish combo for a change of pace.

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i demonstrate a bunch of stuff in this vid, mostly that bolts of ballsack is insane for this character. at 1:34 i show the godly mixup after FoF in the corner. doesnt work as well with bolts as some other assists (vajra) but its still good.

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He can combo off almost any projectile in the game, Bolts is just easier to do it off of. I use Hawkeye and can combo effectively off Triple Arrow.

Personally, I think if you’re going to use Strange then use Eye of A. It’s an extremely good lockdown assist that will give you a free combo if you’re in the corner. You can go low or go for an overhead while it’s locking them down.

I think bolts is better than EoA for iron fist because it is less spacing specific. With EoA you have to pretty much have them in the corner. With bolts, You can effectively push them to the corner while it is active and apply your mixup. I think the gap in bolts is also better for iron fist than EoA. Just IMO

GeriKus0 just put out an Iron Fist guide.

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A little video I put together.

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That video is cool, but did you really need to post it in all 3 sticky Iron Fist threads?

yes. some people don’t check other threads due to the excess amount of information

Hey, I found some technology, I can’t find it in any of the threads but I wonder if it’s new. You can double tap your inputs after stance change to buff yourself then cancel into a super without additional direction inputs (not for level 3 but both level 1) Video first, explanation after.

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Check the notation and you’ll see that I press no additional direction (other than forwards sometimes) for the super to come out but it is done in one fluid motion, tap light, tap 2 atk right away, almost at plink speed but a little slower.

After the chi stance change if you hold down forward you get Spirit of the Dragon, if you hold forward you get Fists of Fury. Sorry about my shit combos, I was really just showing that it is possible during combos I didn’t test thoroughly to see what is or isn’t possible. I just don’t have the time or energy to test everything, or build combos that utilize the potential of this technique.

I believe this is useful, but I don’t know how it can be utilized fully. I thank you all for investigating this further, and look forward to what may come out of this.

Interesting find. I found myself doing it on accident sometimes when trying to do SOTD super and see that I end up with red chi sometimes. I think what you could’ve done was demonstrate doing it after FoF super since sometimes red chi wears off during SOTD after a long combo. I’m sure it works though.

This is in the guide. It’s called a kara cancel. The way it works is, you can hyper cancel chi. The input buffer allows you to wait up to 9 frames after inputting a series of directions before pressing the buttons for the command you want. The reason you usually get Volcanic Roar is because you usually do the kara cancel right after the chi input, without delay. If you wait a moment before you press L to activate chi, then enough time should pass for the initial forward input to be cleared from the input buffer (it works as a first in, first out queue); when you press LM afterward, the game will see it as a qcf+LM, and you get Iron Rage.

I found no reference to this specific technique in the guide, if you could direct me to it I’d be much obliged.

I’m not sure I understand what you mean in your description. It isn’t a Kara cancel because you’re cancelling a special into a super, so it would be called a super cancel. I believe that Kara is cancelling a normal (and sometimes dash) into a special or super to increase the range. Also I found that if you just go to forwards properly or stay at down forwards the correct super comes out every time. The super that comes out has nothing to do with the timing. I was just being scrubby with inputs and wrote my post before I recorded the video. The timing for both supers is exactly the same and the only difference in input is the forward or down forward. If you watch the video I actually explain it a lot better. The mystery remains, thanks for giving it a go though I appreciate the input.

Maybe I should post this to the combo thread!

I could be wrong but I think what causes that is negative edge. The game seems to store inputs for a short period of time which lets you do the chi and the super with the same motion. Every character can do this.

Combo 5 on page 103.

The definition of kara-cancel is on page 10: “The Japanese term for canceling a move very quickly after activation, within a fraction of a second. Frequently, this is done before a move even perceptibly animates. Properties of the move canceled can sometimes be transferred to the follow-up move, such as forward movement.”

Negative edge is activating a special or hyper by releasing a button, rather than pressing one.

The super you get when you kara-cancel chi depends both on inputs and timing. If you press forward, down, down-forward, forward, L, L+M very quickly, you’ll cancel chi into Volcanic Roar. This is because of how the input buffer is parsed. The game looks at the buffer in order, starting with the oldest input. It sees your DP motion before it sees the fireball motion, so that’s the move you get when you hit L. When you hit L+M, that initial forward input is still in the buffer, so you get Volcanic Roar. If you wait an instant before pressing L+M, you’ll get Iron Rage, because at that point, the initial forward input has been cleared from the buffer; the only input you did that the game is aware of at that point is the qcf motion.

Okay cool I see what you’re saying now about the guide now, thanks. It makes sense what you’re saying about the input buffering, you’re technically correct. Thing is though the number of frames you wait is negligible because if you input the forwards iron rage takes priority every time. If you never reach forwards Volcanic Roar takes priority every time. I’m going to edit my first post for clarity to avoid further misconceptions of how the super cancel works.

Not if you kara cancel fast enough. Try it. f, qcf+L, L+M. If you never input the second forward, then there’s no qcf motion for the game to even consider, and getting an Iron Rage is impossible (outside of hyper freeze shenanigans).

I know its not really of any relevence, but Here’s an Iron Fist combo I did using the Heroes and Heralds card sets. lol

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Combo is:

M - H - Dash - M - H - Dash - M - H - Dash - M - H - QCF L - QCB L - QCF M - SRK L - S - J.M - J.M - J.H - J.S - Land - QCB M - QCF H - QCF PP - B+H - SRK PP.

1,124,600 Damage. Uses 2 bars plus 3/4 bar for dash canceling but builds 1 bar.

Edit: I also made another version of this combo.

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M - H - F+H - Dash - M - H - F+H - Dash - M - H - F+H - QCF L - QCB L - QCF M - SRK L - S - J.M - J.M - J.H - J.S - Land - QCB M - QCF H - QCF PP - B+H - SRK PP.

1,145,500 Damage. Uses 2 bars plus half bar for dash canceling but builds 1 bar.

Edit:

I made a video to showcase my teams Synergy and whatnot. Just shows some raw tag combo options and a few DHC options to a great song. lol

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Always worth remembering Danny Rand’s most shining moment:
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Sorry if this is late or anything but I’m also using HE and IF and hawkeye really benefits from fists rising dragon wall bounce kick assist. If you do :m: slide :s: air :m::m::h::s: then the assist x :l: trick >> poison arrow it will otg then you can slide :s: air :m::m::h::s: into :l: trick >> poison arrow xx gimlet. It’s around 50 or 60k more damage than his regular bnb even more so if IF has his powerups and is also double poison. So i does around 650k to 700k for one bar and is really easy. I also have a 1 bar 840k combo with HE , IF, and someone with an attack the allows the poison arrow to otg like the tatsu.

hi im rage and new at the forum (i have a some time followed the forum) but now i have decide to post my match[media=youtube]dXuI515NBx8[/media] what you think about the synergy of this team?i think iron and nova can work very well together if you guys have any tips would help thx