Right now I switched from my Ghost Rider/Wright/Doom team (Ghost Rider is just way too limited and gimmicky to be a point character for a Wright team, although I did have some solid success), to Dante/Wright/Doom.
I’ve never really dug into Dante, so right now my main concern is getting comfortable with him and his bold cancel shenanigans which I seem to be getting the hang of. I like Dante as a point character for Wright for a number of reasons. His ability to kind of bend the match to his will, the fact that he can get a lot of milage and very nice combos without being too reliant on meter, and that his THC is great for Wright because of how long it takes makes him seem like a very solid point character for Wright. The only issue I’m running into so far is that if it’s not in a corner they don’t DHC very well, but I’m sure with enough practice I can baically make all of Dante’s combos end in the corner.
My main decision now is what assist to pick for Dante. So far I’ve been using crystal because I like the OTG options it gives Wright after an overhead or throw (although I don’t find myself landing throws too much with Wright), and it also seems to be a decent zoning/get off assist. I’ve got Doom on missiles which benefit both characters (although Doom’s beam would probably help Dante more than missiles, but vice versa for Wright and they work well enough for Dante), so I don’t feel like I need jam session because it would be redundant, but it just looks like such a good assist! But I also would lose the OTG options, although they are limted. Crystal won’t OTG after a basic air combo which is what I’d really like. I haven’t messed it all with weasel shot, but it seems to have it’s potential too, and is kind of like a mini Ammy assist which people seem to think works well with Wright.
Any thoughts? For a while I was seriously considering Vergil, but I just think he’s too reliant on meter to be able to support the need to DHC into Wright.