Thank god, now give me a minion with a battlcry effect that does that and I’d be more liberal with including overload in my decks.
Don’t think I’ve ever used the 5 damage lava one once I obtained more cards, and I can finally run Earth Elemental that will get BGHed and not feel as bad.
Overload exists for a reason, letting shaman play overloaded cards without the negative effects would be pretty op
something that is like deal 1 + x damage, where x is the number of overloaded crystals or 3/3 taunt gain +0/+1 for each overloaded crystal, something like that is better synergy
I suppose but the lava spell is bad value. Pay five over two turns to do five. Hell spirit wolves are less effective now due to the abundance of cheap 2/3 minions and clears running rampant, its problematic to work around unless you are facing full on control.
This spell is helpful for sure, so maybe it is enough. As is I keep overload to a minimum so I don’t fall behind even more.
Seems decent. The biggest issue though is that it’s just one card. No reason to really up your Overload counts because you can’t use it for everything. Its purpose should be to smooth out those middle turns where Overload can hurt, hopefully you can actually draw it in time. Is it enough to give it a spot in Shaman now? I’d say maybe, because I haven’t seen Shaman do shit in a long while and they need anything they can get. The potential Midrange blowout turns with this card may be worth it.
It allowed me to focus on 2-3 different kinds of classes per account. Most notably one had control warrior and handlock all set, and another had miracle rogue, druid, paladin, shaman etc… a year back or so
I could craft class legendaries without issue with some proper management and basically i practically could play a shit load more variety in decks than with 1 account. Also I can take a loss in arena on one account and then just switch to the other, do arena there and let gold build up on the other. Downsides is that i’m strictly f2p, and I spend a bit more time getting rid of dailies.
Currently both decks can run similar mid ranged cost decks without a hitch and have most good neutral legendaries on both but as far as expensive and/or class legendary required decks like Control warrior and Mid range shaman, paladin with tirion, mage with Antonidas, etc… they’re still organized between the 2 accounts.
Maybe shaman gets to be a star? Has he ever had his day?
Hopefully priest gets buffed the most again. I don’t get it, he seemed to get the best cards for GvG and now he is the worst class. What can save the poor healer?
Druid is always solid, though I hope it gets more interesting cards than GvG. It probably got the most lackluster class cards in it.
Why does the page recommend Polymorph #3. Waaaay higher % than Shredder. Why. Why would it?!
I just don’t… what. Was a fun run with 3fireball/2poly/3skillstrike. :v
In that case, Im pretty sure the Shredder is a much better pick; not to say a third polymorph would be bad, it totally would annoy me if I was playing vs that lol
Ye, picked Shredder cause I could see 0 reasons why I’d chose Poly.
Run ended 9-3, started 0-2 vs. face rogue and aggro hunter.
3rd loss vs. a warlock, t1 Flame imp > t2 Demonfire > t3 Void Terror. Was down to 12hp at turn4…
Some good cards but shitty curve in the end, lack of 2s and 3s in general for the draft.
Stupid sexy arena. Stupid sexy constructed. Back to casual.
[e] Oh and 1st pick was Secretkeeper/Manawraith/Lightwarden. Wee~.
I went off the deep end the past two days. Went a little too crazy with my rogue decks (not the class Rogue…) and dropped to rank 14…kinda dumb. Already back on track to the single digits. Ohhh to go from 7 to 14…CRYOH you were supposed to be watching me–making sure I laid off the crack while I was playing.