"Heroes for Hire" Iron Fist's Team Building thread

I like Iron Fist / Doom / Strider a lot, but after watching Clockwork playing Strider on the latest WNF I don’t think I’m able to play him lol

I’ll keep my Fist/Dante/Wesker and Fist/West/Dante lol

My team is Iron Fist with Rising Fang, Hawkeye with Quicksilver, and Doom with Plasma Beam.

Iron Fist can use the Quicksilver assist to cover his unsafe rekkas. Call Hawkeye, then use whatever method you want to get in (dash in s.M or c.H), then go into either s.H or f+H to keep pressure up, followed by a low or high rekka. By the time you do the rekka, the arrows should start hitting; this also coincides with the time reasonable people like to start push blocking, so it gets nullified automatically, and you can switch to the opposite rekka (the low if you started high, and vice-versa). If they block that, for your third rekka, either cancel into defense chi, or qcf+S; they both have super armor. If they try to punish those moves, be ready to hyper cancel into Iron Rage. From there, you can link the wallbounce into b+H xx Volcanic Roar, and if you really need to kill, you can DHC into Hawkeye’s super scatter shot (just got that last bit from IRC).

The main focus of this team is a combination of strong rushdown/footsies and strong zoning. IF pairs with Hawkeye incredibly well, and Hawkeye pairs with Doom (and IF, thanks to rising fang). It feels like having two entirely different teams in one. Rushdown characters get blown up by forward and back dashing. Zoning characters get blown up by wavedashing through the gaps they invariably leave. Vs. flying zoners, try and build as much meter you can before getting Hawkeye in to out-zone them.

doesn’t RR double shot only shoot 2 forward shots?and if i’m not mistaken they are pretty small.
I think Hawkeye would be a good choice,especially with all this awesome tech he is getting.

I need a third character, i hav IF| Akuma| and ??. I don’t feel like including wesker in my team though. any suggestion.

I’d say Spencer Slant shot or Doom missles.

What do you guys think is Iron Fist’s best team?

As of now I have 4 teams that I think are very strong for him:

1 - Iron Fist / Dante / Wesker: This team is actually not very good for him to advance on people, but it has Wesker, so when it comes down to winning with the team, it may be actually a lot better than some high synergy teams lol

2 - Iron Fist / Frank West / Dante: This is the one that I think it’s the best of all the teams I’ve tested, you have a good anti air against jump happy people and a great lockdown to hit confirms and to keep them grounded, and you can call Frank after a reset post Fists of Fury for an awesome left and right (I actually do it more than going into Spirit of the Dragon because if the character is low health even if they block they’ll probably die from chip, Iron Fist does a ton of chip damage).

3 - Iron Fist / Strider / Doom: Stridoom is great in this game (in both orders) and Iron Fist can build a lot of meter with his green chi (even without it he builds a ton of meter), Iron Fist’s assist is also godly so you can use this team in any order you want.

4 - Magneto / Iron Fist / Wesker: Iron Fist’s assist is amazing for Magneto, gives him a free combo for about 1 million damage if you DHC into Spirit of the Dragon in the end. The problem with that team is that Iron Fist is mostly an assist there, but since we’re talking about the strenght of the team as whole and not Iron Fist in particular, I think that Magneto with his assist is actually better than Iron Fist with Magneto’s assist.

Here’s an idea: Iron Fist with Dragon’s Touch, Spencer with Slant Shot, and Frank West with Shopping Cart. You can do IF’s bnb into crumple, then OTG into a second crumple with Spencer’s assist, tag in Frank, finish the combo, end with otg camera. You can also use Spencer with IF’s assist to crumple, tag in Frank, and get another camera shot, without using meter. IF can also open people up with Frank’s cart.

Looks like a pretty good team, I would only change Iron Fist’s assist to Rising Fang, I think the game wouldn’t let you tag in fast enough after calling to make this combo viable, but otherwise seems an awesome team.

I also use crumple and hard tag when I want to lvl up Frank and it’s pretty good, I can get lvl 4 with no meter on a basic combo with my team (Iron Fist, Frank West and Dante).

The only thing about my team that I don’t like is Dante as an anchor, I really don’t like him for last character, but having Spencer would solve that problem.

It wouldn’t work for me though because I hate Spencer.

My main team at the moment is Wolverine(B.Barrage)/Dormammu(Dark Hole)/IF(Rising Fang), so obviously it’s really not focused on Iron Fist, but he is a huge part of allowing Wolvie and Dorm to get bigger damage and easier openings.

His assist gives Wolvie and Dorm really easy 50/50 incoming mixups for more damage than their normal BnBs, and allows them to extend their combos with minimal scaling and great damage.

With half a bar stocked with Wolvie at the start: off any confirm you can do his normal BnB to ground bounce, then on the relaunch just end with an S and call IF when you do the df+M, then after the wall bounce go into H.Beserker Barrage xx Fatal Claw before DHCing into Dorm’s Chaotic Flame. It’s a universal BnB, doing about 950,000 which will go from full corner to corner, after which if you have a 3rd bar you can opt to do IF’s dragon for a total of about 1,200,000ish if I recall.

Same goes for Dorm going back to Wolvie, with IF allowing a big damage relauch in to Hyper > DHC for about 950,000ish again. And I find Iron Fist with Level 3 X-Factor quick enough to compensate for his individual weaknesses.

I like seeing teams using Iron Fist as an anchor, one may say his place is on point (myself included) but when you have him as an assist character he may actually be more effective, you don’t have to think about all his weakenesses and compensate for it with assists and stuff, you just make the cheapest team you can using his assist and rely on x-factor lvl 3 if you have to play him on point, much like Haggar in vanilla (and Haggar teams were really successful then)

Anybody tried out X-23/Iron Fist? I had some fun with his RF assist (as everybody does). Ankle Slice doesn’t seem to be helping IF out too much when he’s on point, unless it’s mix-up/unblockable setups with jump + assist, but keepaway/pushblocking prevents me from having that opportunity.

Wow Justin actually put IF into work and went and won filipino champ with him, he used Iron Fist, Storm, Akuma. Those replays I want to see.

akuma looks better for fist than i thought it would. still think a full screen/longlasting lockdown assist is better though.
clearly champ had literally zero practice against anyone playing iron fist though. he wasnt defending properly at all

Know where I can watch the video?

I’m not really sure why this is happening, but I…can’t for some reason. This (http://www.twitch.tv/teamsp00ky/b/302382204) is the stream archive for the event, but it’s about 2/3 of the way through part 1, but when I click part 1, it goes to the video page. I’d give you an actual time stamp otherwise. Maybe you’ll fare better?

it was good seeing justin using iron fist, i love the guy and have been trying to build around him and was thinking iron fist-y/hawkeye-a/doom-b… the whole point of the team is to help get iron fist in but also help set up his combos, been thinking about possibly replacing haweye but i dont know, any thoughts on this team?

Dang I’m one of the few who use Iron Fist second and probably like 1 of 3 or something in the world that uses Nemesis and Iron Fist.
Since Day 1 I’m rockin Nemesis (Rocket Launcher), Iron Fist, (Rising Fang), Wesker (Samurai Edge). I play really lame using a mixture of Deadly Reaches, ambiguous air H’s and TK rocket launchers paired with the Rising Fang assist. It works out so great, if you get hit by the assist, you get wall bounced, enabling me a plethora of follow up combo opportunities. Also, if I land a nice Nemesis combo for say 600-700k (not using his wall bounce), I can DHC to Fists of Fury and then get in a Spirit of the Dragon for an almost guaranteed kill, and then I have Nemesis as an assist ready to back up Iron Fist.

Ive been playing iron fist spencer since the beginning but i think i am gonna change hawkeye out for nova. Not sure yet

Thanks for the link. Yeah, I’m having problems too. At least I got to watch some of the matches.

Seeing as I posted this a few days ago in the Dorm and Wolverine forums I thought I’d share this here as well as Iron Fist glues it all together:

My main team is:
Wolverine/Dorm/Iron Fist
Barrage/D.Hole/Rising Fang

Normal hit confirms using 2 bars:

Before I had been using a combo starting with Wolvie from Dive Kick and/or :l::m::h::s:, ending in grounded Fatal Claw DHC into Chaotic Flame. It was universal and did just a little over 950,000, I was very happy as it killed more than half the cast.

That lead me to more experimenting with the team, and I found that starting with a really simple 50/50 at mid screen or closer to the corner combining Berserker Slash and the Rising Fang assist you can wave dash up and carry on from the wall bounce. The whole thing goes:

Call Rising Fang assist > Beserker Slash > wave dash up if/dash back out of the corner if necessary > st.:h:, st.:s: > SJ > j.:h: xx Drill Claw, j.:h: xx Drill Claw, Dive Kick, st.:h:, st.:s: > SJ > j.:h: xx Drill Claw, j.:h:, j.:s: > call Dark Hole assist ASAP > df+:m: (OTG) > assist hits > Beserker Barrage H (mashed) xx grounded Fatal Claw DHC into Chaotic Flame

The combo does between 1,090,000 and about 1,122,000 for the 2 bars depending on if you do 1 or 2 Drill Claws in the first launch. It kills Chris/Taskmaster anyhow. If you start it from mid-screen the initial combo will take longer to start than if you did it in the corner, meaning that if you do two Drill Claws in the first launch, you probably wont be able to connect the final Drill Claw or get the :h: after it because of the timer, or whatever weird system the game uses on top of its normal hit-stun deterioration.

You need to hit the final Drill Claw to :h:, :s: because this floats you back a little and positions you perfectly to call the Dormammu assist when you land, otherwise the Dark Hole is off the screen.

For 1 bar and X-Factor level 1 it does the full 1,250,000+ if you activate after Iron Fist hits and before you continue. Having X-Factor level 1 activated allows you to always be able to do the full amount of Drill Claws, which is needed to get you over the Thor life gauge, instead of trailing off just a little short. With only X-Factor level 1 you can reach just over 1,000,000 without spending any meter as well.

It’s pretty disgusting to me that any character coming in has to either guess right or probably die given my execution holds up.
Anywho, that’s what I’ve been thinking up today and I thought I’d share it and ask if you guys have similar combos or setups which lead to big damage for low meter expenditure without gambling on a reset?

^ That was the post, but to add, I’ve been trying for the best part of a week to experiment with other 2nd characters, or putting Iron Fist second, but no combination I’ve found allows for the 2 bar 950,000 combo, *as well *as getting the 1,100,000 combo, other than Modok once he’s done like 8 Analyse Cubes to power up his Psionic Blaster.

It seems as if the combination of Wolv/Dorm/IF has really effective synergy despite its front loaded team make-up. Despite the way it works, I’m still pretty shabby at MvC so I’m holding the team back I think.