Erm, try to do Vipers ex ground pound into instant burning kick. That speed. I’ll try to u2b it this weekend.
That’s how I usually do it…but my stick broke T_T It’s really hard for me to do that on pad.
did you watch the Gamerbee matches against Gameinn (Daigo) in youtube??
correct me if im wrong, but most of the times (if not allways), Gamerbee performs IA JK using the “jump first-then QCB as fast as possible” method, he doesnt use the TK method.
am i missing something?
does that means that thats the proper way to perform IA JK and TK JK are not recommended??
I thunk that’s something that’s up to the players discretion. In my opinion, I like AI JK’s not only bc I can’t do TK AJK’s consistently(haha-_-’) but also because it IS nice to have a little distance from the floor when you’re doing them. AI JK’s cover more ground because they go slightly higher. Like I’ve said before, I can punish fireballs with it and that’s pretty fucking low to hit.
Though that’s just me.
Just wondering if the video was helpful or not, sorry for double posting just wondering.
and heres the input i use the most.
:qcb:
:u:
:k:
I was the guy who posted the two comments on youtube, and shortly after, the video was removed…
I hope I didn’t offend you in anyway.
Here’s the second comment (since I didn’t get to copy the first one):
"And because some people might not understand why this sometimes fails:
You take 4 frames to get off the ground when you press UB, U, or UF.
If you input the K in those 4 frames, the special won’t come out because you’re still grounded.
That’s the reasoning behind doing “QCB -> U” increadibly fast, and delaying the K a tiny bit.
If you delay Up too much, then you’ll still have to delay the K 4 frames.
And that’s too many frames from QCB to K (frames from QCB to U, and 4 frames from U to K), meaning-> the special won’t come out either."
Edited the original comment since I don’t have a character limit here.
Ya though that we show people off but I made a shortened version with a better description here it is
[media=youtube]POceFz7apow[/media]
Hm, I’m trying out the TK method for IA JKs and it’s definitely more consistent in terms of how low it comes out - Adon pretty much flips in place. However, it’s much more difficult for me to do than the normal, up then qcb. Just gotta keep practicing I guess.
Don’t worry soon they come out easy, and if you have any troubles check out my bid
Actually I made a simpler video if you want to check it out:
[media=youtube]Subq4tAVBKE[/media]
Practiced a lot last night and it’s a lot easier now. TK JK -> Sweep is pretty sexy stuff.
That’s nice man hey I sent you a friends invite on xbox GxThunda was my xbl gt.
will be practicing tonight. I have such a difficult time implementing my air jaguar kicks in general. I take it the instant ones are more helpful.
oh my god ForgetfulFrenchie i love you so much
i’m nailing these down hard. in training mode. You’re video helped so much. Good Dude, Backed hard.
No prob man I just though I’d contribute to the community but thanks I just thought it was out there but no one was getting help. Glad I have some feedback
Good shit frenchie for that video. I find it easier to do the TK with up instead of up-forward. yet, i think i’m mistiming the kick because i either get jumpink kick or JT(which shouldn’t be coming out at all some im fucking up the input)
Either its the motion your doing wrong(which sounds like it) or the timing. Truthful you don’t all ways have to rush the motion all first just try it at a easy pace and make sure you pressed up then kick. Just roll the stick back easy and when you hit back just go straight for jump. then hit kick but remember jumps are 4 frames so don’t rush it and just stay calm. Hey if you could to maybe subscribe or tell others to watch the tutorial
I’m gonna try and do something for the Adon threads in the next couple of weeks. I dont want to say too much, but it’s gonna help us all out. Stay tuned.
I’d like to see lol sounds fun
just to make this clear:
:qcb::ub::u: will make you jump backwards everytime right?
thats going to take a bit of practice to go from the quarter circle motion skip over upback and input up. i guess best way to consistently do the motion properly is to just do the motion slow in training mode then gradually do it faster.