^ Good reason to have only one Alarm o Bot in a deck. :lol:
EDIT: Just won another match with this discard/taunt deck. This is too fun. The opponent copied my Cho, and I managed to stealth my own. Flamestrike got him eventually.
^ Good reason to have only one Alarm o Bot in a deck. :lol:
EDIT: Just won another match with this discard/taunt deck. This is too fun. The opponent copied my Cho, and I managed to stealth my own. Flamestrike got him eventually.
Oh God, never playing Millhouse.
That one has to be scripted, no way that person has that many spells in his deck, and heās playing a friendly game too. What gave it away is when I saw him use the starfire in his face. Itās hilarious though
Yeah, nobody runs a deck with no minions, but itās still hilarious.
I only played Milhouse once, since the following happened, no lie:
Turn 2: Milhouse
Opponent responds with double Thoughtsteal, followed up with Mind Control on Milhouse and Lay on Hands copied from my deck.
Fucking priests.
I donāt know why people use Milhouse. :lol:
Some people like to live dangerously, I guess.
A uncontested early Milhouse wins games, but I would hate drawing him anytime after turn 5 or so, since your opponent is likely to have their expensive spells in hand at that time, a 4/4 is less relevant at that time, and youāll be handing them the game on a silver platter.
When itās all said and done, Iād rather run King Mukla, since his downside is easier to play around.
He is often a one for one against removal too, which isnāt too bad especially if itās a Swipe or Eviscerate.
Also you guys have a fucking gift when it comes to playing obnoxious decks and cards.
Especially if youāre running a rush paladin and you play King Mukla with Divine Favor
King since youre playing a discard deck you should definitely run King Mukla
Sure, just let me get another 1600 dust. :lol:
Speaking of legendaries and dust I just opened Leeroy. I was wondering when I would finally get another legendary, since I havenāt gotten one in almost two months after getting Mukla and Sylvanas pretty quickly. I disenchanted Sylvanas, so itās good to have a good and useful legendary now.
One turn Iām mad because all I have is two Faceless Manipulators in my hand, and a turn later this happens.
I achieved the Priest dream today playing against a miracle Rogue. Turn 8 and he is ~20 cards into his deck, 8 cards in his hand and a Coldlight Oracle on the field. I Shadow Madness the Coldlight Oracle and play it again with Shadowstep I got from Thoughtsteal earlier increasing his hand size to 10 and end my turn, he then discards Leeroy and concedes.
I opened a pack today with two rares and an epic. Not bad. The epic was a Southsea Captain. I have two now, and I didnāt realize I had even had one. I kinda want to make a pirate deck for poop and amusement, but I need to unlock the other pirates first.
Playing this Warlock Zoo deck is so awkward. I played JuuM 8 games and went 2-6, but I body almost everybody else I play in casual. Itās not only the first aggro deck Iāve ever played, but the first warlock deck Iāve ever played since I did the practice mode quests to get all the basic cards. Itās so awkward because I feel like I donāt really know what Iām doing, but I keep winning anyway. Guess I should go take it into ranked so I can lose badly a lot and maybe learn something. Also playing this new druid mana ramp deck and losing a lot with it, but gradually getting better.
Cho is so fun.
Oh hell yeah, and it actually helps you win games, you just gotta know when to drop him. For me I play him when I have board advantage, that means they canāt play their spells to kill my creatures. I started to play him just for fun but now he is essential in my giants deck. Him hiding behind the taunted giants is lethal
Not to mention everytime I play him they do a double take and takes like 30 seconds to play a turn.
Oh man now I have an idea, I should get that dragon where you only have 15 seconds to take your turn. Thatās gonna be hilarious
Uh, yeah, about thatā¦
My currently updated Violet paw deck. Just crafted Cairne and heās holding it down.
http://i.imgur.com/GaXcD0E.png
Took out 1 wild growth because iāve been decking myself out abit too much with the late game wild growth -> auctioneer combo and I have more than enough token generation with illidan in the deck, but I kinda feel that I still need some early board presence with loot hoarder and he helps trigger Illidanās token spawn occasionally or another card to throw down and buff my field with Power of the wild.
Cairne either holds it down so that I can have more board presence and force some removals ideally some massive AoEs like flamestrike etc when played along side the keeper of the grove and harvest golems so that I can play my violet teachers/illidan easier or make some trades and save some of my removals, or he lives long enough to get buffed in a power of the wild becomes a 5/6.
Or I could go full douchebag and double innervate + coin -> Cairne on turn 1/turn 4 cairne with 1 innervate.
Fun deck. Might adjust it when I start running into handlocks and toss in a BGH and sunfury protectors for rush. Maybe even naturalize if the handlock matchup gets dire *giving them more cards to draw might be even a good thing, if theyāre hovering around 8 ish cards in hand, theyāll start discarding their draws. Any where past that and iāll be getting some really good value out of it.
Thatās the best part. Itās especially great when you drop a Cho against mages. :lol:
Iāve had some really good success replacing Harvest Golem with Demolisher as Warlock and Rogue on EU the past few days. Itās pretty obnoxious to explain all the situations where itās a stronger card but I highly recommend anyone who play fair Rogue or Aggro Warlock to try it out for a while to find out.