KEY
L = low
M = medium
H = high
P = punch
K = kick
EX = EX version of special
x = not avalable
* = this is the I cant read japanese star
How information works :
Start up/hit/recovery/grd adv/hit adv/grd recov/hit recov/dmg/stun/gauge
Close Normals
lp = 6/2/6/+3/+6/10/13/40/50/20
mp = 7/2(4)1/9/+4/+7/13/16/30.50/50.50/40.20
hp = 8/6/12/0/+5/17/22/120[150]/200[150]/60
lk = 5/3/6/+2/+5/10/13/30/50/20
mk = 5/3/12/-1/+2/13/16/90/100/40
hk = 6/2.3/14/+1/+6/17/21.22/30.100/125.75/60.20
Far Normals
lp = 6/2/6/+3/+6/10/13/40/50/20
mp = 8/3/12/-1/+2/13/16/90/100/40
hp = 10/6/16/-3/+1/17/21/140/200/60
lk = 5/2/7/+2/+5/10/13/40/50/20
mk = 8/2/12/0/+3/13/16/80/100/40
hk = 7/3/22/-7/-3/17/21/100/150/60
Crouching Normals
lp = 4/4/7/0/+3/10/13/40/50/20
mp = 8/3/11/0/+3/13/16/80/100/40
hp = 11/4/16/-2/+2/17/21/140/200/60
lk = 5/2/7/+2/+5/10/13/30/50/20
mk = 7/3/11/0/+3/13/16/80/100/40
hk = 14/2/14/+2/x/17/x/120/200/60
Jumping Normals ( straight up )
lp = 7/5/x/x/x/8/11/60/50/20
mp = 6/8/x/x/x/11/15/90/100/40
hp = 8/10/x/x/x/15/18/140/200/60
lk = 7/9/x/x/x/8/11/50/50/20
mk = 9/9/x/x/x/11/15/90/100/40
hk = 7/9/x/x/x/15/18/130/200/60
Jumping Normals ( Diagonal )
lp = 7/6/x/x/x/8/11/60/50/20
mp = 7/7/x/x/x/11/15/90/100/40
hp = 8/5/x/x/x/15/18/120/200/60
lk = 6/6/x/x/x/8/11/50/50/20
mk = 6/8/x/x/x/11/15/90/100/40
hk = 6/7/x/x/x/15/18/130/200/60
Overhead Stomp ( Diagonal Down Foward + hk )
30/2/19/-3/x/17/x/130/200/60/
[this is new to me] Target combo or double fake? ( c.mp -> Diagonal Down Foward + hk )
30/2/19/-3/x/17/x/130/200/60
Focus Attack
lvl 1 = 21/2/35/-21/-21/15/15/80/100/20
lvl2 = 17+12/2/35/-15/x/21/x/100/150/40
lvl3 = 65/2/35/x/x/x/x/160/200/60
Bear Hug Throw ( -> lp+lk )
3/2/20/x/x/x/x/140/180/40
Huge Toss Throw ( <- lp+lk)
3/2/20/x/x/x/x/150/100/40
Hundred Hand Slap ( Tap p repeatedly )
lp = 9/*/16/+3/+7/20/24/20 x n/20 x n/[20/10 x n]
mp = 9/*/15/+4/+8/20/24/20 x n/20 x n/[20/10 x n]
hp = 9/*/13/+6/+10/20/24/20 x n/20 x n/ [20/10 x n]
EX = 9/*/19/0/+4/20/24/20 x 7/ 20 x 7/0
Super Zutsuki ( hold back [charge] foward p )
lp = 13/17/14+*13/-9/x/20/x/130/200/[30/40]
mp = 9/21/14+*13/-13/x/20/x/130/200/[30/40]
hp = 8/48/14+*13/-16/x/20/x/160/200/[30/40]
EX = 8/25/14+*13/-8/x/20/x/160/200/0
Super Hyakkan Otoshi ( hold down [charge] up k )
lk = 14/7(14)6/*18/-2/x/20/x/80.100/100.150/[30/30.20]
mk =14/7(14)9/*18/-2/x/20/x/100.120/150.150/[30/30.20]
hk = 14/7(14)15/*18/-3/x/20/x/100.120/150.150/[30/30.20]
EX = 9/6(14)12/*18/-3/x/20/x/100.80/100.100/0
Ooichio Nage ( :hcb: p )
all normal versions = 5/2/41/x/x/x/x/*/100/[30/80]
EX = 5/2/41/x/x/x/x/190/100/0
Onimusou [super] ( hold :l:[charge],:r:,:l:,:r: + p )
1+*8/13(36)23/14+*17/-6/x/20/24/160.240/0/0
1+*9/16(36)23/14+*17/-6/x/20/24/160.240/0/0
1+*9/25(36)23/14+*17/-6/x/20/24/160.240/0/0
*** Im guessing the three stats versions of the super depend on the distance you perform the super on the opponent***
Ultra Onimusou [ultra] ( hold :l:[charge],:r:,:l:,:r: + ppp )
1+*10/24/22+*13/-15/x/20/29/40.300/0/0