well theres certainly a need to improve the netcode. Its bad i wont argue with that , i never expected much but im a little dissapointed the way its shaped up. It certainly would be nice to be able to play people further away with more stability.
I know SNK is a relatively small company with limited resources and it would probably be a major cost to improve netplay via beta testing previous to launch etc , but it really looks like mass testing is the only way to go (if you want a good product that is) wich is a shame really KofXII is a great game with its own hard core fanbase that diserves to get a netcode that is competative with what other gaming franchises currently has. I wonder if the replay option or all the replay savings affects the server capacity in any way , If it did i would gladly sacrifice that for a more stable netcode.
Lets send Mr. Tony cannon over for some consulting.