Headbutt > Super/Ultra (How to, maximize damage, etc.)

Is there a listing of how to time these punch/kick button presses? People are saying ‘hold kick’, when do you hold and when do you let go? or is it like,

headbutt, ultra w/kick, press 3p, press 3k , press 3k and hold?

Thanks

Balrog does 5 punches in his ultra/super. If you are holding kicks at the time of one of the punches, Balrog does the uppercut version. If you aren’t holding kicks, he does the punch version. So the timing is whenever he’s about to punch. You can control which punch comes out, except the last which I believe is always the launch upper.

Problem with a Combo

hey guys,

just trying to get good with Balrog. I’ve seen videos of players doing an overhand punch, cLP, Headbutt to super/ultra. I cant seem to get the super or ultra to hit more than once after the headbutt. Has the combo-ability been changed in the console version?

any thoughts guys?and tipss to make this combo work? thanks in advance

also, sorry if its a repeated thread. I usually research first before i post, but its late and i just want a quick answer =)

cheers!

hold kkk

kpkkk work everywhere if you start the ultra chest high(where they are falling)or near there.

And ya, there is an entire thread dedicated to this.

http://forums.shoryuken.com/showthread.php?t=176609

thanks imtony for the reply.

as for holding down the KKK, if i do it across the entire screen, the last hit whiffs. and if the guy is in the corner, everything whiffs after 2 hits. any other tips?

Seriously, there is a whole fucking thread dedicated to just this…

http://forums.shoryuken.com/showthread.php?t=176609

And people STOP telling other to do KKK…just holding kkk doesn’t work, your just making them come back and say “it doesn’t work, 2 hits then miss” and adding more bullshit here…

read that thread again.

Buffalo Head into Violent Buffalo

i’m a PS3 player

this is in Balrog Normal Trial 04/05. can somebody write me here the full combination how to do this? i watched movies but i cant pull it off… help

there are like endless posts for this iirc.

you have to time it just right after you hit the ground, there is a pause after landing the headbutt. Slower is better ;D unlike doing a dash straight/super where speed is king.

You have to perform the headbutt with 1, 7 - While you’re in the air from the headbutt go back to 1, then hit 646 quick followed by PPP when you land. Wait until their body is about eye level to Rog.

Practice practice and you’ll be “I’M THE CHAMP” too.

I am really getting sick and tired of these threads coming up. They are bogging down the forum and making unnecessary clutter.

I’m going to PM one of the mods and motion for them to start banning these clowns who are not using the search function.

i think banning might be a little harsh…

nothing wrong with a warning and deleting of a post.

people make mistakes.

Headbutt --> Ultra / Super (How To, Maximize Damage, etc)

Since the console launch of SF4, there were at one point FIVE active threads on this same topic. All of them have been / will be merged into this thread.

I am getting sick of tired of all the new users (most of them started by Feb 2009 users) bogging down the forum with the same questions over and over again.

**Initially, I didn’t feel that having a whole thread dedicated to this topic was necessary (as evident at the time when the game was an exclusive arcade release, this problem did not exist) but I have under estimated the power of the console noob. **

Let this thread serve as the central discussion area regarding the Headbutt --> Ultra / Super. I am going to get this thread stickied by Jinrai and have the other FIVE threads merged into this one.

(The explanations below assume the Ultra move to be performed)

** HOW TO PERFORM THE COMMAND **

Refer to the the FIRST POST in my Balrog Beginner’s Thread. Scroll down to the part about the headbutt.

http://forums.shoryuken.com/showpost.php?p=5579127&postcount=1

** HOW TO MAXIMIZE DAMAGE **

During the Ultra, Balrog does 5 “waves” of punches. During each wave, the type of punch which he executes depends on whether or not you are holding a kick button.

Holding a kick button - Upper punch animation (has more of a vertical hitbox, use this to juggle)
Holding a punch button (or holding nothing) - straight punch animation (has more of a horizontal hitbox, juggles but not very well)

Depending on where you are on the screen when juggling with the Ultra, there are optimal wave patterns for your punches in order to connect for max damage / hits.

P = straight
K = upper

Generally:

KKKKK - Midscreen
KPKKK - At or near corner
PPKKK - works anywhere

The reason for using a P for the 2nd wave is to allow the opponent’s body to fall a bit lower so that the remaining 3 waves of K can juggle.

(this will be updated if necessary through the discussion in this thread)

** CHARING YOUR METER AFTERWARDS **

Please see this thread by Xnoyhoy (ronstoppable):

http://forums.shoryuken.com/showthread.php?t=172123

pwnage thread. good info brohamsandwich

can’t this just go in the sticky for “beginner information?” i mean that post by you has all the moves in there we can just add that to it? I guess people may still not read even that ;[

THE INFORMATION WAS ALWAYS THERE.

THE NEW USERS ARE NOT READING THE BEGINNER’S THREAD.

I made that beginner’s thread way back in 2008 of August when SF4 was strictly an Arcade only game. During that time, this problem did not exist.

ok relax man. i got you.

sorry but i’m new here. thanks for the advices and sorry one more time

Saying you’re new and saying it was a mistake honestly doesn’t cut it anymore. If you’re going to join a forum read the rules before posting, it’s a common golden rule throughout the internet.