It’s not like it’s easy to set up a CW juggle, most of the time Fei gets a juggle with CW it was either by accident or the opponent left themselves wide open. It’s not something a Fei player goes into a match trying to set up or can consistently count on. I think the trade offs Fei made in HDR make up for the buffs. Fei gets a few more options and better zoning with longer range Rekkas but loses the CW corner trap and huge combos off of CW. HDR Fei seems a more balanced character not overpowered but with a better chance in most match-ups. And ST Fei’s Super one of the best? Sure it has a ton of invincibility but also has no range, it shouldn’t even be mentioned in the same sentence as Boxer’s.
Also Guile has had “only” two special moves throughout every version of SF2 and in every version until ST he was a top tier character. I think it was right to be cautious when buffing Guile.
It is the most invincible super by far, but is not that good, especially because the last hit often whiffs, so the opponent gets a free punish. In HDR it is still incredibly invincible, and now is much easier to make safe.
LK chicken wing is cool and all, but it really isn’t that great. You can still throw the startup of the chicken wing, and I do it all the time. I feel like his rekka change is a huge one, rekkas are very powerful move
Also XSPR just comparing the number of special moves that guile and deejay have is pretty funny. I think just knowing the properties of their moves is more important, like guile’s sonix boom recovering roughly 13 frames faster than deejays, stuff like that. Important guile changes are things like : His rh flash kick actually having a use, no old sagat, vega is slightly worse
No, its still a good Super. 90% of the time the last hit whiffs, I have more than enough time to retaliate in some form. The only person where whiffing that last hit of Fei’s Super is guaranteed to fuck your day is against Boxer.
Yeah, but if Fei has super, odds are Rog has it too. You can not really compare a full super punish with a sweep or scissor kick. It is very rare that you will win a round against Rog if he lands that super.
Say you’re doing a typical corner assault and end it with a Super in ST. If you whiff that last hit and your opponent has a Super, chances are you’re getting bulldozed in retaliation, no matter who you are facing. That being said, I never really get put into that situation in the first place. The majority of the time, Fei has a *plethora *of ways to bait out somebodies Super rather than risking it with his very own.
Wheezy was correct though, I forgot to mention Dictator along with Boxer. If that last hit of Fei’s super whiffs, you’re gonna get hurt bad, Super or no Super. Just another reason why those two have the upper hand on Fei. But aside from them, whiffing the last hit of Fei’s Super against an opponent isn’t as unsafe as it is led out to be.
I was hoping to face another Fei Long before replying this time, but didn’t see so many people online. I typically come across someone who will play a number of different characters, and stumble onto Fei and realize it’s a lot more effective on me than most characters- so it could be I’m assuming his moves are having the strengths they had in ST plus the new strengths and missing the weaknesses, or lag etc. but from off the top of my head I feel like a DP after CW would leave me open unless he stuck something out/CWed right then again, but in any case I’ll try it next time and try to put my finger on it. In fact I think I tried that at first, but found more luck with the tatsu (spin kick). I’m not going to try more low MKs, that’s just asking for trouble. I think I played in both remix and classic with AquaSnake but that was over a year ago and haven’t seen him online in a long time. I remember doing better in classic but maybe that was with other characters besides my Ryu. How would you guys rate Fei now, in HDR overall? I’d put Zangief at or close to the very top, and Fei pretty close after (or in line with Boxer/Claw level, I guess Chun Li is lower now).
Re: Bison getting in/not being easy to play- I guess it’s just my experience with the game so far… I am not any more afraid of Guile nor Dictator in remix and don’t see how any of their new stuff is all that much more effective than before in getting wins.
Well I’d say those are on par but Chun’s isn’t as invincible and can see why you’d argue otherwise, but I’d put Fei’s at a slight advantage. Vega’s is good certainly, sort of goes without saying I guess, nothing he has is bad and there are no bad matchups basically and it’s just one of those things he has that doesn’t really need (esp all the advantages, eg if he could “miss” a super and drain the meter, would it make all that much difference in the matches?). Except how fast he can be dizzied, which is (was?) the same as Dhalsim, sometimes it can be two HP/HKs that’ll be enough. So I’d grant you that one, Vega has a better Super. Ryu’s? It’s good too but the worst of the three I’d say, as it leaves him vulnerable in recovery so a little less safe. Definitely in the running though. btw worst supers would be Honda’s, then maybe DeeJay’s after that. I don’t think Blanka’s is so bad as many do. But boy did Blanka just destroy people by repeatedly hopping back to charge meter and then roll right through them in tournaments, thank goodness THAT was fixed. Not. Not sure what is meant by the last hit of Fei’s super whiffing… most supers don’t leave you in great situations if you miss but in Fei’s case (how much pushout factor there is), landing just two or even one of the hits can be a big help in his pressuring game. And, at least in ST, Fei’s super was one of the few of all that can go head-to-head against Boxer’s.
So did anyone File a Complaint on MyRawGamerScore?? Or everyone realizes how broken Ranked is.
Gief is only mid tier bro. He loses to cammy, Honda, thawk, fei, sim, and claw. Even though sim, didn’t get any buffs, he still beats up on gief. Fei is top tier for sure in hdr. If I chick.en wing ryu point blank cw with lk and he trys to dp, ill just lk cw again cuz its invincible on start up. Catch that dp airborne and combo into flame kick for big damage.
EDIT: In terms of invincibility balrog’s is good but what is probably better is how much screen it covers and how safe it is
Balrogs has 24 frames of invincibility, but 6 of those are after the first punch, and balrog is vulnerable before the 2nd punch starts up.
Ken, Guile, and fei long are totally invincible, so they win
Bison has 28 invincibility frames, so he wins vs balrog’s super
N sagat has 49(!) invincible frames, so he probably wins, but balrog just might go through him
In st, dhalsim’s has 30 invincible frames, so he wins
Cammy’s has 40 frames so she wins
Blanka’s super has 37 frames, so it can win! (It is still way worse than balrogs haha)
We learned that if it isn’t the original ST, a lot of people are going to bitch at the game. Afterwards they are going to drop it like hot shit if Japan doesn’t have access to it.
Yeah, I remember what originally got me the most hype about HDR (and lots of my friends as well) was the artwork
I remember Ken’s original sprite was supposed to look like this:
But instead I was disappointed when they said due to time/money/hard drive space/coding constraints we ended up with ken sprites that looked like the ones on this page:
XBL Arcade titles were originally 50MB, then Symphony of the Night debuted at 100MB and I think HDR was the next game to raise the cap at around 250MB. Had HDR come out a little bit later, they wouldn’t have run into that issue (it’s now at 2GB, which is the max they can do).
I played u39s Fei Long in Ranked, trying to remember to try a LP DP, whether I blocked a chicken wing or got hit by it. Then suddenly my instincts said that was a bad idea. I think Papercut’s got the right idea. If you folks still disagree, one of you get on Live and show me wtf you’re going on about. Fei is a beast in HDR.
Incidentally, last time I saw SnakeEyes on, I asked him if he had any problems with his Zangief vs. Claw, and he said no. I also remember hearing about SnakeEyes winning vs. Cole’s Dhalsim (offline at some Evo). Maybe SnakeEyes is just that good… then again, maybe it’s HDR Zangief. If he still loses to Fei Long, I can see that. The rest, I don’t really see, any good match references in particular or people that main those characters agree? (incl. Blanka)
Sagat and Sim’s don’t hold up to the metric of head-to-head super, but Fei can do is as a reversal. Ken’s is totally invincible? No one is arguing there’s a better super than Balrog’s in any case. Fei’s is similar in that it aids a character that benefits a lot from fast horizontal pressure/attacks. Honda would be another candidate for powerful super in this regard but he got significantly shortchanged.
We’ve learned that making inputs easier has accomplished jack shit.
Where are all these new players that came when HDR was young?
How many even came out to play in offline tourneys?
Frankly you could say the same for SF4. Sure the numbers are different but only because SF4 was the flashier more hip descendant of SF2 and therefore enjoyed more numbers. Nowadays, especially here in Ontario Canada, the fighting game scene has fared no better than it did pre SF4. We have gained nothing but a few good players that would have probably played cvs2, Marvel 2 and 3S regardless of all the hype.
Point is where are we now today as a fighting game scene?
I don’t know about you guys, but the stuff that has happened over the past few years has not surprised me one bit. I was laughing so hard when that one chick cried foul when that one dude swore at her or some shit on a stream and then all the games journlolism punks made a story out of thin air making us all look bad.
It’s what we deserved for craving money over competition and passion frankly.
He might lost to honda still but I think it’s definitely fair matchup against the rest. Remember gief only has to get in and stay in. R Gief is a monster of getting in and stupid spd motion makes it impossible to screw up your 360.
I don’t know what have we learned, but I’m pretty sure the designer has learned little.
If the designer were a programmer, he would be viewed by his coworkers as the guy who fixed one bug but broke another piece of code.
See only the good parts are mentioned (and I like those fixes). But what about all the other broken stuffs that people discovered (not going to repeat, see the above giant thread). Also the creator only focus on technical aspect of the game (yet he is still not very knowledgeable like sim’s reversal teleport is not fixed, ken’s useless inside crazy kick is not changed, thawk’s reversal dp bug is not fixed, etc etc), and totally ignored the psychological aspect of human behavior.
This is exactly what I felt about fighting game community these days.
Look at capcom. Gone are the passion (no support for classic good games from capcom or evo), and now all we have are nickle and dime DLC.