"Hunting Mavricks, one combo at a time," The MvC3 Zero Combo Thread

[media=youtube]BV-SkuTWtSQ[/media]

bored in training room… this is how zero trolls hard in xfactor lol

Umm what? That’s already known, and it’s nothing special dude…

Doesn’t cancel, but the quick recovery means you can link stuff off it you can’t link off jumping H. I haven’t had much time to mess around with it due to finals, but you can do stuff like launch, sj.d+H, sj.M -> sj.H, land, then relaunch, or do a normal jump loop, or whatever.

I notice that, and I´m interesting too… I´m Looking for this combo - (mid Screen) - start charging, Launch, M, M, H, Release Charge Shot, Qcb + L, M, launch…
I Can´t Charge Shot after H… When I´m near the ground Zero is still Spinning sometimes? What I have to do?

its like doing the j mm h m, you have to time it so he stops being high in the air. then you release the shot.

Help with OTG assist combo continuation.

I’m trying to do a simple combo but it doesn’t always work. I don’t know if I’m inputting it wrong or it just doesn’t work.

it’s a simple L M H f.H S sj. M M H S

the when I land I try to call an assist, taskmasters forward arrows just before I do a M. Sentsuizan. The problem is while the Sentsuizan will OTG, taskmasters arrows won’t hit after to keep the combo going.

When am I suppose to input the assist? I tried doing the Sentsuizan and assist at the same time but it doesn’t work, so I just it just before.

Does it have to be really close to the Sentsuizan or a little bit of delay before the Sentsuizan?

What do you guys go for after an air throw or even a regular throw?

Get the assist out as you land, I personally damn near mash on it as I’m landing. It may be that Taskmaster’s arrows don’t hit, but it sounds like they should…

They should. That’s my bread and butter combo in the corner you’re describing. You are using the Horizontal Shot with Taskmaster, correct? If you are, and you’re calling the assist right as you land, I can’t figure out what you’re doing wrong. It looks to me like you’re doing it right…

Regular throw you can’t combo after as far as I know. Air throw you can combo after either with an immediate OTG assist or call most any assist and OTG yourself with the divekick.

I was calling it in the air, not when i land. :frowning:

After forward air throw you can also light hienkyaku (j.:qcb::l:) to the ground and Rekkoha.

Call it when you land, and you can do :h: Sentsuizan - you don’t need to do :m:. Some assists will have different timings; for instance with Iron Man Unibeam I land from the j.:s:, call the assist, immediately jump, then at the peak of my jump I do the Sentsuizan, then do the :s: launcher immediately when landing, jump and release the charge shot immediately. But with Doom beam after landing from the j.:s: I call the assist immediately and then TK Sentsuizan immediately, but slightly delay releasing the charge shot after the relaunch.

What are you guys using for your basic bnbs? I’m just using the generic relaunch with and assist but I’ve been messing around with buster combos and I feel that I can get a lot more damage for a bnb.

I’ve now run into a new problem. I can get the Sentsuizan and assist to land, but when I come back down I want to OTG assist and launch a 3rd time, but everyone recovers from the hit stun. Booooooo!!!

Pretty much this if you can charge switch:
[media=youtube]btF4JGGwmDc[/media]

And the second one from this video if you can’t:
[media=youtube]cAJ_TGw0jQk[/media]

Thanks. I’m gonna learn that charge switch one. I didn’t know that you could do that tbh. :stuck_out_tongue:

Hope too see you at the London tourney if I can make it btw. :smiley:

Pretty sure you can’t relaunch 3 times, each assist can only be used once in a single combo.

rekkoha>xfc>5s>j.M>M lightning blade>land>release buster in air>L lightning blade>M/H dive kick>rekkoha

does more damage than double rekkoha even if you omit the rekkoha at the end. this combo is NOT affected by hitstun scaling. with the second rekkoha added, it does 300k~ more damage than double rekkoha, depending on how many hits of lightning blade you got.

the midscreen solution is

xx>jmmhs>L hienkyaku xx rekkoha>XFC>5s>j.M>M lightning blade>land>release buster on ground>L hienkyaku xx rekkoha

I only use 2 assists. And if i use just j.h for 1hit and j.s right away i csn make it work.