If They Ask Where You Went...Say Skyrim

Another small thing.
NO.
FUCKING.
FEATHER.
SPELL.

I am so mad. But yeah, really hurts if you want to wear full heavy armor because you need to stack the fuck out of stamina (gives +5 weight) if you want to carry stuff. Or get the lockpick perk that gives +100 carry weight…

Went to GS, and the line was out the fing door. The guy said they were trying to order more for today, but said every copy was booked. So, another GS only had ten copies left unreserved, and I was just able to get in there in time and grab one.

So, yeah, the game is still sitting on the coffee table and I am not sure when I will start playing. I am in a good zone right, just beat Fallout 3 finally, and am ready to roll. I am going to read the manual first of course, then get some to eat, and when the mood is right start up some skyrim

What is wrong with me? Is this how a girl feels when she gets taken out to a nice dinner?

protip : make iron daggers and hide gauntlets to power level the shit out of blacksmithing.

Weird, I run back to whiterun after exploring forever, someone hands me a letter saying I’m pissing people off using my Shouts at some place, and it’s a place I’ve never been! Go check it out (broken fang cave), random cave with two vampires and an enchanting table… WTH?

Are random places like cleared out dungeons safe to use as a home/storage facility?

Other random occurence: Killing Draugr inside a crypt. Imperial courier suddenly runs into the crypt, runs about halfway towards me, turns around, runs out of the crypt…

Could you guys please, please, use spoiler tags when you’re talking about the game and its places and characters and shit? I hate looking in here just to discover something I have yet to discover in the game. I can see a month from now not doing so but for the time being please use them.

Goddamn I love the customization features when creating your character, a huge step above Oblivion. Also, the spells look/sound gorgeous, 10x’s better than Oblivion! Got the fire on my left hand and the spark blast on my right, freaking DESTROYED a hunter by blasting him with both, sound cranked up. X) so far game is exceeding expectations…

This should really go without saying

Yo! I’m thinking about getting Skyrim but not sure. From anyone who’s played Dark Souls, is it tight? I keep imagining Oblivion, and it makes me not want to buy it. Morrowind was my shit tho.

This is far, far better than Oblivion so far. Despite the existence of fast travel, I’ve been much more interested in exploring and random trekking through the wilderness like in Morrowind. There mightn’t be crazy mushroom villages but there are a lot of cool little things I’ve been finding.

They are not the same type of game despite having having similarities. DS is a lot more combat focused than any of the TES games, while Skyrim seems to be more about being heavy into roleplaying and having your character just be a part of the world. If we are comparing main characters, then the your character is more like in Morrowind where you have plot armor and destined greatness right off the bat instead of Oblivion’s errand boy shenanigans.

A few things :
You can play this game in 3rd person now, it’s fucking great. Diagonal walking animations, improved melee combat. Unfortunately I feel as if spellcasting and archery/stealth are pretty underwhelming like before. Hopefully mods can fix the stealth by adding a bunch of hidden entrances, arrows to turn off lights, and stuff similar to what Oblivion had.

There is a heavy emphasis on you actually creating your own stuff rather than having to buy or find stuff off enemies. You can create your own armor, weapons, potions as well as wood cutting (not really sure what this does). The smithing process is nice as it requires you to have animal hides that you turn into leather and then turn those into leather strips via tanning. Ores are now smelted into ingots used to craft items. You can craft accessories, and enchanting is learned by disenchanting an already enchanted item you own. For example, if you have an item with health fortification, destroying it allows you to learn health fortification enchants. You also see your character working on the items as you do them which is nice.

Unfortunately they cut out even more spell effects this time around (no feather) but being able to double cast stuff does make a pretty big difference.

Quest tracking doesn’t point the way unless you use a spell, it simply puts an arrow at your destination (if you want) and you gotta figure it out.

Miscellaneous quests are abundant and I think these might be the generated ones for tasks.

The dungeons feel unique, I don’t think I’ve found 2 dungeons that have had any repeated rooms so far. Way more care was put into designing everything and it shows.

Despite not having stats (strength, agility, endurance, etc) the perks system allows for much more specialization than before. It reminds me of The Witcher’s (and DA2) talent trees. This also does a good job of making sure you can’t become the Master of all Trades. You can get all your skills to 100, but you can’t get all the perks.

If I was to say anything about Skyrim, is that they looked at a lot of the complaints in Oblivion, fixed them and incorporated a lot of user created mod ideas into the game. Like when I saw my first cave and I noticed that some caves didn’t have doors and that doors having opening animations as well as other containers, I almost flipped my desk. Shit like that is what I enjoyed modding into Oblivion and to see a lot of the details be worked on like that made me smile.

Difficulty. Well, it’s more like Morrowind and Oblivion with FCOM (or just OOO) where the deeper you went into a cave the stronger the enemies got, with a lot of caves having a very strong named enemy at the end. Giants and mammoths will wreck your shit in 1-2 hits even with full heavy armor though.

The enemy’s gear doesn’t scale with level. All bandits so far are wearing bandit level gear and none of them are wearing good stuff. This I like, if bandits have gear worth thousands of caps, they shouldn’t be out stealing when they could be buying property and living like kings.

Now for the bad :

Health and magicka regen. While health regen is very slow, this has to go (option to disable this would be great). It’s not a big deal really as it doesn’t do anything while you’re getting pounded and it works more as a way to cut down time but it makes it so you don’t have to worry about running into stuff with low health and magicka while running around. If you aren’t prepared, you should die.

The combat mechanics, there really aren’t any? You still have your power attacks and you have new finishing moves but the combat is still the same one clicky clicky until things die as before (hold button down for casters). Actually you can beat most enemies without bothering to block but using a shield really trivializes a lot of the combat as shield bashing and such is pretty overpowered, makes the enemies stagger and you can smack them silly. A lot of this stuff is stuff that was in Deadly Reflex for Oblivion but DR managed to implement a lot of good stuff for spellcasters and other play styles as well (such as having ice spells freeze enemies and letting you blow them up MK style or being able to assassinate characters by slitting their throats).

The UI, this thing looks nice but it’s clunky even with a 360 controller. Need a more PC friendly version.

The fights against the dragons suck.

And finally, this game is crack. I can’t put this shit down. I leveled up 6 times just from power leveling smithing and I still need 20 more points into this. Going to be like level 21 by the time I’m done. The good thing is that you can save your perk points (something you couldn’t do in FO3, not sure about FO:NV) if you don’t want to spend them. When you level up you can increase your magicka, health or stamina (which was the point of increasing int, endurance and agility). Increasing stamina also increases encumbrance by 5.

Oh yeah, no spears. The cunts. Way to cut out the most common and used weapon in combat.

Edit : added stuff, whoooo tl;dr.

Thank you sir. I’ll be getting this shit tomorrow then. Crack kills, but it also pays the bills.
Also, I need that RPG storytelling that Dark Souls failed to fill.

I felt the exact same way about Oblivion.

Which is why I bought Skyrim for console.

Sent from my ADR6400L using Tapatalk

beautiful game, wonderful game, however:

  1. Character creation seemed lacking…they didnt even tell you the stats of the different races.
  2. no hotkeys kinda sucks
  3. you can’t collect skulls :frowning:

beginning

Spoiler

At the start, you escape from the dragon, and I found the stones to change from either the thief, mage, or warrior sign…did I miss anything else, or is character creation really just race, name, and those signs? No astrological sign, or pick which skills you wanted leveled up?

You only get those 3 for skills, later on you find more for the birthsigns but they just give you powers (on top of whatever racial abilities you might have). No extra stats and stuff like that, there is a level 50 soft cap, max level you can hit is like 70. Most of your character progression will come straight from the perks. That aspect of having to keep track of stats and power level stuff a certain way just so you can get the +5 stat bonuses was completely removed. Not sure if that was the right thing to do but like I mentioned, characters are a lot more specialized now.

Here are some tweaks/fixes for you folks playing on PC.

http://www.pcgamer.com/2011/11/11/the-elder-scrolls-v-skyrim-tweaks-improve-graphics-disable-vsync-change-fov-and-more/

Beyond expectations!! Thank you video game Gods!

-casual gamer

I’m still early so maybe I’m missing something but THIS. I want to set spell/weapons to 1-9 to switch between them quickly, like say going from bow to melee, without having to go through the menu everytime. I still haven’t figured out what pressing F for favorites does either.

Well, while not in a menu press F and it should bring up a little menu on the left side of your screen with whatever you selected in your inventory as a favorite. You can then select from there what to equip by pushing enter or either attack button.

That’s just a guess at what keys to push as I’m not using the mouse and keyboard.

Btw, there are hotkeys. You set your favorites or w/e, then you open the menu and press the button you want. voila, hotkeys. dragon shouts can’t be hotkeyed because pressing the key does nothing, still gotta press z. numbers 1-8 can be hotkeyed.

Also, save your cash to train skills you want but are bad at, like if you want to pickpocket but are a heavy armor character its just a pain in the ass. just get some training instead. cash in these games is never an issue anyway.

Also, carriages are a nice fast travel alternative.

One more minor gripe:

Containers don’t have filters… this makes the storage process a bit more tedious.

Yeah, I would like to be able to sort stuff by equipment type, not just alphabetical.