Tell me how math pertains to Chun. Because math can explain everything, right?
Making logic statements is cute but statistics only make something more likely, but never rule them in/out.
Unless of course, 100% specificity or 100% sensitivity.
The really bad matches in 3S are bad…that’s for sure but in general I just dont feel bad matches work the same in 3S as they do in SFIV. The games are just too different in their mechanics to really relate anything. That’s why I like 3S though, in SFIV you can just see on paper why you lose a matchup and then it just becomes obvious to switch to another character instead. I feel 3S gives you more freedom to just have fun with the game and the bad matches despite how bad they are for me are more interesting to fight than the ones in SFIV.
The games are just too different and that’s what makes 3S fun. It’s not just A+B=C and you can’t just solve it with math. You have to play the game and be in the game to really understand it.
Boooooooooooooo Good Game Player get the hell outta of here with your arguments that use logic and lateral objectively based thinking. That kind of talk has no place on the 3S boards.
Our game is flawless and Jesus approved. How dare you insinuate otherwise.
I think everyone has missed the point of the thread which essentially is the question: Is Chun Li better than the rest of the cast? The obvious answer is yes. We can try and veil that reality by putting forth the old la-la-land kindergarden sports day type feel good mantra of “Everyone can win!!!11!”, that OG players can’t parry (riiiight lol) or rallying behind posts by pyrolee but the fact remains the bitch in the blue dress stands at the top in terms of the tools she has too win.
Suggesting otherwise is pure delusion. 3s players need to learn to swallow the poison that players of EVERY OTHER SERIES have learned to swallow in that their game ISN’T as perfect as we like to think it is. Can we move on now?
The boss of the game is even a nod to Jesus. LOL.
The obvious answer is yes Chun Li is obvious one of, if not the best. The other answer is if you haven’t been playing this game competitively for years your Chun Li is going to get bodied like Sean. Newer players are better off sticking with Ken who gets more damage without meter. If you can’t zone or space with Chun Li you’ll never have meter and you’ll always wonder why you’re not winning even though she’s the numbah one strongest woman with the kikz.
Chun Li isn’t like Vanilla Sagat. You dont get to uppercut and do a bajillion damage and go “hee hee i think im good now” No you get ur shit packed in because you have no combos until you build a meter. She is basically even better than Vanilla Sagat but the level of skill you have to have to not make her a liability is not something the average SFIV player who complains about Balrog not being good enough or whatever the fuck is going to accomplish.
^Find me a person who says 3S is flawless. While you’re at it, do the same for ST.
Revered games? Yes. Without flaws? No. And the OGs would agree.
We play these games for fun, remember?
Totally. It’s because the game is higher variance. Higher damage + easier to break defense + far fewer strong local imbalances (i.e. situations you can set up within a match where it then becomes massively favourable to you) thanks largely to parry, etc… All these things add up to a game where it takes far more matches for the winrate in a matchup to converge on the matchup chart’s value.
I also think always having a tool (parry) to get out of a bad situation has a psychological effect. It makes you feel like there’s always something you could have done to pull out a win, even if, in reality, the risk/reward was stacked massively in your opponent’s favour. Compare this to something like the lockdowns in ST, where you can almost write off a match after getting set up in one, and you can see why a matchup might not seem as bad even if, looking at it long-term, it is.
(The flip side of this ‘you always have a tool to get out of a bad situation’ is, of course, that far-ranging setups of the ‘I do this to put you at this space, and then I do this to put you at this space, and then I do this to put you at this space, and now you lose’ kind are devalued. I kind of see 3S as a very micro-oriented fighter because of this. Individual tactical interactions can be very interesting and perhaps more complex than any other 2D fighter, but big-picture thinking is much simpler. It’s a distinctly different flavour to any other SF game. But that’s a discussion for another thread.)
Ironic, considering you missed the point of this thread yourself.
I suggest reading pages 1 thru 4 where any attempts to question areas where there may be balances issues are met with people essentially crying HERESY!.. only in the form of paragraphs.
Tsk tsk sir I said “essentially comes down to”.
Selective reading kills.
So does misuse of the word irony
Everybody’s just trolling themselves at this point.
The game has Jesus as its boss and Satan is one of the cool mid tiers. That’s why it’s great.
Unless you’re Amir, Chi Rithy or JS Master your Chun is going to get bodied.
Sure if you’re new to the game you’ll probably get beat by random b+HP, c.MK Chun Li but anyone who’s good at the game is not going to lose to someone just running b+HP with terrible spacing without meter at the start of the round.
There’s a difference between “Is Chun better than the rest of the cast?” and “Do you really think Chun is unbeatable?”.
The only poison I ever swallowed was playing SFIV for 3 years.
XF1 Wolverine and XF3 DP make 3S Chun seem mid tier as hell. Like Alex, Remy mid tier.
When the new guys start playing this online they’re going to want Oro and Necro to be toned down. LOL.
you know for the most part most of the og players who post in this section dont mind a lengthy debate…as long as the reasong isnt scrub shit. most players who complain about chun base their reasoning off of match vids and evo results cuz we know they havent actually played a good chun. I for one find it hard to accept that kinf of reasoning from people who just watched match vids and didnt really play the game. but im more than willing to hear any flaws in my argument cuz i love this game and its scene
I played wong’s chun countless times but changed my approach after playing some sets against Amir when he visited ctf cuz he was just on another level. then Nuki (god bless him) honored me with a first to 30 set at evo one year and it made me enjoy fighting against chun.
we feel very strongly about it because of the time and effort we put into the game.
Yeah people on here make it seem like you can pick Chun Li, press c.MK and get wins against good people like some Vanilla Sagat shit. No you dont get anything. You just lose. Even when I play against other people who are good at SFIV and they try to challenge my Ibuki with some day one Chun shit, they get fucked up. You dont just get to walk up to Chun Li on the character select screen and beat my 5 years of Ibuki. Just doesn’t happen. That’s what they made SFIV and MVC3 for.
The execution, normal and spacing knowledge required to make Chun Li number one or 2 in the game takes a long time to perfect.
Yeah after a while playing, I think everyone sooner or later realizes they have to stop crying, and grind in order to graduate with a degree from the “I gotta kill this bitch before she gets 1 bar” university. Still, losing a guaranteed 40%+ off a single mistake is enough to leave bad tastes in peoples mouth so it’s understandable why people may hate the character.
There’s plenty of BS in other fighting games that makes losing almost half of your life bar to Chun super pretty whatever.
People hate good characters 10 years later. Wow, didn’t see that coming. Especially not from a bunch of people that think the good characters in SFIV are OP and shit. LOL. This will just be a game that finally gets people to deal with powerful shit and not ask for Ono to make them better players. “Yo Ono do something about YCK so I can be a bettter Dudley player who has no idea how to use his normals and can’t do anything after EX MGB”.
Realistically? I don’t blame anyone for hating her, heh. She can be fun to play and play against(for me, anyway), but she’s not the best character for nothing.
You’re supposed to hate good characters. If you dont hate a character they’re probably not that good. The stupid shit you can do with most of the mid tiers in this game will have people bitching before they even fight a good Chun.
listen to this guy, he knows his shit (Y)
if you don’t know the game well, your chun will probably be the most predictable char.
There are exceptions to this rule, like Twelve. I never have fun playing one, whether or not the player’s good.
Yeah I wouldn’t recommend Chun Li for beginners at all. You dont get anything until you get a meter unless you’re like pro at the game where your strong fundamentals and application of her advanced techniques will keep you on the up before you get the one meter. At least with Ken you get damage quicker during your rushdown and you get LP DP when ur scared. I loved fighting bad Chun Lis in tourneys because they got ran over like a hit and run in NY.
Chun Li only gets good when you get good at the game. You can at least protect yourself and get some random damage occasionally with Ken if you learn his target combo to LP DP. Once you lose your random DP and random j.MK cross factor your Ken will get blown up also though.
Well he’s the Vega of the game so yeah he’s kind of designed to be annoying IAD jumps all day like some Blazblue character. Anyone who’s good with Twelve and gets online is going to annoy the shit out of randoms. If you can’t parry and they know how to bait DP’s they’re gonna make people rage too.