[media=youtube]W4l14tlpnig[/media]
It’s official: it will have changes to the gameplay, and it will come out with the new name of Guilty Gear XX: Accent Core plus R
Here it is the new site, where also they announce the first location tests
Axl :
P, 2P, 6K, 2S, 2HS, jump 6P, jump S : you can now chose to have 2 hits by maintaining the button
63214 HS : FRC removed
4 (charge) 6 D : New FB
ABA :
Goku moroha mode : damage up, damage penalty from self hits reduced, longer duration, more powerful overall
236 D in moroha or goku moroha : more hits, travel distance increased
Anji Mito :
6HS : FRC changed to be just before the move hits.
FB ON , 623D : New FB move, FRC possible right after the move hits.
I-no :
FB note, 214D : New FB move, FRC possible right after startup.
Venom :
6HS : now possible to gatling into from close S.
FB stinger aim : created ball can now bounce several times on the floor and screen borders.
FB carcass raid : same as above
Order Sol :
Charge gauge : When using a move the gauge depletes slower
Dragon Install Sakkai (632146S) : Tension cost became 50% instead of 100%
Ky Kiske :
New move 3HS : Same as the old 6HS pre AC.
New move, S raging Javelin : New S followup after vapor thrust
222HS : FRC now possible just after the move hits
214D FB greed saber : new FB
Lightning Sphere 214D followup after charged stun edge : command changed to 4D after CSE.
Kliff Undersn :
214K : FRC now possible just before the move hits
214P : has new FB D followup.
Zappa :
236H (sword mode) : FRC now possible right after landing (that’s what the site says, maybe a typo there or they’re talking about the aerial move I dunno)
236S (Raoh mode) : now possible airbone
214S (Raoh mode) : now possible airbone
Eddie :
236D : Possible to recover eddie gauge over the normal limit with this move (I hope I understood this right) command changed to 214D.
Justice :
22 + button : added P, K and D version possible to roman cancel each of them.
Detonation of 22 + button : command changed from P to whatever button you used to trigger the move.
623 K : command changed from 412K
41236 HS : S version added, now possible airbone
Gamma ray : FRC added, timing is right after the first hit.
Jam :
Not sure to understand everything here but it seems that her powered up special kick moves followups after certain moves can now be done with D button and without any need of followup.
Johnny :
214H : Glitter is gold, New move
236236H (airbone) : New overdrive
Slayer :
632146P : FRC added right before hit
63214H : command changed to 632146H
214H : new move, HS Dandy step
214D : new move, FB Dandy step
Sol Badguy :
41236H : return of the old tensionless fafnir, possible to cancel into.
Tyrant rave (fafnir followup after H or D fafnir) : command changed to 64D from 46D
214K after VV during dragon install is now possible
236D airbone : new FB sidewinder
Chipp Zanuff :
New FB alpha blade added. Command is D during 236P.
623D : new FB beta blade
41236D : new FB gamma blade
Dizzy :
421D : New FB move, FB version of 421S
Testament :
Zeinest (web) : command changed to 623P
Hitomi (tree) : command changed to 623K
New move (Ruft Warrant ?) : command is 22 P or K
New FB phantom soul : command is 236D
Baiken :
Youshijin : new command is 623P not possible as guard cancel anymore but only as a normal special move.
Return of the “whell counter” command is 214P while on guard
63214K : now possible to do guard cancels while successfully guarding with the move
Faust :
FB door added, D after 214K
Bridget :
6K : now possible to cancel into yoyo or any special move
214D : is now homing towards the enemy.
Potemkin :
236S : FRC added right after the earthquake comes out
Hammerfall (written as 4 charge 6 S, command changed ?) : FRC timing is later
63214D : P followup added, cancels the animation of judge gauntlet
Millia Rage :
New 2H airbone : return of the pre slash old jump HS
236D : FRC added right after the jumping animation
214D : New FB secret garden.
May :
41236D : New FB version of dolphin summon I guess
623S or HS : possible to followup vertical and horizontal dolphin with restive rolling through this command
Robo-Ky :
623H : now possible airbone, FRC possible just as the ground version.
Is it just me or did I-no lost her Ultimate Fortissimo? One of my all time favorite move of hers.
for anyone having problems with the youtube link i uploaded the trailer to mediafire
http://www.mediafire.com/?tpw2823drj8d3z2
working youtube trailer
[media=youtube]a8mwuFY0X4o[/media]
OMG I-NO WITH TWO AIR DASH!!!
dies of euphoria
Her entire game just got even stupider
Yadi
May 28, 2012, 1:25pm
346
finally a 1v1 game i like!
edit: and they buffed chip zanuff!!!
Fuckin NICE!!! THank you ArcSys!
with persona 4 utimate and this new GGAC i can say good bye to everything else out in the market
those chipp changes
Yadi
May 28, 2012, 1:47pm
350
i never played it but your the only person i’ve heard say persona 4 is a good fame!
my guess its that you dont know that im refering to the new fighting games from asw based on the persona 4 franchise
here is the thread
official site
a collaboration between arc system works and atlus
released for arcades and console in spring and summer 2012 respectively
shoji meguro doing the music
with p3 characters included
curent roster:
Yu Narukami/Izanagi
Chie Satonaka/Tomoe
Yosuke Hanamura/Jiraiya
Aegis/Athena
everyone playable in p4 whatever
and some footage to give you an idea
http://www.youtube.com/watch?v=Xb2VSmQTGTM
http://www.youtube.com/watch?v=_qg1Yt6odWU
and no, im not the only one here that says that persona 4 ultimate is a good game (and P4 for the matters its also a great game)
Blockhead Buster lvl2 causes wallstick?! WTF. ORDER-SOL!!!
Aion
May 28, 2012, 3:29pm
354
Might do a breakdown of the video in a couple hours. Some this stuff is ridiculous.
[media=youtube]nM-0enspFlE[/media]
pv now with notes
It’s going to take months for my body to adequately prepare for this.
LETSSS GOOOOOOOOOOOOOO
Can’t say I expected a revision. This is how I feel about that.
[media=youtube]LUph092Wyec[/media]
EH BAY BAY
Thanks for reuploading the video again Hecatom.
Aion
May 28, 2012, 5:20pm
359
Ok, I’ll point out the little that’s left:
Testament:
Can summon and hold 2 EXE Beasts at the same time
Warrant can now activate without acting as a reversal?
His FB Phantom Soul is basically his pre-AC version of the move
Baiken:
Tatami Gaeshi hit’s twice and KD’s only on an aerial opponent (must be, otherwise the change is incredibly stupid).
You can pull off guard cancels out of her command dash without the actual need to guard an attack; with the correct spacing, this can create a 50/50 between a throw and a GC attack. You can probably OS the mix-up (4HS) if the Baiken player initiates it immediately, but if they delay it they will bait out a 5HS for a CH.
Great video up there, caught pretty much everything. I guess what’s left is to theory craft these changes/additions eh?
His FB Phantom Soul is basically his pre-AC version of the move
im not sure, but i think that it follows the oponent, at least i think that i saw it following the character on the screen