Let’s keep this thread about response time, and not reliability of PCBs. There are respective threads for each stick/brand for that, or you can go make a separate thread on this if you like. (With some scientific testing and results to back your assertions wherever possible)
@Cagan - The new PS360+ build (v2.10) is slightly faster than the old version, and has ranked the fastest PCB on PS3 (by a very small margin). Kind of a bother as I’ll have to adjust the results for every other stick now, but it’s good news nonetheless.
Let’s say you’re watching and hearing someone hit an anvil with a hammer. From up close, the difference between seeing the hammer strike the anvil and hearing it is not noticeable.
Now, move 6 feet back, and observe. This increases the lag between seeing the strike and hearing it by about 5 ms. At 6 feet away, the sound and sight will probably still seem to happen at the same time.
Now repeatedly move back 6 more feet, and see whether the audio and video of the hammer strike desynchronize for you. (This will probably happen between 60 and 180 feet away.)
The last change before that first desync corresponds to a 5ms difference that was noticeable.
For example after a zero block stun move , if both players try the same start up move , extra X ms is not negligible.
My olympus camera can give me one extra frame in cost of using motre batery…the difference is palpable.
Considering that this thread is purely for input delay results, that seems kinda silly. An aftermarket PCB buyer’s guide would probably be more suited for something like that. Instead of the “What stick should I buy?” it would be “What PCB should I buy?” with the rundown of ease of modding, size, input delay, rate of failure, so on and so forth.
Your hope was ridiculous because all converters by nature cause input delay. They have to, it’s part of how they work. If you’re looking into converters to save cash you have to understand they have tradeoffs for the price.
In this article he tests a HRAP V3 and HRAP VXSA on a PS3.
Results was the VXSA + convertor still came out faster than the native RAP V3.
Its possible a convertor may produce input lag but this specific converter used for this test is either completely lagfree or very very low value (like <1ms) which is absolutely irrelevant to gameplay outcome.
The writer above does claim he noticed more fast responsiveness even in the XMB UI and his friends that main action games and 2D shooting games would notice too and favor playing with the VXSA + converter over the RAP V3 on a PS3
Not saying convertors don’t produce latency, likely they do, but the range of added latency probably varies per convertor, just like the sticks tested. At least in this case the converter is not a factor for input lag. Seems the PCB for the actual stick is the main factor, as stated many times in this thread. Something to keep in mind.
Has the XIM4 been tested with any of the 360/PS3 sticks yet? I don’t play FPS’s, but with how little stock there is with PS4 sticks, I’m tempted to get one.
I would not call it a “What PCB to buy thread”, as each PCB has it’s Pros and Cons. Like how we discussed earlier that the Paewang PCB has almost no input lag but terrible reliability and prone to fail without notice.
Maybe a PCB buying guide. Problem is the market also changes every few months or so meaning the guide will always be out of date.
Still, after much though I feel you ideas have alot of merit and probity serve people better than a just a straight PCB lag thread.
What about the Mayflash Universal Adapter, for all platform input-output combinations? This adapter seems to have become rather popular… I found this review, but it’s subjective regarding the lag.
Hmmmm! Would you please take measurements for the PS360+ (the old and the new model) on the PS2? I’m worried it may lag a little bit. o.o Then if you could do the same for the McCthulhu, it would also be very helpful.
Hi, any chance you can test the PS3 mode of the TE2? I’m sure this will be a dealbreaker for many deliberating over the TE2 or the HRAP4, myself included.