Magneto: fair fight honestly - Based on assists, you can make it bearable, but honestly the fight is easily in Magneto’s favor. The fact that Thor is a slower, heavier, and all around worse archetype of Magneto in this game should tell you that Magneto has the advantage.
Viper: fair fight. strikes go through ex-seismo, lasers, and all that BS, mighty punish grab a lot of stuff - If you’re Striking through her zoning attempts, then the Viper doesn’t know the matchup, because Strikes still have considerable start up, meaning that you can’t legitimately react to seismos when she uses them, and good Vipers use them whenever they want to interrupt your offense, and when fighting Viper, the offense is generally going to be coming from her. As for it being fair or not, sure I’ll say that, but I have to still say that Viper has the advantage with her mobility and overall safety. The reason Viper’s top tier is because she doesn’t have to commit to anything and she can stop most of what you commit to whenever she feels like it, while still being a TOD machine.
Vergil: XFC, Mighty punish + DHC >> Vergil + swords pressure - If the Vergil is in your face, sure. It works. If the Vergil is spacing out his sword pressure, you just Mighty Punished into nothing. That sword range is insane, and when he puts on the belt or goes Devil Trigger, good luck. This is in no way a fair fight for Thor. A smart Vergil will play it safe while still being oppressive. He will mix up Judgement Cuts into Rapid Slashes and can easily capitalize off of any hit he lands on the ground into a TOD. Vergil’s low health and Thor’s XFC make the fight bearable, but in no way is it favorable.
Zero: He has a favorable matchup over everybody. But one touch and he is dead, that’s how it works for Zero - Obviously
Doom: even matchup - Agreed.
Wesker: probably Thor worst matchup in the ground but still playable since Wesker air mobility is his weakness - Agreed
Dante: favorable for Dante, but still playable, specially with hidden missiles, bolts of balthakk or plasma beam in the back - Agreed. Especially on the favorable for Dante part.
Spencer: overrated, everything he do is punishable with mighty hurricane H and TK mighty hurricane H - I find Spencer overrated as well, but that doesn’t change the fact that he still has legitimate mix ups that will catch you off guard and lead to a TOD is still an issue. Ground and anti air command grabs, overheads, lows for catching up/backs, and relatively safe approaches when backed up with a fast assists. Don’t let his overratedness cause you to underrate him.
Hawkeye: now this is a bad matchup for Thor; Plasma beam or Bolts of balthakk help thor a lot. He’s not top tier though - Any strong zoning is a bad matchup for Thor, so of course Hawkeye is bad for Thor. That said, most of the top tier is top tier because they all have some form of strong zoning as well. Add in Hawkeye, and Thor is still having to fight uphill. Uphill is the key thing I’m trying to point out to you with all these matchups. If Thor has to do more work than the other guy just to compete, not win, not get respect, but just to fight back, then Thor has a weakness to that sort of character. That weakness roughly translates to an unfavorable matchup. Here Hawkeye exploits Thor’s number one weakness and that’s his mobility as a heavy character.
Dormammu: Fair fight. Thor + Strange can outplay Dorm + missiles spam - What you mean to say here is Vishanti and Raggador can outplay Dorm + Missiles. Dormammu is another character that heavily exploits Thor’s weakness to zoning. Strikes aren’t fast enough to be used in reaction to pillars, when meteors are falling Thor can do nothing but block. While Dormammu can start charging for more or teleport in for mix ups. If Thor happens to get in close, he has to be weary of an Inferno. Dormammu can easily sit on the other side of the screen laughing as here, not only is Thor at his worst, but also his best strength (XFC Hurricane) is rendered useless. Thor’s only option here is Punish and DHC into a better, more apt character for the fight. Not fair in any sense of the word.
Morrigan: Not that fair… still playable, Remember Fchamp beat ChrisG with his Dorm/Doom shell - Morrigan’s strength comes from being so good with both rush down and zoning. Obviously her zoning is going to be the bane of Thor’s existence, but with well placed Strikes, a single hit will end up killing her as Duck so elegantly demonstrated recently. Still not fair, still has to bank on the Morrigan player not knowing what to do in response to Thor, still hard, still unfavorable, but once in a blue moon, it’ll work.
Nova: hard matchup - Okay.
Wolvie: overrated - Okay, if by overrated, you mean he can still put on safe pressure with assists, mix you up with high/lows and left/rights, dive kick most of your incomings and anti-air you with sL’s, then yeah it’s overrated. The Wolverine matchup is a lot like the Vergil match up minus the insane range Vergil has on his normals.Your counters to him are going to be the same, but still don’t go on pretending that it’s not going to be uphill when he gets started. Yes, Thor has an answer to pressure, but again, good players will adapt to that.