Injustice: Gods Among Us; New Game by NetherRealm Studios

christ on a crutch NRS. We are literally starving.

You have to hold on for one more month. Don’t think there is anything new coming up before EXPO 2012 arrives. I hope that was the name of the event.
I hope to see at least 2 new characters and a new build of the game :-7
Happy about the pre EVO 2013 release though. That’s enough good news for me for the moment.

I was reading the new issue of Earth 2, Wonder Woman’s E2 costume is much better than the original’s.

We still got New York Comic Con. We should get new info from that event.

More details on the Clash system and story mode

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I think parts of it look pretty silly, personally. the asymmetrical arm/leg armor thing doesn’t look like it would be very useful haha.

That new interview with Hector Sanchez was pretty decent. Nothing new and fancy, but then again … it was cool.

Sounds like this game will offer even more than MK9 did, when it comes to the story-line. Take a piece of that, Capcom!
At first I thought the story would be like Civil War … Superman VS Batman and all the other heroes and villains joining them, but now it looks more like the regular Injustice League with Ultraman and the other baddies, while you have Lex Luthor and the Joker, who are the good guys in that universe. I really wonder.

Can’t agree on the lack of fatalities though. I mean, it’s good that they didn’t try something like that for this game, since it would be obviously stupid, but … the comics nowdays have some pretty sick shit to offer. Stuff that is even more brutal than fatalities :-7
Also don’t like his comparision (right word?) of the fatalities and the transactions… the fatalities happened at the end of the match. It was just one and you could skip it… when it comes to the transactions chances are high that they’re going to BOTHER YOU multiple times during a fight and be unskipable. Totally not cool in the long run, since it will drive you nuts seeing the same cinematic all over and over and over and over and over and over and over and over again.
Sometimes I sit on a chair and imagine I was a strawberry.

I still feel a bit uneasy about the Clash system but I’m still pretty wait and see.

a) They can’t have “fatalities” they can have “t rated acts of excessive violence”.
b) Seriously, get over transitions. People still put their hands up for Rufus’ 5 year old Ultra, and people still go OH OH OH OH for 20 year old Genei Jin combos and dumb ass Dr. Doom M&Ms.

I agree about the finishers in general I mean. I know they have to tone it down because in the mainstream mind comics are not that violent, but on the other side, people who actually read the comics see people getting cut in half by green lanterns and shit every month >.>

As long as those Lanterns are not the book’s lead it’s all well and good. What matters is that the Earth Lanterns ain’t ripping guys in half.

^ Yeah haha it was the chick who turned red lantern. (she got expelled from green for cutting that yellow lantern who was murdering the kids of lanterns in half instead of arresting him, then got all angry and was given a red ring)

Yo… I’m down with everything but the clash system. I hope it doesn’t end up being too gimmicky. Looks like they’ve managed to make the stage interactables integral parts of the gameplay which is awesome and may end up adding a whole new layer of depth to the fighting.

Lets dialogue it, come’on anti-clash folks, explain yourselfs. Too gimmicky is the shittiest copout there is.

This is nonsens.

a) Did you read comics in the past years? Maybe the Ultimatum with Blob, the Wasp and Hank Pym? Or the last issues of DC comics pre New 52 with the evil Plastic Man?
Comics nowdays are taking it on a whole another level when it comes to violence. You basically see fatalities in comics every other day and everyone is allowed to buy superhero comics.
Dr. Light and Sue Dibney anyone?

b) I’ll wait and check out if you’re going to still say that after you saw a 10 seconds long stage-transaction for the 1000-and-first time.
Stage-transactions are not supers. When it comes to supers and ultras you feel like something is actually happening. When it comes to transactions you will feel like you’re watching the same show getting replayed over and over again on the television. You’re not going to enjoy it.
That could actually kill the game.

I don’t see in that summary explaining how Super/Ultra cinematic are any better then Stage cinematic if they are similar time length and use the same recycled animations everytime you activate Super/Ultra besides

“When it comes to supers and ultras you feel like something is actually happening”

Please elaborate on that above statement more, sounds like a really vague/lazy statement since one can also argue the other way around supporting stage cinematic with a similar vague/lazy response

I’m not worried about the clash system, it’s essentially just an alpha counter. It’s comparable to a focus attack in my opinion. I think the stage interactions are fine but should be shortened. A 3 second transition wouldn’t disrupt the pace of the match, but it also wouldn’t ruin the game if they kept it how it is.

Does anybody know if the timer continues to count down during transitions and supers?

Don’t mean that Warner Bros will allow that level of brutality when those books are adapted to another medium. Superhero material is usually a general audience deal trying to attract as many demographics as they can. This isn’t possible with comics as the medium is a niche and the demos following it now constant of adults who followed it when they were children. Kids don’t buy comics anymore which is why they can get away with slaughter which now seems commonplace in a Green Lantern book and Sue Dibney being stuffed in the fridge.

Well, that’s how I see it:
Well you do a stange-transaction it is something lazy, as you called my statement. You only press back and the hard-attack. There is no skill involved at all. The only purpose is to get the enemy to a different stage, where you could use new interactive objects, if these are actually worth it and an important part of your strategy. But that’s then also about it.
It didn’t sound like there are more criterias to the entire thing besides pressing back+hard attack. Maybe you will have to stay near the end of the current stage, to do something like that, but that happens very fast, so you will see these transactions on a regular basis and they will get taxing, even though you hope they won’t.

When it comes to supers / ultras, there is more behind it in my eyes. You need to have the meter and you need to play without ex-moves, enhanced moves and so on. And the attack needs to hit the opponent. It also has to be executed with a … slightly more advanced command, which is obviously not that important, but in the end of the run, you had to do more for it. I would say you don’t see successful ultras as often as you’re going to see stage-transactions.

To me they’re simply too long for not enough effort. You will see them often, very often, since they’re a core mechanic. Ultras are not. Not everyone plays Rufus and uses his ultra on a regular basis. But you will see stage-transactions on a regular basis and that is probably going to hurt the game in the long run, since you will be watching the same long stuff, over and over and over again.

But maybe I’m wrong, who knows.
UMVC3 is the most hyped game at the moment and you probably spend more time watching super-animations in that game than you will during a round of Injustice, but then again - UMVC3 lets you do far more with the supers thanks to the DHC and so on, so it’s still more exciting then simply leaning back and watching Batman getting kicked through few buildings … again.

I think you mixed the characters up.
Alex DeWitt, the girlfriend of Kyle “Green Lantern” Rayner got killed and stuffed into a refrigerator.
What happened to Sue Dibney was unfortunately far worse :-7 She got raped and killed. But then again, even Batman and Nightwing got raped. Everyone gets raped in comics nowdays.

@Mendis, why do you play fighting games, exactly? It sounds like neither aesthetics or gameplay please you. You subscribe to that bizarro throwing is cheap line of logic don’t you?