Honestly, it really depends. There’s some teams that can do big damage in the corner with enough meter and some that can do it with the right gems. Tbh the issue is less what teams do the most damage and more how well can you think of what to do with them. In very few instances can most teams do more than 400 with only 1 bar. It’s been said alot here but Kazuya paired with anyone does alot of damage in general, and paired with someone like Ryu in the corner, can do nasty damage, but given enough meter (note of course that in 2013 alot of this might change and alot more characters can do big damage together):
[media=youtube]2h9c_LV7WPg[/media]
The use of power gems really helps alot, and the only one I can recommend that isn’t conditional really (since it activates on startup) is the super art gem (Immense Power Lv. 2, no. 22). It’s free for the Tekken characters but you’ll have to buy it for the SF characters. Worth it trust me, because it can really make the difference. Here’s an example of meter combined with gems, along with creativity, to do some really heavy damage in the corner:
[media=youtube]AXm4841xuZ4[/media]
Also, to echo what some have said, the timeout thing is honestly just playstyle. It’s a body montage if one person is alot better or if both people go in. Like any game if you turtle all day then yeah of course the clock will run. But it doesn’t mean people should just go ham JUST cause getting a timeout is ‘boring’, no one’s gonna play stupid just because getting timeouts is inevitable. So really, good hit confirms and jumping heavy attacks to start off with will always be the gateway to decent damage, the standard damage for a combo with cross rush in it is about 300, the standard damage for a combo with a switch cancel is 400-500, depending on moves used and meter used.
And although without the use of gems, two of my combo videos show typical combos that hurt, using from 1-3 bars, involving either a cross rush or a switch cancel:
A Kazuya/Jin combo video:
[media=youtube]Phi5Z15F2eA[/media]
A Lars/Jin combo video:
[media=youtube]p9313V3b7N4[/media]
Plus, a solo Jin combo with 2 bars:
[media=youtube]YrLaGrWzIA0[/media]
Best thing to do is see what gems fit more your playstyle first then the character second, cause it depends on when they’ll activate and how you’ll implement them. But if you want damage though you’re gonna have to get real fancy. Only other ‘big damage’ I can think of is Pandora stuff, but I suppose you might not be interested in that in this thread, haha.