Black Manta is interesting and I probably like Hellboy more than most (judging from the comments) but even when you know Raiden is coming it’s still kind of disappointing. Like a Christmas sweater.
@Nobus3r1 tell me what you guys want stickied and I’ll do it for you
I’ve stickied this and renamed it to the general, and as asked I cleaned up all of the old stickies. If you guys want anything else doing just @ me again, I never check this subforum out.
So a new patch just dropped (1.08 in case anyone is counting):
[list]
[] Two new shaders for everyone
[] A new Gear rarity - Legendary. Listed with a red banner instead of Epic’s gold banner/Rare’s blue banner/common’s grey banner
[] Better Gear/inventory management, you can
Sort Gear by rarity
Favourite Gear
Bulk mark by rarity
Additional options include: excluding sets, augments, level, strength, ability, defense, health, combined stats and price all on a “less than x” variable
[]When opening mother boxes you can now equip Gear to your Loadout 1 straight from the mother box screen.
[]Ranked is now 3/5, now called “Ranked Sets” rather than just “Ranked”
[]Ranked leaderboards have been reset, go get 'em IIINCORRUPTIBLE
[]Player match is split into “Versus” and “Competitive Versus” now
Competitive KOTH
[]Multiverse -
Towers in character-specific miniverses (usually second from the right) now award Epic Gear for that character in every tower, not just the last one
The last tower in character specific miniverses (one fight vs level 20 AI) now awards a Diamond Box and Epic Gear for a character rather than a Gold box
[/list]
Character specific changes
[list]
[*] Sub Zero
33 whiffing issues fixed
[/list]
I hadn’t noticed this forum since I mainly just browse SFV, but I’ll talk in it if it means avoiding typical TYM discourse.
The patch is interesting; much like KI, there’s typically bug fixes and such to characters who are just released, and Starfire seems no different. Her damage definitely came across as bugged, but the change to her d1 no longer comboing into a launcher is a decent nerf. I felt she was a pretty strong character but mildly lacking up close, and now it seems that she will gain that as a weakness even more. There’s been a pretty consistent pattern to preserve weaknesses in the characters so I’m glad NRS is keeping along that route rather than previous games’ mentality.
Previous was FT1. As much as I like playing someone in a longer set and figuring them out I hate dealing with wi-fi bullshit even more so until there’s a better filtering system in place the 3/5 probably isn’t going to do much for me. That said, I am undefeated at the moment (3-0; :lol: ). What is nice though is that there is now a competitive mode player match option (i.e. sets that go as long as both people want and where I can self-select out all the wi-fi frauds).
I recently registered for TYM and am already kind of regretting that decision. Since you’ve been here about as long as I have hopefully this reference isn’t lost on you but there are too many ‘Cisco’ type persons there to have a productive discussion on almost anything.
I don’t feel like her combo damage was good for much more than whiny combo videos “proving” how OP she was despite her mix-up and normals being kind of meh. What was not addressed and what is still quit good is her chip damage.
Wow, a deep cut from the UMVC3 General Discussion. Also incredibly spot on.
Combo damage wasn’t crazy, but landing a MB f3 or b3 (Both of hers which are ridiculously good) was leading to 50+% for no reason. That felt buggy. I agree her chip damage is her best asset, and I would not have changed it at all. I think there are enough built-in checks to how it works to prevent it from dominating the game.
The Starfire talk is one of many things where it’s like the discourse around her is incredibly hyperbolic for no reason other than morons on Twitter. And it’s the usual suspects, so you know it’s BS.
As I’m sure you’re beginning to notice, the relative lack of experience in most of the NRS Scene’s top players + most of them being literal children = terrible takes and talking points. Add to that the mid level being very, very bad, and you have what TYM is. It’s an unfortunate state.
From what I’ve known about NRS players a good bit of them are generally way too whiny and abrasive to bother conversating with. Plus they have issues with Evo/Mr.Wiz so a lot of them probably wouldn’t bother posting here.
Which leaves you with posting on a site that traditionally doesn’t care about talking about NRS games. Remember the MK9 thread being dead as a door nail after a couple months and can’t remember how long there was even a relevant discussion for MKX. Especially with no PC version of the game I don’t see how this thread will last with more than 1 or 2 people posting every once in a while. Can’t just make a big comeback when a forum has gone through a whole month without anyone posting.
The other people I know that play/played IJ2 that have accounts here don’t even post here.