Copied and pasted this from TYM. It’s the break down of the giantbomb video (posted above).
Our notes:
[LIST]
[]You can toggle Negative Edge (so the release of an input doesn’t count)
[]In Game Frame Data for, Normals, Specials, Strings, Recovery, Start Up. (Unsure about advantage/disadvantage)
[]Practice Mode will let you record your inputs and apply them to the AI
[]Online Practice Mode
[]Improved hotfix system from MK9, so balancing can be applied more in-depth
[]Huge MARKETING campaign coming soon for Injustice that will involve a "Who will win between X or Y character, where the public votes on who they think will win, and at the end an actual MATCH will be played out by HIGH LEVEL players that NRS is bringing in to determine the Winner. Example: Who will win between Batman and Superman? You vote, than high level gameplay will be released to see the result.
[]Celebs and personalities are getting involved in this marketing Campaign.
[]BAT TOPS
[]Lots of community input went into Injustice
[]NRS hopes INJUSTICE to reach the level of MK9 3-4 years down the road, where it’s at EVO and people are finding tech.
Nothing gets me excited for a new fighting game like celebs and personalities being involved in its marketing campaign!
Jokes aside, that all sounds pretty good. Being able to disable negative edge sounds interesting. It’s encouraging to hear that NRS have been told what the point of a recording option in training mode is supposed to be used for, hopefully it’ll actually be useable.
It’s a story which is taking place in a different universe, where bad things can happen, since they don’t matter to the canon Superman comics.
And after what happened in the first three issues of the Injustice comic it’s obvious that Superman is acting like he would act even in a canon comic.
Something bad like that never happened to him before.
The comic is doing a great job so far.
My only complain is that it offers not enough pages. People say how cheap it is supposed to do, but if you do the math, you’re actually paying a lot for so little pages, which - if you wouldn’t draw the picture as huge as they are - would be one single comic book issue for 3$.
At 15-20 bucks a chapter, that means you are essentially paying 2.99 for a (ad-less mind you) 30-45 page comic. Even if you ignore the whole read it on your phone / tablet angle, that is still WAY more value than the average print comic.
This will probably be the Fighting Game of The Year, Netherealms is going all out. And this is coming from a guy who dislikes a majority of MK. Good show
I’m just glad it has record function in practice mode. That way, whatever happens regarding the online or offline scene, I can still learn the game at my own pace.
I really have to hand it to Netherealms though. They easily could have gone down the lazy route and not included any of this stuff and just ship it bare-bones… instead they went all out to really cater to the hardcore lot (option to turn off environments, option to turn negative edge OFF, frigging frame data in the game!) and that says a lot about their business practice.