ya said that in the video but ya you cant put in
:ub:
at all it just will not work then.
We can’t all be juri and do a special move from jumping back lol
t.hawk also suffers from this. what gives? did capcom think jumping back while doing specials would be op?
Well if they though it was op then they gave it to their little baby juri
Hey guys,
I’ve been trying the 2149 method (or i should say 2148 in my case) for about an hour and I think it’s finally starting to click. The hardest part for me was training myself to do a half circle motion (21478) while skipping the 7. Easier said than done. :looney: I can almost break it down into three separate parts for best results.
- qcb
- release and tap up
- kick (NOT up+kick)
It doesn’t come to me in one fluid motion, but in three steps all combined to look like one motion. Holy crap I think it’s working.
Great thread and thanks to all for the tips.
I will try this. Still I think ground jks are better since they have armor break properties. If you abuse the iajk you will eat a nice fadc combo.
Thanks for restating what was in my tutorial, but just watch it, apparently it helped alot of people
mm… i still find the use of TK JK somewhat limited. Due to the intentionally slow execution (because you are forced to wait some frames before pressing kick to perform it), i find TK JK hard to connect on reaction; it feels more like an attack based on prediction.
on the other side, regular quick air JK are way faster, although travels a bit higher… but more useful overall, dont you think?
Let me think how the hell is it faster then tk, Let ponder this for a second.
In tk iaj you start of on the ground put the motion in then jump and press kick leaving barely any time after the jump when you do it so basically the fastest way
now your saying "No I can do it faster by jumping then doing the motion then the kick."
This makes no sense, in your comment you make it sound impractical where the true reason of the iaj is to come out fast
see there no difference where you now have the god like powers to do really fast jaguar kick under the 4 frames of the jump
IAJ will all ways be faster the really quick air jaguar maybe if you want to delay the jump but your probably not gonna be as likely to hit someone
but please try to debunk my comment show us proof of your magical concept.
it can be a personal execution problem, but in order to perform TK JK i find myself moving the stick slower than just performing quick air JK.
with quick air JK, you have to do a very fast 9214 stick movement, and then press kick inmediately (at the same time as the stick reaches back position).
with TK JK, you have to do a 214-9 (note the - meaning a very tiny pause) stick movement, and then wait 4 frames before pressing kick.
in other words, with quick air JK the four frames you have to wait before pressing kick are “covered” with the QCB movement. With TK JK you expend time doing the QCB move first, then jump, then wait four frames…
dont know if you understand my reasoning…
anyways, without thinking about it too much, TK ones just feel slower for me (although they are a bit closer to the ground, no doubt about it).
Frenchie–
My bad, I did not watch your video until afterwards. And try not to be so defensive, everyone is trying to figure out the process in their own way.
Another thought–is it always better/easier to jump straight up or up-forward for the IAJK? I can’t tell if there is much of a difference in distance covered. (At work atm and can’t experiment)
When I experimented I found that Jump forward or straight up didn’t really change the distance see it takes 4 frames to start the jump for any jump then it stars to change direction so your doing it around the 6 to 7th frame I believe so that doesn’t really give it a lot of time to move forward . I found it easier anyways just to do up instead of uf basically there really is no diffrence in length wise in my eyes but up is just easier to do
But your saying you dont have to wait the 4 frames I believe you still do your just doing the motion in the 4 frames but i dont think any way that can go as fast as the tk show a vid or something because if it goes higher then tk the qjk is still slower
technically… you are right, tk is faster. i just find easier quick air JK on reaction than TK JK… because if i dont move the stick slowly when trying to TK JK, i usually mess it up.
you know, in a real match, you are moving the stick everytime. Going straight to upforward and then input fast QCB feels easier (and faster) for me.
with TK, i have to stop whatever im doing, and then input the 2149 - wait 4 frames + kick… too slow
but as i said, maybe it is just a personal execution problem.
Man, I also play Cammy so I thought this would be easy, but for some reason I’m having a hard time doing it consistently since you cant do it instantly like Cammy.
the most of ive been able to do in a row is 5, haven’t beaten my record yet
you CAN DO IT!!!
Wow thank you so much Forgetful Frenchie for that video. I’m now able to consistently DO the motions right, even though online i get it probably 60% of the time, at least with practice i’m getting better. (For some reason though i do it no problem from the right side, when i get to the left side, i end up doing UB alot and that fks me up
Ya I sometimes have trouble doing right on side dependent but just train the side a good about get the muscle memory and you will be fine
TK requires you to be grounded to do the input. IE: a QCB motion where you’re not doing anything.
IA JK is factually faster unless you’re buffering it from something.
With IA JK that time is not wasted.
And even then the timing varies depending what you’re buffering from. Most people can’t get it 100% even when recording themselves in practice mode for teaching other people how to do it. I’d rather not listen to anyone at this point.
With IA JK the time doing QCB while grounded is not wasted, so it factually faster.
8214 method seems to be the best by far. Also 214 and not 2149 because you get a neuthral jump if you fuck up which is safer most of the time.
How about actual applications? From the looks of it, the LK version seems good for punishing crouch teching gayness.
I find the hard part when doing IA JK is not doing it fast enough but fucking up the motion. I didn’t pay attention until I watched the inputs onscreen and noticed I often drop the down or downback part. Since then my execution improved alot.
I like how you said people mess up recording themselves in practice mode… sounds like your trying to take a shot at me, hell I just missed 3 because I was warming up, but wht ever didnt really have to put that in your post