Gouki and Gouken : Mu vs Ten

GOUKEN DOES THE SHUN GOKU SATSU, and how this Comic can show us some stuff

Some of you who have read Ryu Final (Japanese version) by Masahiko Nakahira already know this, and I don’t know how accurately the English one is going to be translated (And I’m deathly afraid that it’s by someone who hasn’t fully understood the japanese one). If any of you have the English one, pleasepleaseplease tell me how they ended up translating it!

But for those who haven’t read it, It’s a good topic for discussion that Gouken does the SGS on Gouki.

The ultimate reason for typing this is to clear up the notion that the last move of the SGS is a thrust through the Chest. It’s not. I realised there are people outside of SRK forums who have read this who just skimmed through and have not really read / understood the words, and took the pictures as it is.

SPOILERS

In the middle of Ryu Final Vol. 2, it shows Gouki fighting Gouken, with Ken and Ryu watching.

After a brief fight, Gouken is being beaten badly, and he decides to Grab Gouki.

This is when Ryu and Ken notices their master’s Ki going Upupupupupup and they start to shout “Master…No!!!”

And then it is explained that he was willing to give up his own life to do the one move that only those who have mastery over SnH would do…

Shun Goku Satsu

He failed however, and got killed by Gouki by a thrust through his chest.


SPOILERS 2

In the final parts of Vol 2. Gouki beats Ryu up, then tells him that he’s going to do the SGS on him, try and break it.

So Ryu goes into a Pose and says “Come!”

, and GOuki does the Shun Goku Satsu on Ryu, and Ryu is observing what is happening.

And in story it is explained that the Shun Goku Satsu are series of Hadokens released into the Body.

And then after Ryu’s observation (while he’s getting beaten up), Gouki asks

“So, have you found a way to break this move?”

And Ryu realises, and Steps Forward forcefully so that Gouki’s hand goes through him and miss the burst of Hadoken.

And Gouki congratulates him.

And says that by Ryu advancing toward him he has caused Gouki’s hand to go through Ryu’s body and miss the Hadoken.

And then, he grabs Ryu’s Left hand with his own right hand, and tells him that it is a good time to counter attack.

And Ryu does so with a Hadoken into Gouki’s body.


I hope this clears up some non- canon stuff.

It’s interesting stuff to note ;

  1. Gouken can do the Shun Goku Satsu
  2. SGS is not just Blows of Ki into the Body, the author goes as far as to say it’s actually Hadokens into the body!
  3. When Gouki thrusts his hand through Gouken, it wasn’t SGS.
  4. When Gouki thrusts his hand through Ryu, it was a missed move because he didn’t want his hand to go through, Ryu did it to counter him).

For the purposes of out uncanon knowledge of SGS, it seems that although SGS is a banned move, it’s not a complicated one, it’s just releasing burst after burst of Hadoken into your opponents body to completely destroy his body. If it was so easily explained like that, then this move really isn’t that hard to understand to perform in theory at all, which isn’t surprising if Gouken and Goutetsu actually knew about “how” to do it. It’s just that they never attempted it.

No talk about pressure points because seriously, if you’re releasing bursts of hadokens into your opponents torso, seriously people, he’s going to be SO heavily injured, it’s a miracle if he doesn’t die on the spot from a full barrage.

Now for uncanon purposes, can we connect this back to the time when Gouki came back from training to kill Goutetsu with the SGS?

Yes we can, if the SGS was known to be a move like this, then it really only takes determination to reach that intensity of SnH and perform this move with some imagination of your own. Theres no real complicated theory behind the move because it’s just;

Hit your opponent very very fast with a barrage of punches that transmit Ki, which would translate to Hadokens because that’s how SnH users translate Ki into, into his body to destroy him internally.


Gouken

And would it be surprising then that Gouken could do it without having to train to do it? Not really if they knew the underlying principle behind the move. It’s just that , you’d probably risk your own life from doing it.

SnH Ryu

And Would it be surprising if SnH Ryu in SFZ Ryu the Manga could do it? Well personally yes, because I don’t know if Gouken ever described it to him. And he did it TWICE.

Perhaps it’s just the natural instinct from a berserk warrior, because really, the most straightforward way to kill would be Just that,

BEATBEATBEATBEATBEATBEATBEATBEATBEATBEATBEATBEAT

Yo Ultima…Ultima you there?

In Ryu Final, seems like Gouken knows, so we can surmise that Goutetsu does know but hasn’t done it. At least, in Ryu Final.

for most of my post pre-SGS Gouki was between the fight were he lost to Goutetsu (or Gouken as he left because he couldn’t kill one of them) leading into the fight were he 1st uses the SGS to kill Goutetsu. Post-SGS Gouki was between his 1st use of SGS and his fight with rumple-Gouken (I thought Gouken fell into water fall)

:sweat: could be. I thought Gouken fell down the water fall pre-SFA and has been Shin-SRKing the waterfall since SF2 after seeing Ryu do it in WW :looney:

so more like E.Ryu in SFA (ie Ryu smash :rolleyes: Gamma SRK, HDK, and TMSK… FTL)

That’s why I think Gouken’s skill and pwr with the more purified style (if he fought using it) might not have been as strong as his SnH style he learned under Goutetsu when he last faced Gouki.

Assume Gouken 1st won using SnH: before Goutetsu’s death Gouken SnH style would likely have been better (skill if not also pwr) than Gouki’s unfocused self, but he essentially stopped using it just before teaching ryu/ken (conjecture from SF1-3), while developing his skill/pwr in his current purified style, his pwr may have been significantly less.

Assume Gouken 1st won using KnH™: before Goutetsu’s death Gouken’s semi-purified style would likely have been better (skill though less likely pwr) than Gouki’s unfocused self, and essentially mastered it far before teaching ryu/ken (conjecture from SF4 AI and style), while developing his skill/pwr in his current purified style.

An interesting point as then Goutestu could have been the weaker of the brothers in regards to pwr even before Gouki left. Goutetsu may have not been ready to name a successor but Gouki’s action forced his hand.

I’ld have assumed Gouki expected the stronger to be the successor, but Goutetsu chose Gouken (the more skilled) and so Gouki left.

re: banned moves
And that’s why I think Ryu would know the Kinjite SRK but would only use it as E.Ryu.


side note: me thinks Ryu Final is a little off canon… but is a good story. It supported part of why I once thought Goutetsu new the SGS but refused to use it. Could Goutetsu/Gouken have banned SGS w/o knowing what it was?

(would Goutetsu have used it once before or was he once a student of one who did? /end fiction rant :bluu:)

Next Up

i’ll address Goutetsu’s moveset as if he had more skill than Gouken and more pwr than Gouki when he died (assumes Gouki only won because of surprise SGS)

Ryu FInal is definitely not Canon, hehehehe, but nice to read huh!

It sounds like the SGS was banned a rather long time ago, it wasn’t Goutetsu who did the ban, rather, it was his predecessors who decided taht it was too dangerous and thereafter banned all the newer generation of SnH practitioners to use SGS.

Hmm this kinda seems like you might be leaning towards the “state” nature of SGS I was expounding a bit earlier, Roki…that its less of a technique and more of a theory (handing yourself over to SnH)

Yeah, seems like I’m leaning toward that way a juuuussssttt a little, like, with the difference being having to know what is SGS in theory at least instead of doing it randomly.

To me right now it’s still a technique though, because I was curious how much of it’s theory must the fighter know before he can do it as SGS and not random beatings. Like when Ryu does it in the Managa and it’s Stated as SGS, can we take it that Ryu was berserk, or did he knowingly do it…I was just guessing from there. Ryu didn’t go berserk animal though, he went Berserk Violent, and he was still talking and all…so I’m still wondering…

Yeah he still had his composure. He wasn’t like ROTB Iori…he was just consumed with sadistic bloodlust…but still ‘all there’ mentally.

Last time I listed an ideal minimalist in-game move set for goutestu

so… slightly revised recap for SF4 style of play

minimalist SF4 Goutetsu

[details=Spoiler]

NORMALS
Ken’s SF4 Punches and relative spd
Ryu’s SF4 Kicks and relative str
note favors SF2 normals

S.NORMALS
FA: (MP+MK) same as Gouken

**SPECIALS **

  1. Gou Hadou : QCF+P "Thunderous Surge"
    Ken’s LP/MP/HP but Ryu’s EX

  2. Gou Shoryuken: DP+P "Thunderous Rising Dragon Fist"
    Ryu’s LP/MP/HP but Ken’s EX

  3. Gou Tatsumaki kyaku: QCB+K "Thunderous Tornado Kick"
    Gouki’s LK/MK/HK but Ken’s EX

  4. Ashura Senkuu : DP/rDP + PP/KK
    Same as Gouki’s

SUPERS/ULTRAS
IMHO not too different from an SnH Ryu ie Gouki lite

  1. Satsu no Shoryuken: QCF(x2)+K.
    Same as Gouken’s Kenjite SRK

  2. Satsu no Hadou: QCF(x2)+P.
    Same as Ryu’s Metsu Hadou[/details]

an over the top Boss tier

easily broken SF4 Goutetsu

Spoiler

NORMALS
Ken’s SF4 Punches and relative spd
Ryu’s SF4 Kicks and relative str

S.NORMALS
=>+MP: Ryu’s slide punch
=>+MK: Ken’s cancelable kick
=>+HP: Ryu’s overhead
=>+HK: Ken’s stagger kick

FA: (MP+MK) same as Gouki’s

**SPECIALS **
note: deals gouken lvl dmg but will take gouki lvl dmg if CH out of specials.

  1. Gou Shakunetsu: QCF+P (w/ air option)
    Fire stun version of Gouken’s one handed multi angle hadouken. Comes with Fire stun version of Gouki’s Zankuu Hadou. Both juggle aerial opponents and have there respective Ex.Hadous with fire stun attributes

  2. Gou Shoryuken: DP+P "Thunderous Rising Dragon Fist"
    uhm… looks like Kenjite; LP/MP/HP hit 3/5/7 but EX hits 9 and would shock

  3. Senkuu Gou Shouha: rDP+P "flash void Thunderous collision wave"
    uhm… whatever Gouken’s does but EX would shock

  4. Ashura Senkuu: DP+K/ r.DP+K (simplified warp w/ new run option)
    lk= short range warp
    mk= long range warp
    hk= cancelable run (looks like mk warp but vulnerable)
    Ex= cancelable mk warp
    note: dash looks like short range warp (but vulnerable)

  5. Gou Tatsumaki kyaku: QCB+K “Thunderous Tornado Kick” (w/ air option)
    LK/MK/HK like Gouki’s but EX like Ken’s and would shock

  6. Gou Joudan Kyaku: QCF+K (w/ air option)
    uhm… similar to what SF3 Ryu’s does but EX would shock. Comes with version of (XvSF to MvC2) Gouki’s Gou Kuujin Kyaku but only EX would shock.

SUPERS/ULTRAS

:lame: fanboy move 2.0
7. Ensatsui Ryu Renzoku Rekka: SGS (hold HP) “Burning Murder Dragon Multi Blaze”

SGS type “warp” rushes forward (very quickly) and goes into an auto grab SRK combo; must hold HP or will stop rush and act as auto hit SRK combo. 1st hit is same as Ken’s SRK Super/Ultra…

SRK into Gouki air Ex FB (75 and 45 angles down;2 hit safe on block) into Gouken Ex warp punch (2 hit launcher) into (pre-charged FBs) Gouken Ex FB (75 and 45 angles up;4 hit air juggle) into Gouki pwr stance so next attack does 150% dmg.

  1. Senkuu Ryu Rasen Hadou: r.SGS (hold HP) “flash-void Dragon Spiral Surge”.

SGS type “warp” rushes forward (through FBs) and goes into an auto grab SRK combo; must hold HP or will stop rush and act as auto hit SRK combo. 1st hit is same as SF4 Gouken’s Shin SRK Ultra…

if close will continue into Gou Rasen (similar to Gouki’s) with shock base and finish with air hadouken.

if far will do multi hit SRK (similar to Gouken’s) with shock base and multi (3) air hadoukens diagonally downward (similar to Gouki)…

and more responsible (:wonder: hopefully creative) revision

wish list SF4 Goutetsu

[details=Spoiler]
NORMALS
Favors SF2 normals when possible (look and frame data) other wise
Ken’s SF4 Punches and relative spd
Ryu’s SF4 Kicks and relative str
HP/HK do block dmg

S.NORMALS
=>+HP: looks like Gouken’s Ex sliding palm; 2 hit launcher
=>+HK: looks like Ryu’s LK Joudan; push back
FA: (MP+MK) Ryu’s old hop kick over head

**SPECIALS **
note: deals gouken lvl dmg but will take gouki lvl dmg if CH out of specials.

  1. Gou Hadou: QCF+P “Thunderous Surge” (w/ maybe air option)
    Ken’s LP/MP/HP but Ryu’s EX; maybe a MvC style weaker horizontal air FB too.

  2. Gou RenZoku: HCB+P (I like :sweat:)
    looks like Gouki’s shakunetsu stance w/ medium FB followed immediately by a second two handed FB; ie two FBs in one. Second FB has variable spd, str, and recovery relative to input and knocks down; first FB juggles aerial opponents. close LP is safe on block. Ex has three FBs of increasing spd and str but does not knock down.

  3. Gou Shoryuken: DP+P "Thunderous Rising Dragon Fist"
    lp= SF2:ww Ryu 1 hit; no knock down
    mp= SFce Ryu 1 hit; knock down
    hp= SFce Ken/SSF2 Ryu 2 hit; can knock down
    Ex= SSF2 Ken HP 3 hit; can knock down or burn stun
    note: various SF2:ww-SSF2 hit properties

  4. Gou Tatsumaki kyaku: QCB+K “Thunderous Tornado Kick” (w/ air option)
    1st hit like SF2:ww ryu but clears FBs like SF2:ce, other hits do less dmg, and juggle on counter hit or if aerial opponent; EX shock based (MvC2 Akuma) and juggles

  5. Ashura Senkuu: DP+K/ r.DP+K (simplified warp w/ new run option)(I like :sweat:)
    lk= short range warp
    mk= long range warp
    hk= cancelable run (looks like mk warp but vulnerable)
    Ex= cancelable mk warp
    note: dash looks like short range warp (but vulnerable)

SUPERS/ULTRAS

  1. Satsu no Hadou: QCF(x2)+P.
    looks like Metsu Hadou but function like SF3 Hado burst. absorbs special FBs and trades w/ super FBs; fast spd, good recovery and will wall bounce. Super sokushi no Hadou "surge of instant murder"
    4 hits; half of dmg and wall bounce on 4th hit

  2. Satsu no Shakunetsu: QCB(x2)+P.
    looks like Gouki’s Shakunetsu but acts like Yoga Catastrophe and travels full screen; slow spd, fair recovery. Ultra Ensatsui no Hadou "surge of burning murder"
    7 hits; ~70F of burn stun[/details]

enjoy :china:

BOSS TYPE FTW!

And I’d REALLY like it if they incorporate more shock moves. It would be game breaking because there’d be very quick stuns, but, hey, He’s BOSS.

well with a name Goutetsu meaning “Thunderous Iron” I figured he would have the shock attribute and hit hella hard. Left the deijin hadou for Ryu though.

re:Minimalist type

just a mix and match of Ken/Ryu with a dash of Gouki. nothing special there. Actually kick kens stuff out and you have an E.Ryu for SF4

re:Boss Type

I was trying to represent the full gambit of Shoto pwr w/o getting too redundant; even sean’s influence comes out with stunning Ex ability and how the SUPERS/ULTRAS can be held for a grab option. Considered adding Gou RenZoku but all the other special moves are slight attribute changes to moves currently in SF4

IMHO what really breaks that beast is the ability to convincingly feint SUPERS/ULTRAS using his #3, #4 warp based specials. but… Ex maybe pretty over powered with shock/stun attributes of MvC2 Gouki… seems fitting and it costs to do.

re:wish list

tried to show a difference in skill w/o showing up Gouki and Gouken with there own unique Specials. also references past SF specials when pausible. Special move wise Gou RenZoku and Ashura Senkuu stand out the most from SF4 Shoto roster. Gouken is a flipped defensive shoto, and Gouki stands out as an offensive monster; Goutesu should look to have been the root of both styles.

For those of you who have been wondering, Yes, in the English translation of Ryu Final, they kept to the japanese storyline (Why Wouldn’t they?)

The Shun Goku Satsu are really Hadokens into the Body.

Gouken was the One who did the Shun Goku Satsu on Akuma, not the other way around.

Cool huh!

Ryu Final’s version of SGS is far more logical and dare I say befitting than the assumed version which “opens a gateway to hell and demons come and take you there”, this isn’t Patrick Swayze’s movie Ghost.

In a post SF3 storyline, I always imagined that a very SF EX Kairi approach will be taken to destroy Akuma. What I mean is, an opponent would have to defeat Akuma but whether sacrificially or intentionally absorbs all of Akuma’s SNH, resulting in a character that is far more bad ass than even Akuma (Evil Kairi anyone?). Such a candidate could not be Ryu or Gouken (who will most likely die in SF4), perhaps someone new like Gouken’s daughter (let’s call her Goku meaning Sky for now). Goku would’ve inherited the power than runs in Akuma and Gouken’s blood while at the same time, she might’ve honed her skills over the years; surely she would want vengeance against Uncle Akuma for ruining the family etc.

Another result of Akuma’s destruction would be a character like Garuda from the EX series. Garuda is by far one of the most interesting designs in the parallel EX universe. Garuda is basically the culmination of all the spirits of the people who fell victim to SGS/SNH, released by the destruction of Akuma and inhabiting a physical form which is the samurai-like armor we see Garuda in. Garuda/Evil Kairi > Shoto clone Akuma any day of the week. A Frankenstein-like character, possibly a being of chaos with no personal agenda or motivation except the spread of doooooooooooom OR a character seeking peace by destroying all traces of SNH in the world. (I prefer the former)

Of all the villains in the SF universe, moreso than Bison himself - Akuma would be the most interesting and dramatic to kill off (I personally like the EX series’ take on it more than Ryu Final cuz we all heart Ryu; yes homo). As a character in the story, his purpose has been nothing more than being a hidden character that goes around trying to kill superior character designs like Bison, Gen, Gouken and hell even Gill. If anything, of all the characters I just mentioned Akuma is most deserving to die in a post SF3 story and nothing makes a story good like a good dying.

Oh, hold on, i justy realised one of the most straightforward answers why Goutetsu chose Gouken instead of Gouki to be his Successor…

Because, the knew that Gouki would never have the mind to train others, and in choosing him, would cause the style to end with Gouki’s death…

Meanwhile, Gouken, the less brash one of the two, would be able to impart the skills to students becasue he’s not over obsessive with himself…

A question…
Is it stated anywhere that Gouken developed his Purified moves after Goutetsu’s death? I would think so right? I’m just not too sure about this…

Nice read op.