Ideas for Street Fighter 5

I personally want to see Juicy J be a guest character in the next SF.

his fighting style will be trip-fu, or Trap-aholic-kwan-do. It will be in the vein of Shun Di, where you have to pull off a move so he can sip the double cups or hit the trippy stick to increase certain attributes and/or enable a bigger list of moves. :nunchuck:

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Threads like this are the reason developers don’t listen to their fans :-/

Hire James Goddard

Game gets arcade release in January. All 12 Dolls, each of them time released by the arcade machine, one a month for a year.<br>

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My only idea for SFV is that it doesn’t come out too soon. And that Capcom should try their very hardest to do the game right, THE FIRST TIME, like in the old days. I’ll leave the rest of the ideas up to them…like in the old days.

World Warrior
Champion Edition
Hyper Fighting
New Challengers
Super Turbo…
5 versions…
(And if you REALLY want to get technical, add in Hyper Anniversary & HDR)

SF4
SSF4
Arcade Edition
AE2012
AE2014? whatever…
5 versions.

I see no difference between Capcom in the 90s versus Capcom now.

LMAO, is clear that you know little about the good old days if you think that capcom did their games right the 1st time, in fact considering their track record, SF4 is the first time that they did their game as close as they wanted in the 1st iteration

That was just with SFII, the other SF’s had far fewer updates (3 at the most) and they were more sensible updates.

And you can blame all those darn SFIIs for why none of their other games ever caught on like they should have.

3 at the most?

Alpha
Alpha 2
Alpha 2 Gold
Alpha 3
Alpha 3 Upper (Naomi version)
Alpha 3 Max (PSP version)

New Generation
Second Impact
Third Strike
Third Strike with the fixes on the unblockables (Dreamcast version, which also got an arcade release)

The fuck you talking about? 3 at the most? No Street Fighter game got ONLY 3 versions, except the Movie which only had 2 and the original, which had 1. EX even saw five, being
EX
EX+A
EX2
EX2+A
EX3

And again, I could get technical and toss around that the console versions are different, as in this generation, the console versions are NOT different.
Then that’s putting 5 versions of Alpha 2/gold and 4 versions of Alpha 3 (PSX).

I’d play him! whiskey power up

Isn’t there a dude like that in Gief’s stage for SF4?

WHAT? SFA1, 2, and 3/SFIII NG, SI, 3S and all those EXs aren’t updates. Their different games, SEQUELS to the previous game in the SERIES. That’s like saying Vampire Savior is a Vampire Hunter Update, or that MVC2 is an update to MVC1. Idk why people give SF this special treatment

You just showed me…

Street Fighter Alpha SERIES
-Alpha = 0

-Alpha 2= 1 update

-Alpha 3 = 0 (how do handheld exclusives count as legitimate updates?)

Street Fighter III SERIES

  • New Generation= 0

-Second Impact= 0

-Third Strike = 1

Not even gonna bother with the Street Fighter EX SERIES. No body cares about those games. lol

M1x4H speaking the truth. Capcom always has been a dirty ho.

I think it would be much more fun if a new SF game plays similar to SF2 (HF or ST). Playing a SF2 clone with the amount of new players the scene has now, would be quite fun. Just add like 20-30 new characters on top of the existing ST cast of characters, and use 3D cel shading to give the game a look and feel as if it is using sprites.

An update to my post from 7 months ago:

Since they’re sticking to 3D models why not high-res 3D models? Really good 3D models like Viruta Fighter 5 or Soul Calibur 4? I want to see a photo-realistic look for these characters as opposed to this comic/pseudo 2D/anime look that just doesn’t look right. Let’s have crazy attention to detail as well. Like their faces getting black and blue and getting a broken nose. Their clothes get torn and dirtied. Their hair gets frizzled and loses shape. You can see them break a sweat. Etcetera.

Pointless aesthetics though they may be it would be nice to see a next gen fighter achieve something only attempted by Art of Fighting. * Correction: MK9 does something like what I suggested.

Like I said before, how about a story that makes sense? Nothing retarded or just to be kawaii wacky Japan bullshit that doesn’t make any sense. A more serious tone ala 3rd Strike would be welcomed.

Gameplay-wise. No easy reversals, no ultras, no comeback mechanics and no input shortcuts. I don’t know about parries. But I would like to see the return of 3 selectable supers per character and taunts that had gameplay effects. It must have two button throws.

Uses GGPO. And is released on Steam with SteamWorks as opposed to GFWL.

Characters… I say 4 per series make a return. So 4 from SF2, Alpha, 3S, and SF4. So 16 characters right there. The other half of a cast of roughly 32 should be made up of new faces. Ideally, a character ripping off Sonny Chiba from the original The Street Fighter movie to FINALLY tie the series in with the original movie.

SF3 series?
You just invalidated your own argument.
If 3S is a completely different game than 2I, than so are all the versions of SF4.

Also, taking into consideration different arcade boards… You obviously don’t know shit about 90s’ Capcom.

This man is fucking BRILLIANT!!! I knew I wasn’t crazy! 2 things I wanna address,

**1.)**Notice that after all the SFII releases, no 2d fighter even came close to doing that good again. Except for Mortal Kombat. 2D fighters started on a decline; the games got better but less people played them. And it was bummer.

Fast foward to SFIV, it’s happening again.

**2.)**Capcom, with the Street Fighter series, spoiled Street Fighter fans. If the game does not look completely different and does not play drastically different at the same time, it’s not a sequel.

I’m not entirely sure why games like VSav or MVC2 are called sequels while 3S and Alpha 3 are called “updates”. More characters, large additions and changes to mechanics and characters, new stages, new music, new story, etc…

How the fuck is Chrono Phantasm (a game I also see as a legitimate sequel) a sequel to BB:CS Ex, but 3S is not a sequel to 2nd Impact? “Dat shit cray.”

There is more updates for the alpha series.

Since you’re including build dates as revisions like 3s.

Alpha 1
950605
950627
950718
950727

Alpha 2
960227
960229
960306
960430
960531

Alpha 2 Gold
960805
960813
960826

Alpha 3
980629
980727
980904

Zero 3 Upper did get an arcade release it wasn’t a handheld game it got a DC port and was part of Alpha Anthology.

That’s just the Alpha series and those revisions did fix bugs, do I need to go into sf2?

Edit: I’m not even including the consumer versions which are builds used for porting the games to other systems and pre-date versions I listed.

I disagree on the photo-realism. I’d rather they go for a certain art style than photo realism, especially since it would capture the more over the topness of the game (or rather, it’d feel more at home with it).

I didn’t say I considered build dates as updates, I was just saying that is what his post showed me from what he listed at that time. And yeah, I forgot about Upper and confused it with 2 Upper. So okay, one legit update for SFA3.

lol That’s funny. Super IV is to IV as 3S is to 2I.

And according to your logic, Street Fighter is one of the few fighters to actually have sequels, at all.