Guilty Gear Xrd -REVELATOR- one of life's gilty pleasures

EC are kings at these games. Japan will get dominated in this game

Xrd isn’t really that different from the previous Guilty Gear games, as far as I know. If any long time players seriously complain about a game as faithful to the previous game as Xrd after capping off the 10 year wait for a new core Guilty Gear title, they are nit picking.

The changes to Dust alone are very not faithful and flat out limit character options. I almost hope Jam isn’t in the game because I don’t want to deal with not having Impossible Dust.

Not to say that it makes Xrd a bad game, but it’s also not the same GG. If oldschool GG heads say they don’t like the changes, they are making valid opinions.

That’s what the location tests are for.

Location tests do not change mechanics wholesale ASW has already decided what the mechanics are and how they work. Location tests help discover balance and glitches.

GG noob here. How is Dust different?

There are two types of dusts currently. The regular dust, sans the impossible dust glitch, where you leap in to the air, like in the first trailer. And a new dust, where you just stay on the ground, that looks to mimic the glitch in not a how-do-I-do-this-glitch-? kinda way. I think I read that it gave a kinda Hnk multi-wallslam effect or something.

I know a lot of old GG heads, and we all love the direction Xrd is going. So do our new players too.

I’m kinda excited to see how I-no handles the run follow up to dust. Maybe she’ll be able to hoverdash~VCL (if she even has VCL. Daisuke plz)

Isn’t the forward dash follow up basically an in-system Impossible Dust?

Hey now, fine print says I didn’t call any game bad, but my unneeded pettiness aside, I agree with you.

Personally, and maybe I may be in a minority here, but I think one way to get people to play Guilty Gear (and some other games) is to not overestimate how hard it is to get into. I’ve seen so many posts around the net of people talking about the hardest aspects of Guilty Gear, but they neglect to bring up that NONE of these features actually come into play until you get to at least mid level intermediate. I personally think a lot of people are scared off by Guilty Gear because of how complex it seems, but I think it actually has a lot of on paper complex features (an example is probably clean hits, which seems like something really hard to know for someone like Sol, until you realize that the timing and spots to hit aren’t that much different across the board).

Japan get dominated in Guilty Gear? The LOL button isn’t big enough.

No.

Guilty Gear has a lot of stuff you can know, which is often confused with need to know. I mean, look at Steve H.

There are very few N.American players that can stand toe to toe with the best Japan has to offer in this game.

Time for us to level up then. Didn’t Bannana Ken beat every Japanese player in P4A in the evo after team tourney?

Man reading these, you guys aren’t winning against anyone anytime soon.

The local Guilty Gear players in my area would switch back and forth between different Guilty Gear players. Some even went back to playing Slash for a while during the pre 2009 days. The changes don’t seem as radical as that between the older SF and Marvel games I will say that much. Still…gonna have those that won’t like the new direction just like any fighter and we’ll have to hear them out.

How so? Because that (an replacement for ID) seems to be the reaction to it that I’m seeing in other sites like DustLoop as well.

Please Please PLEASE alternate costumes. I hate what they did with Axl >___<

That’s basically what it is, ASW has said that’s what it is, and that’s whatt he people who ahve played the game say it is. Stop being Squidward, this aint old irc.