edit: was wrong, post below explains how to hit lunar phase after sword activation
Which variation did you find works the most consistently?
For post spiral sword lunar phase, the timing is iffy like you guys said, sometimes I’d be too close or I activated Spiral Swords too soon after L Judgement cut, so the opponent would bounce higher, which is why i always wait till very late into judgement cut to cancel to Spiral Swords (you actually have a good but of leniency)
I must experiment with that crouch trick, never thought of that
As far as round trip post lunar phase, just learn the timing, it’s annoying because when Vergil lands from lunar phase you’d think that would be the time to release but no, that’s still actually too early and if you release then you’ve just lost round trip charge. It’s a tiny bit after he lands, not too long after or else the swords will dissipate and you’ll get no combo, you need to find that sweet spot
As far as variations, I’ve found the combo I posted in the video is quite finnicky, but just the lunar phase post spiral sword part, and I’m sure there is a way to set it up so it will never drop halfway through or whiff etc, but I also found this to be very very consistent and only a little less damaging, after first round trip ;
cr.H x L Judgement Cut, Cr.H, xx Spiral Swords (charge Round Trip), Lunar Phase (this one is spaced much better and hits literally every time for me), release round trip, cr. H xx L Judgement Cut, Cr.H xx Lunar Phase, high time, Dimension slash
The combo I used to use post spiral sword was dash [J.H xx Helm Breaker] x 2, into release Round Trip etc…, but this would sometimes not juggle and I found the safest possible option if you’re not feeling confident is to just dash, Helm breaker x 2 (or 3 if you’re timing is good), then release Round Trip… etc
I can post damage ratings later, but all in all the variations only differ in about 50kish or so
Big Edit : So here’s what I found
The most consistent combo, I can do it literally 99%, is, after first round trip
cr.H xx L Judgement Cut, cr.H xx Spiral Swords
Now, I found that after the spiral sword activation using this setup, doing Lunar Phase straight away literally never whiffs. It hits fully. Here’s where I was experimenting
If you wait a sec, then do lunar phase, then continue combo using the norm finisher (release round trip, cr.H XX L Judgement Cut, cr.H xx Lunar phase, high time, dimension slash), the swords hit your opponent a few times, then you lunar phase, and continue the combo. If you wait at the start you have less time to round trip after lunar phase, and it actually does LESS damage, so you’re probably wondering why I’m writing this
Well using the info that lunar phase immediately after Spiral Sword activation does more damage, and is quicker, if you wait after Vergil lands from Lunar Phase, let the swords hit your opp for a sec, then release round trip, the damage is MUCH better (around 30K better), the round trip leaves Vergil’s arms just as the swords are dissipating so in essence you are getting the full potential and damage from the hyper, then you continue the combo as noted above
The combo I showed in the video with judgement cut cancelling into spiral instead of cr.H is finicky, the timing of your hyper cancel determines if lunar phase will combo or not, but still experimenting. But it does wayy more damage using the criteria in the above paragraph (I got 685k before dimension slash just now, as my best)
I’d disagree here, once you can confirm into Cr.H and have a round trip charged, which is quite easy by always buffering it from any Ls you do, it’s very reliable, and even without meter is dangerous as you can launch into a normal combo without spiral swords. There are some very viable and easy to master post spiral swords combos that work 100%, and I’ve got them down fine in training (only got the game yesterday so one day isn’t so bad :P), it’s only the lunar phase that whiffs or wont co operate sometimes, but working on it
Ok breakdown of 830k combo and how to get it to hit.
The trick to the combo is all about how you do the super cancel.
cr. L - > cr. M -> cr. H -> f. H -> L teleport (L is better for the combo) -> st. H -> st. S -> st. H -> Roundtrip -> cr. H-> L Judgement cut -> late cancel Sword Spiral (you want them as low as possible) -> Immediate Lunar Phase ->Dash back Roundtrip (it’s a bit easier if you dashback, but it isn’t absolutely necessary) -> cr. H ->L Judgement Cut -> cr. H -> LunarPhase->3H->Maximum Vergil
By doing the A teleport you have a really high probability of hitting the corner. The combo pretty much can’t be dropped if you hit the corner because the super cancel (which is the hard part) doesn’t matter as the next lunar phase will hit no matter what. The dash back does 2 things. Delays long enough for your swords to dissapear and gives more distance so that all the hits of roundtrip connect guaranteeing the cr. H -> whatever.
Maximum this combo did for me is 845k and seems to work 100% if you get the super cancel right or end up in the corner.
Works for me, but the timing to correctly cancel the super is pretty tight. If you want it to be easy just do 3x j.2H instead into roundtrip as that’s much easier.
So Just picked up Vergil today ( Been playing Nova ). I came up with this BnB for Vergil. Any ways to improve it?? Or is it just trash??
[media=youtube]kw8MtPds-0g[/media]
I am having a hard time canceling Stinger into L. Trick, does anyone have any tips to help me with the timing? I think I might be doing it too fast, idk.
Good stuff. Been working on getting it reliably myself and came to the same conclusion that they need to be as low as possible before the super cancel. Couldn’t figure a reliable way to make that happen, but I’ll give this method a try.
Whats the damage before Dimension Slash? I can get around 670K with a different variation, the one in my video I THINK does more damage but could be wrong
[media=youtube]gGv5hJiNzm8[/media]
I decided to take the combo discussed above and try to develop an easier variant. On a rare occassion I managed to dish out 820k damage with it but haven’t been able to go past 760k since. Same rules apply though. Also for the second Lunar Phase, it might be helpful to walk back to prevent it from whiffing.
Been messing with Vergil’s combos with assist, getting like 700K ish before dimension slash and it costs 1 meter as the combo gains 1 for the spiral sword
cr.L, st.M, st.H xx Stinger xx Rising Sun (charge round trip), H, superjump M(M), H, S, st.H xx stinger xx M Trick (I M trick because spiral swords and round trip are iffy in corner for me :/), st.H, S, J.H , Helm Breaker. call wesker gunshot assist (or any OTG assist I think will work), dash forward, release round trip, and continue as normal
continue as normal for me is then cr.H xx L Judgement Cut, cr.H xx Spiral Swords(charge round trip), Lunar Phase (never whiffs), wait and let some swords hit, release round trip, cr.H xx L Judgement Cut, (CR.H), Lunar Phase, High time, Dimension Slash
The sick thing is that this combos pays for itself up to Spiral Swords, you gain one meter when you release first round trip, so it’s technically free up till then
Basically, just wait until they’re flying across the screen. The timing is pretty natural in my opinion. It feels like you teleport right when you’d think you’d do it.
I think my problem is that I was trying to do it off of a sH, not cH.
EDIT:: I just scrolled up and saw Ramza’s post, what is the timing on otg assist + round trip release after the Helm Breaker? when should I call wekser and when should I release? I can never get round trip cr.H Judgment Cut L to combo when Wesker pops em up
For my BnB right now I’m doing a pretty standard combo I see most people do on stream
L M H Stinger xx Rising Slash xx H xx sj. M H S, M H Stinger Trick L, H S, j.H Helm Breaker **ASSIST 1 (Wesker OTG) + Spiral Swords into Round Trip, Judgment Cut L, Lunar Phase OTG High Time **- About 620K- 650K damage
My question is, what series of moves should I be doing after the Spiral Swords + OTG to maximize damage? It feels like I should be able to get more in, but can’t figure any thing else
Or should I be doing another combo if I’m going to be using an OTG assist
I’m also having a hard time with the same part of this combo. Any help or tips would be appreciated.
EDIT: I’ve been getting it a little more consistently and it seems you have to do the super jump M particularly early after the trick down. Unfortunately it’s hard to explain and one of those things you kinda have to feel out yourself, at least in my case.
823k 1 meter combo using doom and strider. Too good.
Honestly I think with 2 otg assists he can probably break 1 million damage for 2 bars. The combo I posted deals about 700k if you don’t do the dimension slash combo. To be honest their are easier variations, but none of them deal as much unless they involve an assist.
Honestly it’s probably worth it to invest in learning a 500k or so 1 meter combo that can end with sword summon on your opponents wake-up. The mixup is pretty gross. Thick any combo can work if you do sword activation - > 236 S ->Lunar Phase You get a hard knockdown they can’t esacape.
The timing is really funny, my input is basically, after helm breaker, call wesker, wait a split second, dash, then release round trip during the dash, so it like cancels the dash animation, takes time
After your wesker otg then round trip in the combo listed you can cr.fierce xx judgement cut (or even SH into judgement cut) cancel to spiral sword for more damage
the sequence i use is activate spiral, lunar phase, wait a sec and let the swords hit, and release a round trip then at the last second, cr. fierce xx Ljudgement cut, then CR.H xx lunar phase to high time, or you can omit the cr.h there as its iffy
Todays notes
575k into sword storm oki 1 bar.
cr. L -> cr. B -> cr. C -> f.C -> Trick -> st. C -> st. S -> st. C ->Roundtrip->st. S -> st. C ->L Cut -> Sword Cancel -> Roundtrip-> pause->turn swords into sword storm->st.C -> Lunar Phase. First shot fires almost the frame they get up. Don’t think they can escape except maybe by raw tagging. You can setup unblockables underneath it as well to guarantee a dead character. Pretty sure the combo builds about 75% of a meter or so in the beginning but haven’t checked. This is probably the combo to go for off air throws and air-airs when you can’t kill them straight up. Turn it into this somehow.
Also swords when they are in sword storm formation don’t seem to cause proration. Starting the 800k bnb after they hit dealt just shy of a million damage.
If your using wesker you can probably milk the combo for another 50k and still get the sword storm by getting in another lunar phase.
Finally if you have 4 vars you can combo for about 900k damage off an air throw by doing the normal bnb but instead of cancellig to swords cancel into deviltrigger xx level 3. Shit deals 610k unprorated.
After the spiral swords activation, when I do Lunar Phase, the last hit never hits so I miss that ground bounce, what I’m doing wrong?