Hey everyone. I know people know of the confirm > launch > j.H xx M knee drop > raw tag setup. I messed around a bit in training and wanted to try out Jill / Zero. Theyre my two main characters and I have dedicated teams for each, but I wanted to see if I could do something with them on the same team.
Ive got a feeling that its common knowledge, but if it isnt, Jill gets a raw tag setup from this combo:
confirm > flip kick > somersault > roundhouse > feral dash forward > raw tag
I doubt that every character can do it (Zeros raw tag hitbox is godlike), but Zero can do it, then link a cr.M > s.S after the rawtag hit, and still convert into lightning loop. The combo carries from corner to corner and works no matter how much scaling from assist you have (tested with Unibeam and Cold Star…both add a shit ton of hitstun deterioration).
Starting with cold star / unibeam, im still netting over 1 mil damage and builds roughly a bar and a third.
If anyone is curious of exactly what im doing, heres the notation:
confirm > flip kick > somersault > roundhouse > feral dash forward > raw tag > (zero starts here) cr.m > launch > j.MMHS > land > very delayed H dive xx buster xx L lightning xx sougenmu > lightning loop.
You can either do the H dive VERY late, OR you can opt to make that part much easier by setting Jill to cartwheel assist (in case you used up your first assist for lockdown to get the hit with Jill), or you can simply use your second assist for the pickup (if you got the hit with Jill without it)
Anyways, yeah. Sorry if this is old news. Just thought it was interesting.
Edit: Forgot to mention that I would LOVE to run this team, but im having a hard time figuring out the last character…who would obviously be the main assist to help Jill get in. The obvious choices are Unibeam, Shopping Cart, etc…but I dont really want to play them…especially frank. Any thoughts?
Second Edit:
Another problem im having with this team is this: If I have Zero on the team…there is literally no reason he should NOT be on point. Hes better than Jill in every way (except possibly resets)…and if I DO put Zero on point, Jill will undoubtedly go second…im not pulling a WindZero with random anchor Jill. If Jill is second, what does she give Zero that he NEEDS? It basically makes it so that im playing a 2 character team (Zero + third character). Theres no reason to go into Jill tac infinite with Zero since he kills everyone from one touch anyways. Halp?