Discuss Guy’s match up against E. Honda in Arcade Edition here.
Here is the currently available frame data for E. Honda in AE. Note: There may be some errors.
In this first post, you’ll find general notes about the match up and links to noteworthy posts.
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SPOILER WARNING: General Notes
2012 Changes
Here are Capcom’s final documented changes for E. Honda in AE 2012:
For undocumented changes and discussion, please check out this thread in the E. Honda forums:
[INDENT=1]Pokes:[/INDENT]
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[]cr.LP, cr.MP, st.MK, and cr.MK should all stop E. Honda’s Headbutts.
[]cr.MP should always beat Honda’s st.HK at the correct range.
[*]Elbow Drop (down + MP in air) can beat Honda’s Headbutts and Butt Slams due to its hitbox.
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[INDENT=1]Anti-Airs:[/INDENT]
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[]cr.MP is probably a better anti-air against Honda now in Arcade Edition than it was in Super (thanks to the nerf of Honda’s j.MP hitbox).
[]st.HK seems to be the best option at the correct ranges. If Guy is using st.HK as an anti-air in this matchup, this usually means that Guy is paying special attention to his spacing.
[*]cr.MK to beat E. Honda’s cross up attempts.
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[INDENT=1]Punishment:[/INDENT]
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[]MP Headbutt is only punishable by EX Hozanto. HP Headbutt is punishable by both EX Hozanto and Run > Shadow Kick (Slide).
[]U2 can punish all of Honda’s Butt Slams on block, assuming that Guy is in range to grab.
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[INDENT=1]Shenanigans and Setups:[/INDENT]
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[]Because of the startup throw invincibility of EX Bushin Flip, Guy can escape Honda’s Oichio Throw and deal 180 damage.
[]Cancelling an early cr.MP (against E. Honda’s Headbutts) into MP Bushin Flip gives Guy a grab setup. However, according to This_Is_K1, the timing is strict.
[*]xIROCx’s setups: After landing Run > Slide, back dash and perform MP Hozanto. MP Hozanto beats all non-EX Headbutts, all Hundred Hand Slaps, and avoids all Butt Slams (LK and MK will catch Guy on the way down). After landing Run > Slide, forward dash and perform LP or EX Bushin Flip. LP Bushin Flips beats all non-LP Headbutts. EX Bushin Flip will grab LP Headbutt.
Did some fun in training mode to find out this little bit of fun.
Record Guy doing this:
TC xx Run Slide, NJ HP OS Cr.mk. (Since you can still combo after HP since Honda cant do anything, do st hk. st.mp Runslide.
Now for the fun
This gets beaten if Honda has meter…
-LP Headbutt, will get beaten by the cr.mk for a HKD
-EX HB beats you clean
-ALL Buttslams will cause the OS to come out
-LP ButtSlam - but if you input the HK at the right time (aka autopilot), it’ll cause the slam portion to whiff and Guy will do -st.mp Runslde
-MP Buttslam - HK will beat the slam portion.
-HP ButtSlam- OS will come out, sthk will whiff but you punish with st.mp and runslide will comeout
-EX buttslam - will beat this as HK will trade.
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SPOILER WARNING: Noteworthy Posts
[LIST]
[]2010-08-02: MADma3str0 - General spacing tips with cr.MP.
[]2010-11-03: Losha - Alternate ways of dealing with Honda’s Headbutts, anti-air options.
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