Injustice: Gods Among Us; New Game by NetherRealm Studios

Harley Quinn ._.

I had no idea there was a guide. Fuck.

I’ve asked one of the supermods: I believe that right now there’s also significant forum cachings going on which might slow the visibility of any associated subforum creation.

Also, Nightwing players, another trick I’m testing right now. Any BnB I put down which has a f213 xx special ender (except for the Escrima b2 starter…idk, that one’s weird), you can instead let both hits of the 3 rock and then cancel into Ground Spark/db2 and Dash Cancel it. It’s slightly less damage but it keeps match pace fast, more corner carry and mixes up wakeup timing. Don’t know how relevant it will be in the face of the Flip Kick enders though.

Okay maybe I just suck but it feels like the player who gets cornered is essentially fucked…the wake-up/pressure game here is so damn vicious and reversals feel risky and almost impractical.

Yo ! CPU on max have sick combos. Is there a trial mode for this game ??

There is not. Best you can do is figure it out for yourself…or try to annotate what the CPU can do to you.

Does King of the Hill make the netcode worse? When I use to play MK9 online I remember KotH would add extra lag due to having more than one player in a room.

Damn that’s disappointing. Seeing cpu play makes me sad for lack of trial mode. Ah , so sad ;_;

Well with how this game also has the hotpatch system, there’s no guarantee that the trial mode doesn’t become obsolete very quickly either.

But if you need help with shit, feel free to ask. I’ll hit up the research.

Why would I be afraid of the corner? The character I play is the one with an 80% minimum combo from the interactable, one that also has easy access to armor without burning a bar. You’re also cherry picking that from multiple posts where I’ve praised the game constantly and said that interactables aren’t even a major problem right now. Of all the posts to quote, too, you quoted the part where I didn’t even mention the corner and decided to add some ad hominem to it.

I’m all for letting interactables themselves grow alongside the game, you guys seem to think that I’m angry or even upset in the slightest at their inclusion. I thought X-Factor was silly when I started playing MvC3, but I didn’t not use it or yell at tournament organizers to ban it. People need to settle down and accept that, believe it or not, not everybody loves every mechanic in a game but can like the game in general. I’m having no problems dealing with interactables as Bane. All and all, this isn’t the Skullgirls section, people can have a minor criticism and discuss it without needing to turn it into a big back and forth set of personal attacks. If they grow to be a good part of the game, I’ll be fine with that. If not then I’m sure NRS will fix it.

Alright, I got all the Nightwing combos…now to actually learn how to play the game.

I impulsively purchased this game when picking up bioshock.
How’s the online?

I really love the stage transitions in Joker Asylum.

I haven’t noticed it being any worse, honestly. It seems to run as well (or bad, depending on your experience) as it does usually, so I think they fixed whatever the problem with MK9’s netcode was. Are people really finding the notecode mega bad? I’m from Australia and I haven’t been getting really bad connections at all, which is incredibly rare for this part of the world. Even noticed some Japanese players. which was surprising.

Not amazing, but people seem to be having problems over in America, most notably coast-2-coast games. I think it’s fine, aside from a lack of search options.

Well I can’t give my opinion because apparently I can’t find a single game.

what did I tell you? Get back to playing your lego, son

You haven’t gotten a single game yet? Are you from America? I’ve been finding games in Australia/Japan no problem, so it might just be a problem with your connection if anything.

I’ve only found 2 in like 10 minutes of searching.

Only if you let me ban sharp pieces.

Interactables should only be banned when it’s proven that they skew matchup ratios (e.g. 5:5 to 6:4). Even then, it should only be on a stage by stage basis (like how it’s done in DOA).