Injustice 2 General

Like I said, a lot of them are actual children/manchildren, so it’s hard. My background is in Secondary Ed, so I know that they are not all formed in their brains to have rational opinions, but it still sucks.

It’s really hard to get around the bad first impression people have from like 6 years ago. People still bring up block infinites like they have existed post MK9. Doesn’t help that in the age of Twitter, “Tech” posted with no context and no discussion of people’s attempts to counter it leaves just the initial post as a cold fact.

That’s why I don’t post on twitter. Don’t really get any room to go in depth with a discussion of anything you post and you get even more scrubbery and shit posting than you do on a standard forum. I just use it to read certain information/tech or see when an event is happening and that’s it.

Oh well. I don’t play this game any ways so good luck with having some type of discussion here and I’ll see whoever is playing Infinite in the forums when it launches.

I did not idly make that comparison. I wish it wasn’t the case but it seems to be. Even more tragic is ~1/2 of the people who fall into that profile are mods or admins. -_-

Except they nerfed things like B2 and increased the scaling on her trait. I don’t really care. I was half-assed working on her as a secondary because I saw the amount of bitching about her within 24 hours of her release was like like: “This is not a character that’s going to be worth investing time in long term because deserved or not she’s going to get nerfed”. Also, the built-in checks to keep her from dominating the game are called Deadshot and Green Arrow.

Yeah, the number of people calling her an unquestionably (-_-) top 5 character within the first day or two after her release was really too much.

It also doesn’t help IMO that one of the more public faces of the NRS community (Tom Brady) could probably stand to get some counseling but is instead treated as more of a joke. It’s also not quit the top players usually. More often, in my experience, the dumbest things are coming out of the players who’re just below the upper echelon but who don’t see themselves as being in that second tier of player.

[quote=“DevilJin_01, post:240, topic:180000”]

From what I’ve known about NRS players a good bit of them are generally way too whiny and abrasive to bother conversating with.
[/quote ]

So far this has mostly been borne out.

From what I’m aware of it seems like the issues are quit justified.

To be fair this sub-forum was an unkempt disaster up until a day or two ago and could probably still stand to see some of the older posts cleaned up. Also, who other than Evil Canadian and Hawkingbird are you thinking of?

You’ll get no argument from me. There is no vetting process, and generally if you post enough, you are made a mod. You can probably see the issue here.

Well, yes, this is how it usually happens. It’s not the b3 or f3 causing the problem, it’s the scaling on one of the moves she does in the combo. In this case, it was probably the scaling on her trait and uppercut, which have now been adjusted. I would say those two are obvious minor counters, but I could see characters like Fate and Batman and Catwoman doing that job just as well.

The Menoutis thing is interesting because, as I mentioned before, it’s hard to shake off first impressions to the general FGC, and one of them is that Tom Brady is a tome of knowledge and a top player when it comes to these games. The truth, as we now know, is that Tom is a mid to low-mid level player who has coasted on his experiencing testing the games pre-release to steal some placings early and then generally disappear. He’s lauded as someone who can “break games down,” but even a rudimentary examining of his opinions would reveal a stunning lack of understanding. I agree that he probably needs a good prescription and the name of a good therapist, and I also agree that as a “face” of the community we couldn’t have worse.

Yes, I should clarify, there is actual Top Players (Sonic, Dragon, Theo, etc.), and then there is “Top” players (Tweedy, BeyondToxin, Slayer, REO, etc.) who we are expected to treat as if they are ultra top but are, as you put it, just below the upper echelon. But you’d be surprised at how bad the opinions of even the actual Top can be. Stick around!

I generally subscribe to the theory that it’s a bad idea to give power to those who’re explicitly asking for it (i.e. politicians, most mods on SRK, etc.) but just going off of seniority probably isn’t a good look either. It’s a tedious thankless task and having immature people performing it can really undermine the functionality of the entire site.

Yeah, I’ve never understood the level of regard that Tom gets versus the actual results that Tom gets. Old =/= good and/or knowledgeable. My dad is about 30 years older than Tom and I’d be more likely to seek him [my dad] out for help getting better at a game because even lacking even the most rudimentary knowledge of the game in question he’s a far more stable person capable of dispensing general knowledge on how to approach competition.

Yeah, this post (which 26 people agreed with) courtesy of A F0xy Grandpa is one of the dumber things I’ve seen committed to text recently. I could point out how despite being basic as shit that Starfire is still, somehow, harder to play than Deadshot (especially her corner combos -_-) or that her mixup game is basically nonexistent compared to his but since he’s a name and I’m not it won’t matter that I’m 100% right in my points. I’d still get him + all the people who hate Deadshot and don’t play Starfire jumping down my throat. This is why you won’t find a response from me making those points later in that thread. You’ll get me to agree that Starfire is strong but she’s not a dominant or complete enough character to instantly get me off my main and/or make me conclude that I’d have a better shot at winning if I mirror match you.

Oh yeah, posts from UK and EU NRS players tend to be real bad because it almost feels as if a different game is being played entirely. I would chalk that up to, with years of experience and results to back this up, their general inferiority to the American players, which in turn is reflected in their mid level being somehow worse than the US level. There’s a mod named Youphemism, Scottish guy, who posts and stomps around like he’s King Kong but has actually gone 0-2 at both US majors he’s come to because, shockingly, the level of the Scottish NRS group was not enough to get him even a lick of victory.

Foxy has an interesting history. For years, we had been told he was a great player, but had very little actual, pertinent results to prove it. An Evo adventure in 2012 proved fruitless when he collapsed in the street and conked his head, thus forever staining the results (I would argue that he lost to a journeyman SoCal player and could only beat REO who was then not using Kabal, which doesn’t bode well). There was no travel in IGAU, and in MKX he finally showed that he is a pretty competent player, but even by the end he was falling off and not quite the dominant player that he was in the early days. My guess is, as his attitude and discourse has yet to improve, we may see a similar situation in I2.

I am Jack’s lack of surprise. You’ve also mostly described why I don’t give a shit what non-Japanese players think with regards to anime games. Amusingly players who come out of somewhere with no scene and succeed like Tekken_Master (Bahrain) and Yammini (Israel) make people like the guy you’re describing look even worse.

I wouldn’t be surprised, especially not if he keeps getting bopped in mirror matches and/or Deadshot gets the pitchforks and torches level nerfs that some are calling for.

Perhaps. He found a way in MKX by switching from Kung Lao to Mileena, and I think he could do the same. Like I said, attitude is everything. Look at how far down the line PerfectLegend has fallen to see how far that goes.

To break up the monotony, what are some hot takes regarding character strength? I guess the only ones I have is that I think Wonder Woman is highly, highly overrated and Firestorm is bad, although I’m not sure those are really all that shocking. Oh, Batman. He’s fine, like he doesn’t need to be changed. I guess that’s an unpopular opinion.

I don’t think that Firestorm is bad rather that there are a lot of characters who do the same thing he does but more easily and/or with a higher damage output.
I agree that WW is a bit overrated in that people seem to think the last serious patch fixed all her problems when in reality she still doesn’t do great against characters with a full screen presence and her trait still blows.
On the one hand I’m very much in the #NoNerfs camp. On the other hand it probably would be easier to just nerf Batman rather than buff all the character whose shit Batman pushes in. If you’re going to leave his trait and his strings alone then every character IMO needs to be able to at least consistently anti-air or air-to-air him as right now there are far too many characters who can do neither.

I think Harley is a bit underrated. She’s definitely under-played. She’s certainly one of the harder characters to use but her reward is outstanding meterless damage and a very diverse set of tools. If we were to equate meter with oil then Harley is a character who’s powered entirely by wind and solar energy. MB Cupcakes is nice and MB Air guns will occasionally catch someone flinching but overall her best uses for meter are pushblock, MB roll, clash and Super. Once I realized that it definitely changed how I play the character. It might be argued that spending meter on super is a waste but I would argue that for a character who builds meter as easily as Harley who has as little use for it as she does that being able to turn D1 into nearly 500 damage is quit useful.

I actually think Batman’s j2 is pretty reasonable this time around; in IGAU, it was legitimately almost impossible to hit. In this game it has a far larger hurtbox and his jump arc is higher, both of which contribute to it being easier to tag. I thought the most egregious thing before was he did Black Adam levels of damage, which he no longer does. To me, he destroys characters who can’t contend with his unique brand of projectiles, and I think that’s okay in the meta of the game right now.

Harley is definitely really good. Her new trait is a godsend to how she plays, and in a game engine that already heavily rewards walking backwards and defensive characters, she’s gotta be one of the best. Her wakeup isn’t great, but catching her is also hard, so that’s probably okay. The only reason I can think of that we don’t see her as much is because she isn’t a very strong counter zoner, so she’s getting beat up by chars like Fate, Deadshot, Superman, and Aquaman who are fairly popular tournament characters. No reason why someone couldn’t do very well with her.

With Scarecrow I’m not super worried about his projectiles so long as I don’t get randomly snagged by grapple gun. What makes the matchup IMO kind of pointless to run is that I [as Scarecrow] cannot reactively anti-air Batman and nothing I have wins air-to-air.

Harley doesn’t lose to Aquaman because of the zoning she loses because his trait makes all of her combos not work.

Hmmmmm. I have no doubt that Batman vs Scarecrow sucks, but I feel like if he’s rushing in without bats and jumping around, that seems prey to Scarecrow’s d2, which is pretty good. I play GA and I can clip my training partner’s Batman at a pretty reasonable pace, even with his slow d2. If he’s mucking it up with his trait then as usual it’s tough, but even then, the one bat does so little blockstun that there are times where he’s dashed and jumped and I still get him. My general take on a character like Batman is since that he tends to play at range 1, when he’s even a little farther than that his options are actually quite limited to either going back to fireballs or sending his trait and then dashing, jumping, or doing a move like f3, all of which have their flaws and are covered by walking back. If I had a i6 d1 and long ranged strings, I’d be wayy more annoyed about his fireballs then I would him jumping around.

Yes of course, I should have labeled Aquaman as more of an aside. His general style is still brutally effective on Harley, although I imagine the big changes to how he gets damage is probably very nice for her since she does such big damage should she land a hit and he struggles to.

Scarecrow’s D2 has a good arc to it but it isn’t very fast and it blows vs. crossups. I miss Solomon Grundy D2 :bawling:

Oh yeah, that was one of the greats. If I had to chart the best ones, it would probably be like:

Guaranteed
Captain Cold
Aquaman
Supergirl
Robin

Low profiling and rarely miss
Batman
Black Adam
Braniac
Catwoman
GA
GL
Flash

Tremendous Hitboxes
Bane
Blue Beetle
Wonder Woman
Joker

And then the rest in various order. There are some chars who’s d2 isn’t great but they have tremendous AA moves (Starfire, Atrocitus, Fate). I think AA is in a much better state than in IGAU, where the vast majority it was largely dependent on hope.

Cold and Robin and Supergirl AA compared to the first game is like…

http://i.imgur.com/nWaVbdQ.gif

I would add that in addition to its anti-air properties that Black Adam’s D2 is a special kind of bullshit. I’ve had that move cleanly beat Scarecrows D3 from ~3/4 character length away. It might genuinely be his best wakeup option.

The one anti-air that I was really disappointed in was Swamp Things tree special move. When he was revealed I was super hopeful that the move would be fast-ish and have a DD_ for its input. No such luck.

Oh it’s so freaking good. There was a really intense match between Theo and Dragon at I think Summerjam, and in a last second scramble, Adam’s d2 beat Superman j1 late, and that j1 is one of the strongest in the game. Absurd.

Yeah, turns out Swamp Thing’s AA was destined to be s1, which is pretty decent.

I was going to say that having S1 for your main anti-air is pretty meh but I realized that I genuinely haven’t seen enough even mid-level Swamp Thing play to properly assess how valid a tool it is. That character has problems.

It’s actually not bad, a disjointed vine whip attack. Obviously him standing is the sucky part, but there could be worse. You could be Ivy.

But…but…they said they buffed her D2… :lol: There are things I worry about when I play against Ivy. Getting anti-aired is not one of those things.

Well what’s nuts is they actually did buff it a fair amount, it’s much better than it use to be, but the point was it was always supposed to be her weakness. Now, do I feel that that weakness is necessary because of her design? Absolutely not, and I think that was just a general misread because I would think by now it’s pretty clear that Ivy is one of the worst characters in the game because as it turns out, instant zoom projectiles still can’t hold a candle to traditional horizontal ones for keeping people away, so she doesn’t even do that well. Really she’s useful to fight a character like perhaps Captain Cold because she can make him stop doing ice grenade, and I guess maybe she does okay against like Wonder Woman or Robin?

Not to mention you can’t do anything really significant with a d1, which is a critical, critical flaw.