How long could you play the same Fighter with no updates or patches?

Lol no. Play a different Street Fighter game.

depends on the balance, difficulty and playerbase of the game. These have a major impact, otherwise I could handle playing it for years.

10 more years.

Patches don’t really figure into how long I play a game. I’ll play a game as long as it’s still fun. Sometimes a game will take hold of me like MVC2 and I’ll play it for years and years, coming up with counter tactics to everything from Spiral traps to Magneto rushdown. Sometimes a game will frustrate me after a few months like UMVC3, where I don’t have much local competition and the awful netcode makes playing online a major pain. Sometimes I’ll drop a game after a few weeks because I just don’t like it very much, like Playstation All-Stars.

I actually have a mostly neutral view of balance patches. I don’t mind stupid/unfun stuff getting patched out. I can adapt. Personally I consider people who cry about patches to be whiners just as much as the people clamoring for patches. Bad players can’t beat gimmicks so they want them patched out. Mediocre players rely on gimmicks as a crutch so they want them to stay in. Good players can adapt to anything so they don’t care either way.

Not being able to adapt isn’t quite the issue. The things people are worried about are:

-Bad patches. If not done with foresight and intelligence, could either not help at all and be completely pointless (see Sentinel hp nerf) or could outright remove stuff that might better the game (the eternal example of Mvc2 being a better/more interesting game because of it’s “broken” elements

-Constant patching. Adapting is one thing, but if a game changes every five month’s then there’s practically no reason to look into anything or really study the game. Everything you find will be gone next week.

-Patching, unlike a re-release, utterly annihilates the original game to the point that it cannot be obtained except possibly through hacking or getting an original copy and then never connecting to the internet. Obviously this can be a very bad thing (see example 1 above). Not to mention, the decision to patch the game is something the fans themselves have no control over, unlike the decision of how to play the game which they do. If a designer decides the route a game is developing along is against his vision, he could basically screw over fans and the game itself with no one having any say in the matter (imagine if Sakurai decided to patch tripping into Melee…)

Well, there’s good patches that make the game better and bad patches that make it worse. It’s totally reasonable to argue each specific patch on its merits. However, the act of patching itself is neutral.

I wish every game that gets patched has a way to revert back to an older version, a la Blazblue…
If I could play SF4AE without the 2012 patch and have my stupid Yun combos back… I’d still be playing it.
Of course then. Online would just set you up with people on the appropriate patch, so those that want to play with whatever version they want can.

ST with Remy would be so fucked

Only if he had partitions. If he couldn’t machine gun and dash up flash kick, he’d be a crappier mix of Guile and Sagat. If it’s ST, no dashes, no EX, no charge partitions, no/limited juggles… aka, wack ass character.

Fixed.

Back throw OS on b.hp FTW.

20 years. if its good enough:

LMAO fuck, I didn’t even think that…
Dude… Yun… Genai Jin in ST? No thanks.

I should’ve saved this post I saw once on a forum when looking around for MUGEN plugins like 3rd Strike HUD lifebars to even see how that program worked but I do remember it pretty much exactly:

Different. Game. Every. Time.

If SFxT doesn’t get any more updates…
It’s a good game…

That’s all.

EDIT, and I’m sure there are people that will disagree… But seriously, until you play the 2013 version, you’ve no right to. Everything I hated about the game has been changed (Except the DLC nonsense)

I personally think the problem with patches is that a lot of stuff is patched before we actually know how it really affects the game.
I think a patch for an older game is way better than patching a game that’s only a few months old.
I know that didn’t turn out too well with HDR, but then again, Sirlin…

Can you imagine if the next Marvel game instead of being MVC4 it was called Ultimate Marvel vs Capcom 2.
I know it’s all wishful thinking, but I would buy that in heartbeat.

This is half of my problem.
The other half is when games that are fine as is are patched…

So Marvel 3 was patched too early, for example and nobody can disagree with that I don’t think.
On the other hand, SSF42012… Why is that getting patched? It’ll be out nearly 2 years and gets patched - which is what you’re saying, BUT does it REALLY need the patch? I mean… Are the results THAT bad? Is it 7 Akuma’s and a Cammy in Top 8? (Cough the year 3S had 7 Chuns and a Ken in Evo Top 8)

So meh… I just feel it’s unnecessary. Marvel 2 on the other hand… Needed work, but at this point, if they worked on it, it wouldn’t be Marvel 2 anymore, and MvC2 hardcores would have to realize that and approach it as a different game.

AE2012 is getting patched because casuals don’t like the fact that a top tier exists.

It’s funny but whenever Capcom tries to make a game easier it just ends up creating broken tech.

MvC2 is The Beautiful Game

it is class and swag personified, which basically is the same thing. class is, after all, just a type of swag

3rd Strike is the game of gentlemen.