OK, I donât want to sound like I want the entire soundtrack of XX to be rehashed for Xrd, but there are definitely some stuff Iâd like to see return. If none of them do Iâm fine, soundtrack will probably still be great anyway.
when it comes to the soundtrack, as long as the music isnât overly-clean and overly-produced sounding like BB (especially later BB), then we good. gimme some noise. gimme some lo-fi.
My memory is bad but i think the 1st one, it was made by Testament or something like that to free Justice. But still the story is not much centered by tournaments or rules, like KoF, Tekken or SF just to name a few.
Then in GGX, i think the world leaders put a bounty to get Dizzy, but still not a tourney.
GGXX was just the characters doing their usual stuff, mainly I-No trolling everybody, no rules or tournaments involved.
But all the playable gears in Guilty Gear are still humanoid gears why even turn this into a debate. My original statement was stating how I liked the idea of all the characters appearing human, and now we are going on tangents about how there are gears who are monsters and I dont know anything about the story.
Lol. What does that have to do with the entire AC+R cast being human in appearance?
It has to do with the fact that the cast doesnât HAVE to be all humans because the universe the game inhabits has characters who are not humanoid, but are perfectly capable of being dangerous cast members within the game. Youâre arbitrarily narrowing down the âcast typeâ to humanoids only because thatâs all the playable cast has ever been, while the universe of the game offers a wealth of more possibilities.
Any yet you fail to realize that ((((I)))) ((((personally)))) ((((said))) that I feel like theres a charm and modern aspect in the character development process of GG instead of throwing in all kinds of wacky 4-legged, tentacle having, boxing glove wearing creatures.
That was my opinion. I didnt refute anything you said, other than you arguing with my opinion.
I know the story lol It was a statement masked as a question
were talking about a game where a 8 ft tall doctor, flies around the screen through magical doors, with a giant scalpel and a paper bag over his head, throwing midget clones of himself at people, and jamming his hand up there ass. What context for realism is there in this game?