Huge post for mmx :
Mash EX Kazegiri after tha MK cancel, and laugh at him.
If he command grabs you, you were definitely not doing a blockstring.
Also, Abel’s grab is EXTREMELY unsafe. If you notice Abel mashes it, go for the “EPIC BLUFF TECHNIQUE”: something like cr.LP cr.LP cr.LP -> neutral jump. If he command grabs, you’ll be airborne o not affected, and then punish him (if you can do it with a double Tsumuji loop it’s even funnier ^^ ). Otherwise LP kunai to land safely.
He mashes roll on wakeup? Do an empty-jump, and just throw. Abel’s roll is NOT invincible to throws!
Even better: YOROITOSHI. With the easier command in v2012 it’ll be even easier. Empty jump to yoroitoshi, I swear at least half of Abels you’ll see will just fall for it. (cause even if he’s doing something else, you may get him… )
QFT.
This is exactly my problem. Try to analyze your opponent’s game. Try once a face blockstring, look if he mashes shoryu. If he does, it’s bluff time. cr.LP cr.LP to nothing, and let him shoryu for nothing.
Also for shotos, learn the EX neckbreaker unblockable which is REALLY EASY to do and incredibly useful (even more in v2012 )
Nope, they’re not.
I understand you cause I used to hate Adon. Then Mingo told me. Now I love Adon.
Against jaguar tooth, you should just st.LP, or backdash if he mashes.
Or, if you want the really funny way to counter it, you can Raida a Jaguar tooth. Basically, the timing is easy: you have to input Raida when he is on the wall ready to jump in. Funniest punish ever. You’ll see, once you get used to it, Adon will become a fun matchup =)
Cody is a frame-trap character. You should never try to hit him when you are under pressure (okay, maybe an EX tsumuji occasionnally, but not more).
The most important thing with Cody is to take the match under YOUR control. When he starts pressuring you, it’s very difficult to escape. Moreover, he walks faster in v2012 so this’ll be even more difficult!
He doesn’t have any reliable way to get out of your kunai vortex, so put him down and kick his ass