God damn, I nearly forgot how frustrating he is to fight against in HD Remix… and judging by how many Honda players I came up against today since the patch was released, I can say I will be listening to a lot more Exile in the near future.
Hey, no hard feelings guys. Ochios for everyone! :wasted:
GGs today dude! He’s really not that hard to fight, but it takes a lot of practice. I’d be happy to practice with you sometime if you want to improve in the Honda match up.
honda ain’t gonna win evo just because shotos & guile shit all over him
if you play someone like cammy or fei long or gief then yeah honda is a monster, but i don’t see those characters being all that relevant at evo top 8 level
Yeah, Projectile + Jab with good spacing still makes Hondas life suck, hes like Gief in a way, he has to get in to do anything, god help you if he gets in though.
honda builds meter pretty fast in this game, i think he can shut down fireball quickly but ya you can stop headbutt with jab… but if you messup against that you’re out a lot of life, and in a bad position because at that point you’re going to most likely have to start attacking HIM, which any e-honda player loves
Honda is just a bully. Dominates mid-tier players. Destroys low-tier characters. Assisted by lag when played online. But not really a concern when it comes to winning Evo since good players with good characters still know how to space him out.
I think it was last year that Kusumodo (sp?), aka probably the world’s best ST Honda, got wacked by Alex Valle’s Ryu at Evo. I’m guessing that was pretty much a textbook match on how Honda absolutely cannot beat the shotos when played at the highest level. I’m very curious to see if Honda’s buffs would threaten the status quo at that level.
Ochio loop didn’t really matter in high level play unless you were playing against someone without a reversal (i.e. not shoto). Honda’s super, better jumping LK, and better jump neutral HP should do something… hopefully!