Seems like it’s mostly just a text summary of Thongboy’s tutorial + A tier list, and a section on parrying.
“Advanced” parrying is not parrying entire super arts, parrying entire super arts only comes in handy when people try to chip you with them, otherwise, a good player will never even let you parry them…they’ll just hit confirm them.
Real advanced parrying is just being good at anticipating attacks. If you want to know what it looks like, watch some vids of Aruka. He does insane shit like hitting the opponent a little, walking just in front of their longest poke, and tapping down quickly. That’s a parry attempt, and he does it because it works on a shitload of people.
To learn advanced parrying you need experience because you need to know when people like to attack you. There are different good times to parry for each character, you just need to tap down a lot to find out what they are.
Meanwhile, I’m pretty sure your intermediate parrying video was taken from a staged match vid, even top players don’t parry entire Dudley chains, they’d much sooner just parry one hit and throw.
“Advanced parrying” is all about parry baits and parrying a super hadouken isn’t exactly really advanced. If you can parry a 2 hit fireball then you should be able to parry a super hadouken. It really isn’t that hard at all.
Gotta throw in my agreement that parrying super arts isn’t reflective of advanced parrying. The example you have of that Ryu player is just him guessing well against a bad player. Nobody plays like that at high levels and no one throws out supers without hit confirming them. Your easy parries are option selects and parrying projectiles. Advanced parrying, as previously stated, is not so much about parrying, but baiting your opponent to throw something out for you to parry.
Bah, come on you know that isn’t true. It annoys me when people say this.
Even ignoring obvious examples like aegis and genei-jin etc, no one can sit there and tell me that they’ve never seen top players whiff a super, that wake up supers aren’t a viable option OR that they’ve never seen to top player super through or super to counter attacks without hit confirming.
In this context it doesn’t really make a difference. Supering through moves or supering to counter attacks doesn’t put you at risk for them getting parried unless you’re not good at it in which case you shouldn’t be doing it anyway. Parrying a wake up super is never a better option than blocking unless your at risk for getting chipped to death, and even then I’d say you’ve got other things to worry about.