Group Photo Ops- The Frank West Team Building Thread

I didn’t make this video, but since so many people seem to want MODOK/Frank. There plenty options and ways for Frank/MODOK to work. For starters MODOK can trigger Frank’s DHC hard knockdown glitch, you can try hard tag back into Frank since MODOK’s head ram super fast recovery. Or just you use MODOK’s wallbounce to tag Frank back in too as well(You going to have mess around with this but it’s possible).
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Also it’s possible to just dhc into frank’s super on the ground too.

Don’t forget that MODOK’s legs do alot of hits, which MODOK can end with his HPB.

Anyone have any tech for Felicia/Frank? I’m also running Dante on anchor, but I think I know most of his tech with Frank.

Guys! I have a team crisis again! Well, partially. I have three teams as of currently: Nem/Dorm/Strange, which is never changing, Taskmaster/Dormammu/X-23, which is new, but I’m interested in its potential, and also probably never changing, and Haggar/Strange/X-23. So, you see the problem here? Exactly. No Frank West. I like Haggar/Strange/X-23, but I’d prefer chainsaws. I really don’t want to drop the fella, so, simply put, I need help putting together candidates for a Frank West team (I’m really gonna miss Haggar…)

List 1: People I know pretty well for putting on the team, all high priority, in no particular order: Haggar, Frank, X-23, Dormammu, Taskmaster, Nemesis, Strange (that’s a lie, my strange is terrible, but I plan on getting better with him)

List 2: People I used to play, and wouldn’t mind putting on the team if the other Franksist was from list 1: Trish, Vergil, Skrull, Ammy, Cap

List 3: People I refuse to play, either personal or don’t want to spend that much time: Doctor Doom, Zero, Wesker, the DLC twins

I’m thinking Task/Trish/Frank (tab’s team, really good levelling tech), or possibly a Dorm/Frank pairing, but I can’t think of any really consistent levelling ones that don’t run point dorm (I think it’s silly not to have him second, unless he’s running lariat). I require the help of your combined brain power, frank players.

Haggar/Frank/Dormammu sounds like it has good synergy.
Haggar can get FRank to level 4 easily and gets a lot of leverage for combo extensions from both shopping cart and dark hole. Sounds interesting.

Hello again guys, Im running this team: Spencer/Frank/Doom (Missiles) and I have problems with Spencer onpoint, Im leveling up frank with Spencer+Doom missiles ending with Bionic Manouvers and in the last hit I DHC to frank TOS super to get frank lvl4, but this is not very secure as I wanted to, Im getting a lot of problems rushing with spencer, I know this is a Frank West Team Thread and I really love to play with frank and his level up stuff, I dont want to get nova+ skrull to get frank lvl5 or Frank+Dante, I even consider M.O.D.O.K.

Anyway, if you guys can help me with my team Spencer/Frank/Doom it will be great, and also if you have videos of the same team in a casual battle or tournament it will be very very very appreciated.

Thanks for the read! LEVEL UP FRANK!!!

If I remember correctly, Vergil’s rapid slash assist is actually capable of getting Frank two pictures given the right placement which might make your criteria for a point character a bit more lenient. If I’m wrong, there are still a few good choices. Anchor Vergil with Rapid Slash wouldn’t exactly be up there on my list of favored ideas, though. With Vergil on anchor, you don’t get to DHC to sword loops as often as you should, which to me just seems like a waste; and a number of point characters, Jill for instance, hate Rapid Slash.

On a related note, why isn’t the Level Up Strategies thread stickied?

Because no mod showed up to do it. Someone should pm one about it

I’d give some thought to Dante if you’re set on Frank + Vergil. Everyone knows the Sparda bros work well together and Dante has a whole bag of tricks to help out Frank. Pretty much any order will work for those 3 as Dante can end his combo with a reset groundbounce and let Vergil loop and then raw tag. Or he can let Frank raw tag in himself. Or he can DHC Frank in. Or he can support from behind with his assist + THC. etc. etc. etc.

Also, I had a question for Blue Lightning or any other Frank/Ammy players: I’ve been working on shoring up my Amaterasu point combos because until now I’ve just been abusing her THC/X-factor infinites and bullshit but need help for when she gets snapped or I feel the matchup is much more favorable for her than unleveled Frank and I’m having a little bit of trouble nailing one of the combos you posted.

The only one I’m having trouble with is the Ammy combo -> sj QCF.H -> S -> raw tag -> THC. For some reason I can nail this ~99% of the time when my 3rd is still alive but when only Ammy and Frank are left I can’t get it, they pop out before or during the startup of the THC. Is this my imagination fucking with me or is there a reason for that? And is there any trick to nailing it with only 2 characters left? I can get him leveled just fine using one of the slowdown setups after an Ammy combo but it seems a waste to not get the damage and extra picture from the Okami Shuffle.

The timing is incredibly strict. It took me something close to 20 tries to get it right when I recorded it back in September. I would honestly never use it in a real match. You have to hit the j.S as late as possible and even then the timing for the THC is very very strict. Heck, if you only have 2 bars and all your characters alive, Ammy won’t even be the one in the THC, the third character will take priority over her because she’s unavailable at the time (since she just got tagged out). I’d much sooner go for a raw tag into snapshot > BLS > Vale of Mist DHC. I would never rely on myself to do the raw tag THC in a real match but Snapshot into raw TAG for a DHC and another raw tag has huge style points for changing characters like 4 times mid-combo with no TACs :stuck_out_tongue: sure the THC is more damaging but (at least for me) the timing is too strict to be reliable.

Well that’s a bit disappointing, thanks though! At least you’re right that the DHC and raw tag setup gets style points, that will probably end up being my go-to when I have her point and need levels.

I was losing a bit of steam with this team after spending too much time fucking around online but the more I’ve been buckling down in training the more I’m liking them. So much bullshit to explore in every direction, I’ve started working on things like raw tagging leveled Frank after Nova throws to get full damage combos and figuring out an optimal Frank slowdown combo for raw Tools hyper or BLS -> veil DHC -> raw tag back and it all looks so cool and does stupid damage.

On a somewhat related note is there a known reason you get to go for a full combo after Tools hyper -> Nova Force -> X-factor? The hits counter is usually in the 70s and they were clearly airborne for most of them yet you can go for pretty much any full combo you want even in X-factor 1. Just seems weird to me that they clearly don’t lose hitstun decay after the hard knockdown in the level-up combos yet 70-something hits isn’t enough to drop your combo in the Tools -> X-factor version even with stuff like f.H MHS that usually drops if I’m being greedy after a long-ish combo.

HSD isn’t based on number of hits, it’s based on a timer. Certain moves freeze that timer temporarily, so Super, DHC, X-Factor, OTG is considered a significantly shorter combo by the game’s counter than Ground Series, Launch, Air Series, OTG

I was always under the impression it was time AND number of hits, though honestly thinking about it having it only as a timer would make more sense. That said, supers don’t freeze hitstun (or at least not fully); the tech I do with Nova/Frank only works because Nova force is so quick; when I’ve tried it with other hypers that are many hit but do so much more slowly (Tron’s lunchtime, Haggar Rapid Fire Fist, Dante Million Dollars, etc), the follow up combos are significantly shorter.

I thought he was talking about situations where you catch someone with an invincible ST and DHC to Nova Force, if you X-Factor there you can still do more or less a full Nova combo.

Well Nova force’s speed and hitstun decay is still relevant to that. The other factor is that Nova’s faster in XF so that helps.

That’s exactly what I was asking about, thanks for the info. I knew time had a factor in it but I always thought hits did too which I guess is why that combo/situation seemed so weird to me.

Hello, I could use a little help with team building.

So I have seen the level up strategy thread and such, but I’m still having a hard time picking the proper point character for my team. I am currently running Nova/Frank/Dante which is a good team but I feel like it’s a little lacking with nova/dante. So I’m here to ask who would be good for ?/frank/dante. Someone who can level up frank real quick from hard tag or dhc so I can get frank/dante going. I’m looking for both a good assist character, can use shopping cart AND jam session very well, and an overall good character that can deal good damage and can rushdown and keepaway. I know I’m asking a lot, but I’m still unsure if nova is the right character for my team. So I thought this thread might help me with this frank team.

If you want to continue to run Nova then that is a great choice for a team member. I am of the belief that Frank is generally best as an anchor character in the sense that if Nova (or whomever you replace him with) gets blown up then you have another opportunity to level Frank via DHC or otherwise. Frank and Dante together are likely the best Frank leveling shell you can get and by running Nova/Dante/Frank you can perform any of the DHC setups for Frank straight through Dante by using Devil Trigger. If you want to switch your point character however other good choices for your team as it is set up are Vergil, Spencer, Ammy (run with Dante, Ammy, Frank), C. Viper, Magneto, MODOK, Raccoon (similar to Ammy), or possibly She Hulk. For the team as a whole your best bets would likely be the stronger characters such as Vergil, Spencer, Magneto, or C. Viper as they run a strong point game and can be backed up well with Jam Session and Cart. They also all allow hard tag setups and DHCs that can bypass directly through Dante to Frank.

I personally think that Spencer (H grapple), Dante (Jam Session), Frank (Cart) is the best Frank team.

I honestly much prefer frank to be on second, due to how much easier it is just to level up through one dhc. Backed up with jam session, and frank can be a real nightmare. I’ve played frank/dante since week 1 of vanilla, and I’m planning on staying with it. I understand dante/frank is very good, but I like this setup as it is and I feel like it proved very effectively. I’d rather work well for my point character to level up frank, then to fight a good opponent that will make me play lvl 1 anchor frank. If I lose my point character, I feel like my frank can still make a comeback. If not, then I still got anchor dante which I really enjoy playing.

And thank you for naming some good characters to try out. I’m likely not going to play vergil because I’m not a fan of charge character. Spencer is interesting because of Bee team but I usually prefer to make an identity to myself. Not to make myself sound like a hipster or anything, just that I prefer to make my own team. Magneto and c.viper is a strong possibility.

I was just stating that you can DHC to Devil Trigger and hard tag Frank. So it works the same, but it does not really allow level 1 Frank to come out unless he is anchor.

It’s something I have to consider. But I think I’ll still stick with frank/dante because I much rather have frank lvl 1 backed with jam session then anchor frank if things was going bad. But I can understand how ?/dante/frank can be effective now. Though I prefer the other way around.