If anybody else has any questions you can hit me up here or PM me. I don’t want to derail this thread any further
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Who is this guy paul eath? he beat both john choi and graham wolfe with guile.
He said he didn’t even play this game and some friends entered him to the tournament and he just tried to push some buttons
BTW I was wondering why some of you said XBL is smoother than GGPO? Maybe GGPO really doesn’t work in some computer configuration, but from my experience (XP Pro) it is way better than XBL. I confirmed my experience with kuroppi & ganelon but apparently some of you said XBL is better (voltech, btc, etc).
But the XBL experience must be the same for most of us. I mean there is nothing to configure, we have the same xbox360 and wired connection, and it’s skipping frames quite often and I can’t get combo down consistently…
You’re just finding out about this now? That tourney happened like 2 years ago. Nobody knows who he is, and he hasn’t appeared in any other tournies AFAIK.
If my suspicions are correct, he later played online PSN HDR as well (although he hasn’t been on for like a year). I only matched up against him one set with plenty of lag across coasts but it was clear Paul had an impressive Guile with surprisingly good poking. He’s probably the toughest HDR Guile I’ve played online in fact and it’d be great if he ever popped up for another offline tourney.
That guy Paul Eath or whatever, is Mr SNK on here… Some of the NorCal Guys know him personally (Thrust07 and Vestax)
I don’t think that’s Mr SNK. Mr SNK looks like CigarBob, huge white guy.
You probably already know what I’m going to point out, that of course people don’t all have the same internet connection, and that variance between individual connections generally dwarfs the difference between HDR and GGPO netcode. I strongly suspect that the difference you’ve observed between both platforms is mostly due to the difference in people you’ve played.
Incidentally, I’ve personally found HDR netcode (on Xbox 360) to be generally at least as good as GGPO’s netcode. One point where I find HDR to be actually better is how it deals with sound, in heavy lag conditions. When GGPO has to use lots of rollbacks, the game’s sound can get really choppy (since some sounds only get played in the startup, while for others, only the ending plays). By contrast, HDR generally makes sure that a sound plays entirely, or not at all, so the experience is much less jarring.
my experience with GGPO and xboxlive is that xbl is much better. ggpo is choppy as hell. I can never get a good connection.
Your connection is ass though.
Sorry not Mr. SNK, I meant SNK-Player he posts in these forums too. And Xbox LIve Feels much better then GGPO and I have tried at different friends places with different connections. On top of that two of the better players on GGPO basically agreed with me Roy Bisel and Damdai, that GGPO didn’t feel right.
It’s really a mystery then
I don’t believe you guys lied but ggpo for me is smooth as silk… the best XBL connection I get is just on par with some 180ms-ish connections I get on ggpo… XBL is comparable to supercade (and supercade still has the slight edge)
DSP and kuroppi have the same experience as mine though… I don’t think I’m gonna renew gold after Jan.
yeah what I’m trying to say is that with ggpo there are more variables than XBL (computer hardware, software, etc). But with XBL the hardware/software are the same, so it’s just the connection being the variable. And I have laggy, frame skipping game play with various people on XBL (that includes some random sf4 matches that I played too).
S-kill already said that sf4 and HDR cannot use advanced rollback smoothing that ggpo used because of the software limitation and that the smoothing that ggpo uses is superior… but it seems like not everyone felt the same way.
Good job SNK-Player for beating both john choi and graham wolfe, even though it’s a single game single elimination tourney.
graham didn’t even know who he was and said right before grand final that random guile player knocked john choi out and there is no one else would give him trouble, and he will stick with boxer…
then he counter picked with claw and lost… he must felt really bad after that.
snk-player, eh? Cool, that makes sense because he also plays on PSN. Since he likes the game, you all should convince him to enter another HDR tourney then. It might bring some hype to have the “return of Paul Eath.”
Nah, I’ve played at least a dozen folks on both and every time, the GGPO experience offers noticeably less lag for me than XBL. And XBL seems slightly better than PSN in terms of smoothness (and certainly in stability; XBL is currently the stablest platform of the 3).
I remember playing you on GGPO (as well as the Super Sundays proto-2DF) and on my end, it was much smoother than online HDR. I agree with papasi that the best HDR experience I’ve had is still about 180ms ping level for GGPO. Some people even argue that GGPO <100ms ping is close enough to substitute for offline play but I certainly disagree with that.
I have a suspicion that GGPO and/or nFBA don’t work correctly on certain non-XP configurations. For example, one time, I tried playing GGPO ST on Vista without adjusting the USB polling rate and the input lag was horrible. But on my XP machine, I don’t even need to adjust the USB rate to get crisp attacks.
I can’t say, I’m just playing with DNGR since we goof around on GGPO a lot. I have never played HDR on XBL, so I can’t comment. I have a XBOX but I don’t pay for live. I will say that PSN HDR is fucken ass cheeks, the rollback system in HDR is just not as good as ggpo, on GGPO i usually can see rollbacks for a split second, on HDR, people are fucken teleporting in front of me, it’s like HDR does a coin toss and doesn’t rollback nearly as fast enough. Like Papasi said, GGPO is super smooth for me, I can do one frame links and guile super combos all day.
If I can get someone with a decent connection, it’s fine though, but for iffy connections, GGPO is so much more better for me.
Also, I play ressurrection on both GGPO and HDR, we get a much better playthrough using ggpo. I don’t know if this is the PSN issue (we’re both wired on PSN) or if it’s HDR in general. Overall I get a better play time on GGPO.
Also, a lot of the issues I see people complaining about GGPO being choppy or having input lag is actually a PC issue not the lag.
Also, love your blanka man.
It really is a mystery then, since our personal experiences are so far off of each other.
Just want to correct this - S-kill’s comment was purely directed at SF4, which only uses input delay netcode and no rollbacks.
Implementing a rollback netcode system actually is pretty hard - you either have to build the game engine around it (see: most PC shooters) or emulate the entire system using a dramatically more powerful machine, and use complete state saves and full-system fast-forwards (see: GGPO, HDR). For SF4 and its modern graphics, that second option is out, so trying to retrofit the SF4 engine to use GGPO-style rollbacks really would be a pretty big undertaking. The basic underlying system at work in both GGPO and HDR netcode is the same, and is very different from SF4’s netcode, which was designed with head-to-head cabinets in mind. (Not much network lag in those head-to-head setups!)
Who did you suspect was Paul Eath on PSN? Was his tag something like PAUL_3874? The numbers “3874” are also eerily similar to “EATH”.
snk-player huh? I guess he was trying to add to his own mystique with this post then (middle of the page):
i long suspected Paul Eath to be the srk stalker ald_one on PSN
I remember watching that. Paul Eath gots some skills!
My Chun wants a word with this Paul Earth
Knee grow, you better get to making True Old School’s stick before I crack dat whip.