tl,dr ?
TLDR:
Love Yun and Dictator, be lovely with everybody, it’s Christmas! Then you can be asshole again.
Rev.3 coming on the 16th.
Blame the people who wanted a video guide to go with it. =)
Thank you so much for the guide. It’s really informative and helpful. By the way, since the Rev.3 is coming, I’ve try to get my hand on creating the book cover and this is it. Just let me know if you want to use it and I’ll send a higher resolution file.
This is absolutely gobsmacking.
There are a couple of sentences I’d replace, but did you create this in InDesign per-chance? Regardless, this is quite possibly the greatest thing you could have done to help out with the book!
Alright no problem. I created this fully in Photoshop. Btw, just let me know what sentences need to be replace & I’ll edit it later on.
MR_47, you’re just GODLIKE!!!
“Mess around with your opponent mind on wakeup” should be “Mess around with your** opponent’s** mind on wakeup”
“Create a barrier to limit your opponent defensive options” should be “Create a barrier to limit your opponent’s defensive options”
“tsumuji loop” is a pronoun, so should be capitalized to “Tsumuji Loop” or something like that.
Kind of nitpicking (gogo Grammar Nazi) but overall pretty good.
^ - I’ve already sent this message, but thanks anyway dude haha
Just don’t forget to mention in the book that the best Ibuki you’ve ever seen is nicknamed Damascus.
While I don’t want to include misleading information, I think I should give people the option to decide for themselves whether or not they should follow what I think.
Hello,
Where can I find the Kunai Vortex guide ? I got trouble with Ibuki Vortex because I don’t know how to block properly
So I think the best way is understanding ibuki Vortex to avoid it
Go to the training room and get a friend to vortex you nonstop for like an hour. Eventually you’ll learn to block pure kunai vortexes.
Come on Mingo, it’s extremely difficult to block all kunais just seeing them.
Wanna escape vortex? Backdash / Focus-backdash. Don’t even try to block them on purpose as it’s honestly difficult.
I remember a Zangief at the local arcade, making fun of a guy I was beating to hell, saying “I can’t believe how people still get killed by kunais. It’s so easy to block them, you just have to take a look”. Then we played, and I won after one knockdown because he couldn’t block any of my ambiguous kunais (ie. as an example MK-Tsumuji -SJ LP kunai with slightly different timings, neckbreaker - walk forward till Ibuki’s legs crosses - j LP kunai…).
Playing mirrors, sometimes I get hit with kunais, sometimes I hit Izuna with kunais, while we both really know our character.
Easiest anti kunai = Focus backdash. Just make sure not to spam it because your opponent will change his jumps!
No, but you can greatly limit the number of possibilities by looking at the knockdown and spacing, the things before Ibuki does the jump, as well as which jump she does.
I’ve played my friend’s Chun hundreds of times, literally, and he is really good at blocking them by now, as well as other mixups like overhead and SJC cd.
If you want true anti kunai, just pick any of the characters that cannot be kunai vortexed, or any of the characters that can’t be vortexed at all for that matter (ie: Bipson).
So your Chunli friend would rather go for blocking than Focus-backdashing? Strange to go for the most difficult option here
This focus-backdash option is only useful for certain characters, even if it’s a great way to avoid the kunai. If you dash the wrong way, or the auto-correct dashes move you in the wrong direction, thats an easy combo for Ibuki. But for characters like Makoto, it’s an easy out of the kunai business.
Of course once any half-decent Ibuki sees this, they’ll probably start going for more air target combos, cross-ups, safe jumps, option-selects, etc etc, to start beating out your counters to the vortex. But I still believe it’s necessary to learn what the spacing and timing of Ibuki’s vortex looks like.
Actually… Watch the replays, you’ll see me mashing back-dash when the Kunai becomes visible. This is because almost every Ibuki player presses buttons afterwards which either gets me a free EX Kazegiri, or sometimes Yoroitoshi. The times where it hits are either unsafe Kunai, or if my dash auto-corrects.
It’s really hard to block but only if you change what character you use, if you keep blocking the mix-up with the same character it becomes easier. Though it’ll never be a case of 100% blocking, a focus dash out of the Kunai has to be done towards where Ibuki jumped in order to be safe with most characters, and unless the Kunai is done so high (so that you can simply backdash or DP) it’s hard to tell if you can forward dash to safety or not. The general idea is to hold the focus and dash depending on where Ibuki lands, but that leaves you vulnerable to Ibuki’s TC10 or cr.Roundhouse.
Anyway, on a completely unrelated note, I finally reached 6000PP on AE PC. Now I won’t lie, I used Yang to get some points of some of the big buys, but I finished it off with Ibuki:
Man, PC rankings are just lol. I played on PC at a friend’s and lol’d. Met some Ibukis at 13 000 BP who kept spamming Target Combo cr.HK HK, some 15 000 BP flowcharts, and I went from 2500 to 3500 PP in one session. Meanwhile, I have a hard time reaching 3000 PP on Xbox Live.
Good level players are definitely on Xbox Live. I’ve never met a 8000 BP+ player in Xbox Live who was bad, I met at least five of them on PC.
I actually think in terms of BP, it’s just like Super. There were some SUPER garbage players who had 15kBP back then, and on XBL the person who has the most BP is also the most auto-pilot Seth I’ve ever faced, which if I was able to keep fighting (as in, him not removing me from the lobby), I would have like 5kPP since I was able to beat him like 10 times in Endless.
I think it’s harder to get a high PP rate on AE PC because the distribution is rubbish. I can show you replays of some of the closest fights against 3-4kPP players on AE PC, who aren’t scrubs at all (including some dude called TEC Rekka, not sure if it’s the same guy), who gives me a mere 1PP for winning!
Anyway it was simply a matter of time until I got 6kPP anyway, but I had to use Yang when I came across one of the top 10 players. Couldn’t win with Ibuki haha.