Injustice: Gods Among Us; New Game by NetherRealm Studios

Widow has been passed around to much to be any one guy’s girl imo. She has had many great loves including Daredevil, Hawkeye, and Winter Soldier (bucky barnes).

I would say Hawkeye has Mockingbird if anything even tho I think they are divorced now. I don’t think Hawkeye needs a girl like Arrow does, Hawkeye feels more independant and has been with women like Wasp.

But even with Black Canary; Hawkeye > Green Arrow imo.

I still feel like Cyborg could be a very high tier zoning character depending on the recovery of his projectiles. If he can cancel them fast enough and set up some lockdown with his missiles he could cheap (in a good way).

I just want Atrocitus in this game so bad but I don’t think he’ll have a reason to show up in an earth based story. That same reason is why I fear we may miss out on many great characters like: Doomsday, Black Adam, Lobo, Big Barda, Darkseid, and many others characters who don’t really have a reason to to be on earth all the time.

This “war for earth” story is cool but makes me think they are gonna try to keep the roster earth based at least mostly.

Hawkeye has Spider-woman now.

I like Catman better than Batman.

Speaking of zoning, do you think WW could work as a zoning character with her whip? I imagine if she has attacks like Ghost Riders chains, or Dhalisms stretchy limbs, that she could be very potent at keeping opponents out.

Something I’ve always wondered about Wonder Woman. Her whip forces you to tell the truth, but does it actually force you to talk? I mean, just because I can’t lie doesn’t mean I’m gonna tell you where I hid my doomsday weapon.

I think she could but I’d have to see more of her before you get your hopes up for that being her playstyle. One thing you won’t have to worry about is her being bad because NRS tends to make the most popular characters the strongest.

IF she does have strong zoning I think she’ll be a better version of Ghostrider or Dhalsim. Mainly because she’ll have more mobility than Ghost and Diana should have better options at close range than Dhalsim since she can switch to her sword & sheild stance.

I am the most interested in her development as well and she’s one of the main characters I want see what her playstyle ends up as.

I assume it does, I mean, I doubt that everyone else answers her because they feel like it, I would bet they are compelled to answer.

Does Flash have any animation to activating the speed-force, or can he do it whenever? I imagine it’d be awesome if he could do combos where he activates it part way through to slow down their falling speed at specific moments.

If she you asks a question, you’re compelled to tell the truth.

This has been THE INVINCIBLE SWORDSMAN saying:

The power of the lasso compels you!

They can easily involve Black Adam. If this Authoritarian stuff in any way involve Khandaq Black Adam will be there.

Black Adam is kind of interesting, I’ve always thought of him as Namor combined with Superman. He’s an eviler, more powerful prince Namor. Which is okay because I love prince Namor. I dunno though, the problem is gameplay wise, he doesn’t add much that Superman doesn’t already do.

NRS had Superman and Captain Marvel in the same game and made them different from each other. They can do the same with Adam if they choose to add him.

Black Adam’s powers are different and he doesn’t hold back nearly as much when he fights. Which mean you could see alot of bone breaking, brutal moves.

I hate Namor btw, stupid character.

I’m worried that they’re gonna do superman going all facist. Like Kingdom Come all twisted up.

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EDIT: So we’ve still got Luthor, Captain Cold, Joker, Green Lantern, who all seem to be locks. We saw a dude in a suit in the trailer, very Luthor-esque, and he’s a big name villian. Captain Cold has been hinted at by Ed Boon, and an ice beam was visible in the trailer. The Joker is the Joker, so they obviously have to include him. Green Lantern is pretty obvious a selection as well, one of their biggest and most popular heroes, while having interesting powers that could fit any playstyle the team wants. Which GL do you think they’ll use? I really hope it’s Hal.

Still, that puts us at what, 12 characters? We’ve only filled half the supposed 24 slot roster, plenty of spaces for more niche characters like Zatanna, Aquaman, Martian Manhunter, and more. If you guys had to guess who is most likely to round out the final 12, keeping in mind they said they plan to have an even split of heroes and villians, and it’s who is likely, not who you personally want, which characters would you put your money on making the cut?

Personally want both the main GL’s Jordan and Stewart. Hal would be melee(ish) John would be ranged, just from there personality/way they use their ring most of the time in the comics when shit gets real. But in the end either one would be great and most likely have a good mix of both.

Theres a bunch I would love to have outside my favorites (the Lanterns):

Amazo (but the old JL show version not that nemor looking bastard)
Atomic Skull
Killer Croc (fast grappler, DO IT)
Sinestro
Saint Walker
Zatana
Mongul
Super Girl, 20ish year old version with the blue shirt <3 that one.
Manhunter
Black Manta
Clayface
Metalo
Huntress
Queen Bee
Tar Pit (feel like hes too new to be in and too similar to Clayface…but on fire)
Toyman (always creeped me out personally but feel like he would be a great wild card)
The Brain (robot body?)
Chemo
Star Sapphire

Want: Scarecrow, Atom, and Aquaman’s Wife purely for the completion of the temporary Lantern Corp from Blackest Night so we can get some extra costumes lol. Scarecrow has the best chance of the 3 but at the same time have no real idea how he would play if he would be in.

Also hoping for White Lantern extra costumes as well >.>

black manta?

(source, I’m trying to credit images now)

You obviously don’t know the main difference between Superman and Black Adam(besides Adam having electricity and magic based powers).

Superman beats people up.

Black Adam fucks people up.

lol druggy sex magic.

Spoiler

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NRS is doing some things right when it comes to Injustice:

  1. Back to block, for more mix-up potential.
  2. Wall-bounces and off-the-grounds for more combo-potential.
  3. Great variety, when it comes to the characters.
  4. Fancy special abilities like Flash’s ability to tap into the Speed Force / slow down the time, Superman’s damage increase and stuff like that.
  5. Fast paced fights.
  6. Stage interactions, even though many people are bitching around, because they’re afraid of changes. Yet the stage interactions increase the combo-potential further and also set up for some mindgames, mix-ups and so on.

They need to hold onto these ideas and maximize the benefits of them. Then Injustice can become a great game.
They need to stay away from many of the Mortal Kombat 9 mechanics, since the biggest part of the fighting game community does not like that game.

  1. MK 9’s damage is greatly based around corner-combos.
  2. The combo breakers play a ridiculously high role in the game.
  3. The lack of proper hit-confirms, to actually know when you can beat the living crap out of someone.

The biggest problem I personally have with MK9 are the corner combos.
When I play UMVC3 and choose characters like Deadpool, Dante, Akuma, Hawkeye, Storm and so on, then I really feel like I’m playing these specific characters and every single of them offers him a different playstyle, if I take their special abilities into consideration.

But when I play MK9 I never pay attention at the characters I’m using, since they’re simply not unique anymore, because of the mechanics of the game. These characters become dummies, they become tools with which I try to execute corner combos and so as much damage as possible and that is a huge pity and in the long run not really that exciting to watch.

Injustice needs to make that better. Injustice should get a health increase when it comes to the armor / life bars and get rid of the corner combo mechanics and I feel like the wall-bounces and the off-the-grounds are the right way to do so, just focus more on these abilities / mechanics.
Get rid of the combo breaker (wager-mode), since that’s all that cares in MK9 and that sucks. If you have a combo-breaker, then you’re good to go, if you don’t have one. Bad mechanic is bad mechanic. Increased health bars would help a lot.

And no matter how epic the stange transactions (Phantom Zone anyone?) look like, they need to be shorter. Seeing them the first 10-20 times may be fun, but if you see them over and over and over and over and over again … you will snap up, since they’re simply too long. Let them run 40-50% faster during the online-play, so that you don’t have to wait that long, or make them few scenes shorter.

The supers are good. They can have ‘long’ animations, even though most of them seem to be fairly short (Superman’s and Flash’s) and in the end of the day, you probably spend more time watching super-animations in UMVC3, then you’re going to spend watching them in Injustice-matches, because of the meter-gathering and the meter-usage.

Continue to come up with the great variety of characters.
The few so far seem to be unique, when it comes to the gamestyle, yet it can get critical very quickly… Add Power Girl and Supergirl to please the masses of the fanbois out there, who even want Aquaman, even though he is not a good character to begin with, when it comes to his power set … is just weird. Aquaman may be okay and executable, but Power Girl and Supergirl are simply too similar to Superman and one Kryptonian should be enough, even though General Zod is a huge possibility, because of the upcoming Man of Steel movie.

I want to see more unique characters like Clayface, Poison Ivy, Scarecrow, Animal Man (even though Beast Boy would be more awesome) and Captain Cold, basically characters who can offer you a totally different playing experience, than Batman and Nightwing can.

Oh and for the guy few pages before, who requested the list of the special abilits, yet didn’t really receive a full, matching one:

Superman’s special ability: Enters the rage mode, which increases his damage.
Batman’s special ability: Summons three Batdrones which protect him like a shield and can also be used as projectiles.
Wonder Woman’s special ability: Switches between sword / shield and her lasso / tiara. The first combination grounds her and she has a greater combo potential, while she can fly, when using her second more and gains range abilities thanks to the lasso and the tiara.
Flash’s special ability: Enters the Speed Force and slows down the time for his opponents.
Grundy’s special ability: Links few chain-throws, which also increase one of his stats.
Harley Quinn’s special ability: Uses one out of few special items, which can be beneficial like explosives, or something totally useless.
Nightwing’s special ability: Switches between two escrima sticks, or merges them to a long fighting stick. His combo potential and speed seem to be greater with the escrima sticks, but if he uses the long stick, he gets slower, yet gets the range advantage and additional pokes.
Cyborg’s special ability: Uses a self-heal.

I think you should prepare for more than half of your ideas to not be implemented. While I do trust NRS will take the time to CONSIDER the FGC desires. In the end NRs say they wanted to make a blockbuster game with DC heros, and that’s where their priority lies and from my PoV their doing a good job. Some of your ideas may not complement this.

also think its best to not compare MK9 vs both games share very very little similarities outside of FG essentials.