also, i’m trying to jam session after the 3rd rep rather than the 2nd but the hit stun is ridiculous and getting the combo in is far too tight. i reckon u could probably crack 1 million from 1 meter with it. if anyone can record and tell me if it’s possible, that would be great, here’s the notation for the combo i’m trying to do.
So is Zero/ Dante DHC pretty much non existant after a long combo now? Canneh make it work but I really don’t feel comfortable with Dante on anchor- how the hell do you lot do it. (inb4 “aim is not to get zero killed”)
yeah, the trick for the final part, is to do the st:s: as delayed as possible and delay the j:s: a liiiiitle bit also the :h:dive needs to be delayed in order to make it work. My % of getting it right is about 80% right now, but its totally worth it if you play Zero/_____/Dante
Okay guys, here’s the deal. I’m trying to get my close friend into playing this game and his fav. character by far is Zero. With that being said I know that Zero is not an easy execution character, so I’m going over his house tomm to try n teach him a Zero BnB that is efficient, not TOO hard, and that works anywhere on the screen so that it is reliable.
I was reading this forum and I seriously don’t know which one to try and show him can you guys just give me ONE or TWO combos that are effective and won’t get him overwhelmed?
Also why is Zero considered one of the best characters in the game? I’ve heard that supposedly he does not have any bad match-ups and that he has a solo 50/50 mixup on incoming characters. How can you create this mix-up on incoming characters that have been snapped out/previous char. have been killed? What move is it?
Also what is the general approach to a Zero besides assit beam + teleport behind character. Is a dash into j.H viable? Thanks a ton!
You know… I’m starting to get tired of finding new broken shit. Eventually I just want to actually play the game instead of being tempted back to the lab every time I turn on my console…
Oh lord finally got the ToD down in my secondary team of Zero/Vergil/Doom
Was tweaking around to make sure I got ToD but with the most reliable/ easy combos possible. Result? Only 50% meter needed to do 1.3m+ damage.
Just magic series, launch, air magic series. land. Call Vergil Rapid Slash, nj. H Dive OTG. Dash, S, air magic series. land. Doom Hidden Missiles, H Dive OTG xx Buster Cancel, L Raikousen. S, sj.M(hidden missiles hit)M, H Raikousen. lv3 Buster. H Dive. Land, Rekkoha DHC into Spiral Swords. Finish that shit.
It’s 4am in the morning so excuse the poor notation, that Vergil SS DHC was a mental barrier at first for me but now it’s 0 drops. Why bother learning any other combo apart from Raikousen Loops now. Probably the easiest ToD, corner to corner carry and only 50% meter needed? LOL.
LOL dude! I swear everytime I want to actually play some matches, I get a random idea and spend 2+ hours in training room instead with Zero, and it usually ends in yet another TOD combo off a random setup.
Does anybody know a reliable non-character specific Zero/ Vergil DHC. Almost everything I’ve seen is character specific. It’s really frustrating Lol
Thanks in advance.
After Rekkoha this is what I do with Dante:
Dash forward, Acid Rain, Million Carrots ( Wait a little bit after Acid Rain), Revolver (I’m not sure what it’s called but it’s QCB.M), J.S, Volcano xx Beehive, Stinger xx BC, Volcano xx Beehive, Million Dollars.
Sorry about the bad notation. I didn’t really post that much in the Zero forums during vanilla, but now I’m trying to be more active and become a regular here on the forums.
Mother of god ! Yeah, low damage character. The fact that capcom made him so good and is still trolling us with megaman (because let’s face it, it’s more about Inafune than trolling us) is realy confusing.
Anyway, you do realise that when someone find yet another broken combo/loop with zero, you are not the only one that’s gonna hit the lab after that ?
I for sure am gonna try to master the part where you do “doom assist, jump dive buster raikousen relaunch mm raikouzen H raikouzen loop” next time i play without a doubt.
My sougenmu unblockable setup, First draft from yesterday so you’ll have to read the description.
[media=youtube]bgBgPgbiFDQ[/media]
Anyway 2 things, apart from Cold Star, Eye of Agamotto, Jam Session what other assists do you think it’ll work with? And what combos are we going with for Sougenmu now? Gonna try the jump loop in a bit.