How much does your arcade stick lag? Arcade stick input lag testing & results thread

Thanks. Is this hard? Anything I can do to hack my Qanba so that it works even if I bring it a random PS4 friend’s house?

i try to make an arcade fight stick for tekken tag 2 … i fail -
can we make a fight stick with a ps4 pcb ? ??

Let’s keep this thread about response time, and not reliability of PCBs. There are respective threads for each stick/brand for that, or you can go make a separate thread on this if you like. (With some scientific testing and results to back your assertions wherever possible)

@Cagan - The new PS360+ build (v2.10) is slightly faster than the old version, and has ranked the fastest PCB on PS3 (by a very small margin). Kind of a bother as I’ll have to adjust the results for every other stick now, but it’s good news nonetheless.

Or you can just give it a negative time. Your measurements are all relative, so where 0 is is arbitrary.

People will sometimes notice 5ms of extra lag.

Let’s say you’re watching and hearing someone hit an anvil with a hammer. From up close, the difference between seeing the hammer strike the anvil and hearing it is not noticeable.

Now, move 6 feet back, and observe. This increases the lag between seeing the strike and hearing it by about 5 ms. At 6 feet away, the sound and sight will probably still seem to happen at the same time.

Now repeatedly move back 6 more feet, and see whether the audio and video of the hammer strike desynchronize for you. (This will probably happen between 60 and 180 feet away.)

The last change before that first desync corresponds to a 5ms difference that was noticeable.

For example after a zero block stun move , if both players try the same start up move , extra X ms is not negligible.
My olympus camera can give me one extra frame in cost of using motre batery…the difference is palpable.

I was hoping that cronus has no lag.

Considering that this thread is purely for input delay results, that seems kinda silly. An aftermarket PCB buyer’s guide would probably be more suited for something like that. Instead of the “What stick should I buy?” it would be “What PCB should I buy?” with the rundown of ease of modding, size, input delay, rate of failure, so on and so forth.

Your hope was ridiculous because all converters by nature cause input delay. They have to, it’s part of how they work. If you’re looking into converters to save cash you have to understand they have tradeoffs for the price.

*Citation needed.


In this article he tests a HRAP V3 and HRAP VXSA on a PS3.

Results was the VXSA + convertor still came out faster than the native RAP V3.
Its possible a convertor may produce input lag but this specific converter used for this test is either completely lagfree or very very low value (like <1ms) which is absolutely irrelevant to gameplay outcome.
The writer above does claim he noticed more fast responsiveness even in the XMB UI and his friends that main action games and 2D shooting games would notice too and favor playing with the VXSA + converter over the RAP V3 on a PS3

Not saying convertors don’t produce latency, likely they do, but the range of added latency probably varies per convertor, just like the sticks tested. At least in this case the converter is not a factor for input lag. Seems the PCB for the actual stick is the main factor, as stated many times in this thread. Something to keep in mind.

Has the XIM4 been tested with any of the 360/PS3 sticks yet? I don’t play FPS’s, but with how little stock there is with PS4 sticks, I’m tempted to get one.

I would not call it a “What PCB to buy thread”, as each PCB has it’s Pros and Cons. Like how we discussed earlier that the Paewang PCB has almost no input lag but terrible reliability and prone to fail without notice.
Maybe a PCB buying guide. Problem is the market also changes every few months or so meaning the guide will always be out of date.

Still, after much though I feel you ideas have alot of merit and probity serve people better than a just a straight PCB lag thread.

Be interesting to know what the latency is on PS4/X1 for such converters.

Not as scientific as Teyah, but I wired my 360 Fighting Edge and the 360 Razer Atrox jab buttons together in SF4.

The Razer won about 1 in 10 times over a few hundred attempts.

What about the Mayflash Universal Adapter, for all platform input-output combinations? :slight_smile: This adapter seems to have become rather popular… I found this review, but it’s subjective regarding the lag.

Hmmmm! Would you please take measurements for the PS360+ (the old and the new model) on the PS2? I’m worried it may lag a little bit. o.o Then if you could do the same for the McCthulhu, it would also be very helpful. :slight_smile:

Hi, any chance you can test the PS3 mode of the TE2? I’m sure this will be a dealbreaker for many deliberating over the TE2 or the HRAP4, myself included.

My PS3 died recently so I’m not able to test right now. I do plan to test and have results up these sticks in the future though:

PS4:
CronusMAX
GGXrd pad PCB
Hori Fight Commander 4
HORI RAP4 Premium VLX KURO (upon release)

PS3:
CronusMAX
GGXrd pad PCB
Hori Fight Commander 4
MCZ TE2
HORI RAP4 Premium VLX KURO (upon release)

360: CronusMAX

Aw man that fricking sucks. Hope you didn’t lose any game saves or settings.

I would like to know the best PCB for PC too.

How can you tell whether a ps360+ is the older (laggy) version or one of the newer ones?

Does it feel like walking or flying?
-ud