Ideas for Street Fighter 5

While I agree that we do not need another SF3 situation where its too unfamiliar, we also do not need another SFIV situation where it seemed like EVERYBODY was in it. SFIV roster was appropriate only b/c SF has been gone for so long that a reunion was necessary.

SFV should not be a dream match dump of Capcom characters you love( and sorta love), but just enough old characters for players to feel comfortable playing a new game w/ many new faces.

Capcom shouldn’t be afraid to shake things up a little bit. In SFIV, 2.5D was the risk. In SFV, something has to change for the franchise to stay fresh. And in my opinion, its the cast.

I was thinking Ryu should start SF5 still trying to master his power, and finally masters it at the end of the game. Tie his plot into the main plot where Chunny takes down Shadaloo.

And yes, I was also thinking about hidden bosses for some characters, Akuma for Ryu being an obvious one. Bison on the other hand I’d like as the final boss for everyone (homage as the original boss), but Chunny’s victory would be canon. Or perhaps everyone fights a clone Bison and Chunny fights the real one with his original soul (and is forced to destroy it somehow, because Chunny can’t destroy a soul maliciously, she’s too much of a sweetie). I’ll leave the how’s to Capcom, although I’m urged to pen a fanfic now… :slight_smile:

IMO this will maintain plot continuity with SF3, pay homage to the characters that built the franchise, and complete the storylines to clear the way for SF6 and a new cast. This is my ideal scenario, but storytelling has always been an afterthought in this franchise since the majority of players care nothing for it… :frowning:

Ryu has been trying to master power and Chun-Li has been trying to take down Shadowloo since like, 1992.

If you really wanted a new story, it’d need to be anything BUT this.

SF3 had some interesting story ideas but they never went anywhere because fighting games aren’t exactly story-heavy to begin with.

But if Ryu masters his power, the symbolism goes away :frowning:

I was thinking certain characters would interact with the veteran 4 and we would learn…
M.Bison- with a new body at 100% (unlike in SF4, and excuses his absents in SF3) the Dictator finds he is alone, (almost alone) and wants revenge before trying to consolidate his scattered empire. Chunli would be among his primary targets.
Ryu- has defeated Akuma, mastered the lessons of Gouken, and is ready to train with Oro.
Ken- has become a family man, but hasn’t lost a step. He has excepted the role of teaching Sean so he can be a better teacher for Mel.
Akuma/Oni- has lost to Ryu, yet was spared. Now his focus is more than growing within SnH but beyond its limitations. Were Akuma was consumed by Killing Intent when in battle, as Oni he reawakens the man he was when he 1st killed his master and chose this warriors path. Gouki is in control and his views refocused.

I was thinking Akuma would be among the standard roster (contemplating his defeat at Ryu’s hands) as the core shoto and Oni would be the secret boss. You would only fight him as Oni if you meet the right conditions.

Street Fighter III didn’t actually flop when it came out, it was actually quite popular in arcades.

The reasons for lack of console sales was due to the fact that SF III was only ported to Dreamcast and Street Fighter III only had three editions as opposed to II which had 5 editions. Street Fighter IV did quite well not due to the roster but the fact that Street Fighter IV was on several consoles and there was a decade wait from III to IV.

I would put money on it that Chun Li and Juri will be in 5 or Alpha 4.

But that doesn’t make sense. Akuma and Oro are equal (as far as we know) in strength. If Ryu could suddenly beat Akuma, why would he need to train with Oro? And Gouken already told Ryu and Ken that he has nothing more to teach them. And Oni is just a what if. He’s evil akuma if you will.

Odds are they would both be in, but you never know Chun Li wasn’t in SF3 - till 3rd Strike
I remember going to arcade and seeing 2nd Impact…with no Chun Li; I raged…I raged hard - turned around and played Killer Instinct 2 instead.

At anyrate I think you all are on the right track really, Street Fighter in general has a pretty cool story going for it as the cast of character come together in some fashion. A real story mode would be cool. Everyone talks about MK9 (I never personally played it) but the story is applauded - SF can do the same.
DOA5s story mode was cool, they could have done more of course but I appreciated the effort to use story mode as a means to teach the game.

We just see the symbol and see what it becomes then. It’s not like he’s dead.

With all this story discussion, I almost thought I was in Unity.

I don’t want a new story, I want to complete the old story. Shadaloo was defeated between 1999 and 2009 so I thought we were done. But Capcom is unable to create games in chronological order and went back in time in SF4 to convolute the plot. To clarify:

  • The SF franchise = Ryu, Ken, Chun Li, maybe a few others
  • This thread has demonstrated that:
    [INDENT=1]> Many people have seen enough shoryukens and want a new cast, new moves, new story[/INDENT]
    [INDENT=1]> Many people think the existing cast is plenty, they just need rebalance[/INDENT]
  • IMO, the most graceful way to introduce a new cast is to send the original cast riding into the sunset by completing their stories. Nothing says “changing of the guard” better than finality. Nobody expects Sheppard back in ME4.

With that in mind, I’m thinking:
SF5, original cast rebalance, complete the main stories
SF6, new characters, new stories

There was a manga suggesting that Ryu had defeated Akuma, and some of the aesthetic choices in SF4ae are influenced by that media.
SF3 has an ending were Oro considers training Ryu, and iirc Ryu has an ending suggesting he might someday.
Yes Gouken said he had nothing more to teach Ryu in SF4, and in SF3 we see Ryu using some of Gouken’s SF4 moves.
Evil Ryu is a repeated what if character, and iirc a special boss in ae. I was suggesting Oni be used again as a plausible special boss in SF5.

If you’re not happy with my suggested progressions how about simply “in SF5 we learn the conclusion of their story post SF3” then it’s just a matter of how Capcom, wants to (cuts and pastes from above) complete the main stories.

The manga you refer to is the Ryu Final. Oro trains him for most of the manga and Ryu fights Akuma at the end.

Spoiler

Ryu is gravely wounded during the fight but manages to keep standing, and fatally wounds Akuma. Then, the dark hadou tries to consume Akuma (it’s kinda weird at this point) but he keeps his sanity and spreads some words of wisdom to Ryu. They then both deliver “killing strikes” to each other. Akuma leaves, seemingly fading away into the darkness from the dark hadou, wishing to one day face Ryu’s children. Ryu falls to his knees and seemingly dies. Sometime later, Alex fights Ken in the finals of a tournament, where he tells Ken about his experience with fighting Ryu. Ken beats Alex and gives him Ryu’s headband. Alex goes to the site of where Ryu and Akuma fought, and ties the bandanna on what looks like a grave marker, and asks to an unknown person what a true fighter is. Ryu, standing behind him and smiling, with a scar on his chest (where Akuma wounded him), says find out for yourself.

I’m tired of Ryu. I’m tired of Akuma. Bison is cool but the’s been doing the same shit for 20 years. I’m tired of OMG THE DARK HADOU/SHADOWLOO.

Man, I’m tired of Street Fighter. Forget SF5. Something else…please. D:

Besides that, Ryu doesn’t want to train with Oro.

:rofl:

Shadaloo was defeated in 1993 in the old story, now it just got dealt a crippling blow that year.

Oro has always wanted to train Ryu since he learned about him in 2I, but Ryu doesn’t care for it. Even if Oro knows Ryu is underneath him and that enormous boulder in Oro’s 3S ending, Ryu doesn’t. He’s not where Gouki or Oro want him to be in terms of sensing and perceiving with certainty who and what is around him, or where pre-SF4 Gouken was in terms of power and purity, hence Ryu’s 3S ending with the leaves and his statement of there still being room left for improvement for him.

Small minor thing that I’d like fixed/implemented in the next SF, and other FGs as well. While most game simply show how long someone’s streak has gone, I wish that the game displayed the actual win loss record of a set. I realize that the streak thing is a holdover from the arcade days, when the only way to stay on the cab was to actually garner a streak (winner stays). But in these days where tournaments and exhibition/money matches run for multiple sets, I wish that they’d have the number of wins each player had instead of just the streak. Just add an option to reset the counter whenever it’s the start of a new set.

Why Capcom has no stealed this video yet?

yall forgetting sf 1 characters

Sf 5 is gonna have 3 super meters, combo breaker, and super cancels… Because, its not what we want, its what capcom thinks we want.

Like nerfing sent, haha… fucking jokes.

You people have the most mind-numbingly idiotic ideas for SF5.