I don’t know if it’s been mentioned before, but j.HP/j.HK, cl.LP, cl.MK xx HP Headbutt works (maybe not on everyone). Cl.LP to cl.MK is a link, of course. It does, if I remember correctly, 344 damage and 470 stun; not too bad. It doesn’t look like it would combo, so it might be effective in screwing with the opponent’s head.
Has anyone ever made jn.HP, c.LP, EX HHS, c.LP, EX HHS, c.LP, EX HHS, c.LP, EX HHS, c.LP, HP HHS, HK work? I know it can be done, but have only got as far as the third EX HHS. It might be Honda’s most damaging combo (even more than one ending in a Super), though the most prohibitively difficult. Otherwise damage scaling would make it kind of useless. It would definitely look cool, though.
The question I have about that is it simply worth it to do and take the risk of messing up and losing out on all of that damage? Or would it be better to just Super?
If I could pull it off ~99% of the time and even if it was weaker than comboing into a Super, I would do it anyway if it would win the match. I must now go practice it for 45 hours straight before the tournament this Saturday. In all seriousness, though, if I can get some video of my Honda at the tournament I want some critique from you guys. The main problem is that I don’t have a video camera, so hopefully someone else does and they record one of my matches.
If you use 4 EX HHS in a combo the combo does around 570 damage. The 3rd EX does like 58 damage the last fp HHS does 14 and the s.rh does 10. So damage scaling makes this a waste of meter. J.rh, c.mk xx fp HB xx super or j.rh, c.mk xx fp HHS, fp HHS xx super both do 618 damage. Triple HB being the easiest but needs to be close range and the Super Double Hands being more forgiving on the distance and being hit confirmable.
dont know bout that… but u can combo j.RH,st.STRONG,EX.100HS,EX.HB for good damage and mind game setup… u hit someone w/ that and ur instantly renting space n his head
hondas jab and light kick combos take a bit getting used 2 the timing but its worth it. crossing up w/ the splash is ideal for setting up his most damaging combos. crossup splash,st.jabx2,c.short,EX.HB is one of my favs…honda’s the man :rock:
And I dunno about the charge during HHS…i can see it possible if you hold forward first for a second or so then charge back for the rest…but I’ll have to test tonight.