well … my BP should have been 7000 and my PP was acctually up to 3300 … but thanks to xbox live and their network faults today … (just recieved a message from them) … i had 4 mid match disconnects with shit players … dropping my pp to 2600 something and my bp to 6900 something … i have never been this irritated in ages !! …(dont ask why i didnt quit after the 2nd disconnect… i basicly thought it was a hichup from my end … but then i got the message and im gonna stop till they resolve the damn issue … )
in other news …
im getting the hang of hakan … and hes finally working out alot better than before …
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most major implementation i noticed on myself was the increased use of safe jump HK … and less dive spam … in some matchups is just a much more favorable state to be in …
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also … theres been slight but notable FADNC use … still not to a master dasher level but im finding more value to it … especially when theres an FA attempt from both ends … hakan almost certainly wins the cake in that situation 100 % of the time with DNC … i love it !!
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ive also come to realize that rose is a bitch … plain and simple … (need to test if spiral on block can be punished by LK dive … probably can … but i would probably use HK dive to catch her backdash … just thinking out loud here )
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cammy’s rushdown is also too good … very difficult to brush off a good cammy …
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bisons walk speed and dash make his matchup increasingly hard the more i look at it … is just annoying … need to go more to the lab on this one …( i wonder if blocked crusher gives free dive … same with scissors … )
and ive come accross a new breed of turtles … people that jump back forever … till they piss you off … (im really bitter over those points right now … lol )
things to improve on:
- need matchup experience …
- more FADNC applications to be explored …
- better excecution … i say this every time cuz its just so important to have with hakan …although i am getting better …
- explore a little trick i have in mind ( will keep it under wraps till its finalized
… )
also … something about the cammy matchup …
i found it easier to do >LK into jf.HK for the safe jump after slide press instead of the st.MP into jf.HK … it just seems to give a cleaner crossup HK … (i would like more input from you guys on this if you have the time )
oh and deejay …
lame deejays are extremely hard to get in on … i can almost batter a rushdown deejay now … but once he just sits there n does nothing but reaction db.MK and the every now n then boring fireball … i feel lost … any tips on this ?? … guile is alot easier to manage in this aspect because granted he has better recovery … if he lames it out you can still kinda get in … plus its easy to crossup his flashkick … and his cr.HK recovery is quite punishable …
UPDATE:
ROSE:
soul spiral can be punished with LK dive (escapable by normal mash or backdash )
if rose attempts backdash right after she can be punished with MK dive
(tested after cr.LP,cr.LK,cr.MP, SPIRAL (all types) )
soul spiral can technicly be punished by f.LK into HP slide or cr.LP into LP slide … this is a more garanteed punish if the spirals are deep … (spiral recovery from -4 to -8 )
if oiled, its a garanteed rocket … (silly me why didnt i think of that first ! lol )
BISON:
LK scissors unpunishable
MK, HK, EX scissors punish with LK dive (loses to cr.LK spam and backdash)
MK, HK, EX scissors into backdash punish with MK dive
LP, MP, HP crusher punished with LK dive (NOTE: bison must be in recovery close to hakan )
EX crusher unpunishable