Also noticed errors on Ryu’s last Target Combo. Says HP, but it starts with MP, and the background color is yellow which seems to MP. Hope the others don’t have errors cause Ryu is the only character I’ve really played lol.
Alright, I just updated it now since wife and kid were sleeping.
Unique Attacks have been added. If the character has Target Combos, they are listed down in the Unique Attacks Section.
The Android one should go live in the next few hours or so, but the iOS one I’m waiting to submit until the Necalli/Vega/Ken update goes through. I submitted it like Monday, so it’s been almost a week and I don’t want to have to start that one over yet again. I’ll update it with the Unique Attack update as soon as it goes through, which I’m hoping is Monday or Tuesday.
If you guys (who are on iOS) want me to reject the Necalli/Ken/Vega update just so you can get the Unique Attacks update as quickly as possible, leave me some feedback in here and I can do so if people would rather I do that. It would get you the Unique Attacks update probably 2-3 days quicker, but you will have to wait longer for the new characters, which might not matter since they aren’t even in the beta.
I changed my mind about the iOS one - I just rejected the other binary and put this one in for review right now.
I figure it’s more important to get the Unique Attacks out as quick as possible because that is more important than info for 3 characters that might not be in the beta.
Son of a bitch! I initially had that set to 2 qcf + kick lol. I fixed it recently to be punch, but completely botched the motion. @Lowtan mentioned it in a previous post, but I completely missed the part about the motion being wrong, thought it was only the button.
I’ll fix it tonight when I get home from work, thanks for the bug report!
First of all. I appreciate the stuff you do. Amazing work. Must nibble some good hours from your spare time. But is it possible to get a cleaner look? I find it to bussy to look at.
I’m open to suggestions and what it is you are referring to?
You didn’t really give any details or anything.
I personally do think that the 2nd level of menu options looks a bit busy though, especially with the white text on black smoke type look. I was going for the “paint swoosh” look that is in the EX moves and official artwork, but it didn’t translate too well in that area IMO.
Hey Andrew, phenomenal job on the app sir! Just to let you know, I compiled all the moves including unique attacks I could possibly find pre-Necalli. Also helped that I had a chance to play it at Six Flags Discovery Kingdom! It’s in the style of one of Kao Megura’s old FAQs - I’ll shoot it over to you if you’re interested… Maybe it could help cut down your work load a bit as well.
Thanks for the info man, but I already have Necalli, Vega, and Ken, as well as Unique attacks for everyone, in there. If you have it on iOS, the iOS update is waiting for review and it should be up within a few days.
Someone posted the link to all the player cards from GamesCom so that is where I got the info from.
Hello, Andrew. Just one more tidbit of misinformation. In Vega’s “V-Moves” section, the description for Matador Turn is a little wrong. To perform the counterattack, you simply hold the buttons, not input them again.
I was wondering how likely it would be for you to include hitbox data later on as the game is released. I understand that proves to be the trickiest piece of information to find.
I look forward to your work on this app. You’re doing all of us a great service.
You must have not updated, the latest Android version has that corrected.
As for the hitbox information, about a 99% chance I won’t include it since that is Capcom copyrighted material. On top of that, it would make it a much larger app due to all of the images.
Is the latest Android version 1.2.1? 'Cuz I reinstalled it to make sure. And it still says “[…] by repeating the V-Skill inputs.” Also, yesterday, we at the Vega thread discovered that his V-Trigger performs the follow-up slash after the rose on contact, hit or block.
Hrm okay let me take a look when I get home today. I am pretty sure that 1.2.1 should say to hold to follow up, unless I totally botched something lol.