Just curious, when you consider how much a game is worth to you, and thus whether its price is “good value” or “a ripoff”, what is the main factor you consider?
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Content: The amount of content, quality of content, whether the cutscenes are motion captured, the dialogue is voiced and not just text, whether the maps are hand-crafted or cut-pasted, etc.
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Experience: The amount of time you spend on the game, and how enjoyable it was.
Eg. If we pretend that they don’t have multiplayer, then you could consider the single-player campaigns in games like Battlefield 3 to be high-content but low experience (well, whether they are fun or not is one thing, but they are generally very short.)
Similarly, something like Final Fantasy 13, which is high content, but arguably low-experience. (you get a fair amount of hours, but many didn’t really enjoy the game that much.)
As a contrast, you might consider something like Tetris, which is pretty low content, but some people have sunk many intense hours into it.
So, as a thought experiment, pick any big-budget game you’ve recently bought at full price, played once, and then put away. Let’s say you considered it worth the money.
And then let’s pretend you played something like Skullgirls, Geometry Wars or some mobile game, and it utterly sucked you in and you played it for years and years.
Let’s say the 2nd game was also charged at full price (and not the reduced price such games actually cost). Would you consider it to be a “ripoff”? Or well worth the $60 or whatever?
And let’s say there’s a third game. It’s a text adventure that takes 30mins to complete and has no replay value. But somehow it’s so profound that it changes your life for the better forever after.
Is it worth full price?
I just thought this was an interesting and relevant topic given that, on one side we have games like MvC3, SSF4 etc that can run to hundreds of dollars if you include DLC and multiple versions, and on the other side we have indy/poverty/doujin/re-released games like SG, the upcoming Guilty Gear re-release, etc, that are much cheaper but could potentially offer just as much (or more) enjoyable gameplay time.