Have ambidextrous controls, utilizes both hard to exectute joystick gymnastics and long abd complex button combos. And also, select a main hand which can be changed which make hand ir thr other more lenient. Both leftie and righties can choose stick main with less mistake buffer on joystck specials, but make them as powerful as SF2 specials (sf1 is both hard to execute and fundamental vs cpu, that’s too much power/difficulty) , with a more organic combo ststen like sf2. (no ridicullously engineered 50%+combos) Or button main is way more combo friendly, like sf 4-5, at a cost of isolated specials are 1-1.5x strong ss isolated regulars, it, but are easier to pull off for defense. The aracde layout had 2 sticks, and a horizobtally symnetric froen of 2 arcs if 4 buttons.
Plus the "alternate stick " can be used for four on-the fly modes, like increasing one stat at the cost of another, ( like sacrificing somr of your ability to “take it” to gain being better at “dishing it out”, and then on the fly, change it mid match ) or if the Marvel license still exists, select infinity stone. Some strategic gidden decisions.
To indicate which hand is button/stick after selecting your character you move the joysticj you want with the hand you want to use, and you point it to the side that benefits thay skill,( left stick, button heavy, push left stick to right. Right stick , joystick heavy, press right stick right). Any time betweeb the knockdown the fade out, if you press either stick left ioright, you shift hands/modes/both/fake a change, just like after character pick.
Finally this joysticjk would be sold ss uncoded neutered ( or proprietary codef just for thid system). And comed with one current system sfapter. And the adapter comes with mailborder offers ti buy retro adapters fromvthat family (ps4-1 on ps5, any xbox eith scarlet, any nintendo wuth nintendo, and can buy sdaptets from any of them for, Atari, Sega,TG16, 3DO, Intellivision, Colecovision, Astrocade ( liimited to stick only ganes). And jusy likr Skylanders, the only part thatvhas to be licensedbis the Nintenp/ pd / xbox specific parts, and multiple srparate sytems can be used one at a time.
Plus tgee could be different style multi controllets, like racing wheeld, flight stickd, standard reversable pads, joysticks of other decirations anf/or erganomic designs, amd all parts wouldceork with each other, snd as long ss gamecdesign still uses those thingd, be sdded to fiture systems.
Mainly becausevi eant a syatem-authorized smbicstick gor all systems.
Most people seeing me right stick will think I’m right handed. My default would be right sticked stick heavy, excactly how i do well in SF2.x