As far as I know, you’ll have to set it out to 300 DPI when you print it out. Even though it’ll look a little [or a lot] low res, you needn’t worry. When you print it out, it’ll come out looking fine. What I meant was in your example, it’s probably set to 50% of what a normal EX2 template would look like in person. If you made it a little bigger [where the button holes would look lifelike size on your screen], then it might look a little low res. That’s basically what I was trying to say.
Well I printed it out on my home printer, and it still looks a little low res. If I were to print it off, say at my university print store, would it look better?
Depends on the quality of your printer. If your printer can be comparable to Kinko type quality, then yeah, your image is pretty much going to look like that. But if your printer is just another every day printer, then chances are a print store printer would produce the best bang for your buck.
My home printer is nothing compared to a Kinko’s printer. I haven’t been to my university print store yet but I will check and see, and the closest Kinko’s is one hour away.
:crybaby:
Hey, i downloaded gimp to mess around with some of my old stick art templates i have. And im having trouble finding the tool bar that allows you to view/edit the different layers like button labels, button holes, image, font, etc.
Where am i supposed to go? Thanks
Someone teach me Illustrator plz :lol:
I know Illustrator.
Whats it used for exactly?
I’ve been told that it is very useful for drawing vector art…
AI works wonders on hand drawn art because you can convert it into vector strokes using free trace. Other than that, I don’t know jack about AI.
Most of the time I use illustrator just for typography work.
Like someone already stated it’s a vector based program so everything (for the most part) you do on there will be a vector. You can enlarge and shrink most things you do on Illy without losing any quality.
For typo and banners/signs or if you want to get a distinct vector style Illy is the way to go.
I’d say many designers use Illy and Ps to compliment each program though.
Learn the pen tool, imo.
wuts up guys, for some reason like a couple of weeks ago the quality of the pics /avatars that I make in PS cs4, to me looks really shitty and I cnt find a way to fix it…the actual img itself in ps looks much more crispier but when i upload it to here it looks really dumbdwn.
maybe its just my eyes.
Hey guys.
I have a quick question for you.
I am working on making my own TE art in GIMP.
I am using the standard TE template that is floating around on SRK, here is the link:
SRK TE Stick template in PSD with layers
Here is my problem/question.
When I open this template in any normal image viewer such as IrfanView, and I set the view to ORIGINAL SIZE…it is WAY bigger than the TE stick.
So this begs the question: How can I ensure that when I print it out, it will be the perfect size for the face of the TE stick???
Do I have to manually resize this template…or is there some detail I am missing?
I already have the final art added…so now all I want to do is go to Kinkos and print out the final in color…but I need to resolve this size issue first.
I have done a few test prints here and the size is WAY too big.
I would sincerely appreciate your help.
The reason why it is bigger is because of the DPI, or DOTS PER INCH I believe. When you print it out however, it should be the same size that you are after. The reason people do this is to ensure that the quality of the picture is equivalent to that of perfection. I hope this helps.
Note: I am a bit buzzed. Help.
Only the printer will read DPI stuff.
Monitors do not care about that, just pixel density.
It only looks big because of the resolution.
But when you print it at 300 DPI, you will get correct size for putting on Tournament Edition.
So when you go to FedEx Kinkos, tell them print at 100%, No Scale, 300 DPI.
You are the man! (you too SAS!)
Thank you very much, I thought that it was a monitor vs printer issue, but I wanted to make sure I didn’t screw it up when I was editing it in GIMP.
Rep has been given in gratitude.
:china:
If anyone is willing and able to help me, it would be much appreciated.
I’m working with CS4 on a Mac.
What I’m trying to do is create an animation where the image grows fully black. I know how to work with layers and frames, I just don’t know what feature to use that could make the image become black without losing color and detail (as in Threshold).
I’d need to make a bunch of layers of the picture becoming gradually darker, but I just don’t know how to make it darker.
(I thought about gradually dropping opacity with a black background, but that just gives it a vanishing effect, rather than “swallowed by shadow” effect.)
EDIT: Yeeeaaahhhh… I can’t come up with a visual. I really suck at this haha.
I think I’m going to need a visual.
If someone be willing, could you please give some tips on making clean renders from stock images (ex. crop a character out of a group shot and cleanly erase the background so only the character remains)? I have tried to fill an AV request but have failed (FAILED I tell you!) miserably (well maybe it ain’t the end of the internet…). Here is the link to the post http://forums.shoryuken.com/showpost.php?p=7533378&postcount=4 Any help is greatly appreciated. If anyone wants to go ahead and make the AV please feel free. prepares to take notes
Pm’ed.