Shoryuken, Hadoken, Tatsumakisenpuukyaku.
Intead of answering to anyone about whether I agree on this or disagree on that, I’ll just go into Shoryuken, Hadoken and Tatsumaki and how from a martial artists point of view these were originally supposed to be lethal. This is for the benefit of those not familiar with how martial artists (of which I am not one but something I have tried and also talked to people about) think about Ki.
This whole section is conjecture based, while trying to link it to SF’s exegarrated components and linking it to the real world where the creators draw their ideas from/
SHORYUKEN.
We will specifically talk about Kinjite shoryuken (and compare it to Shin Shoryuken) because that is the one that is supposed to be lethal (Storywise, not Gamewise, otherwise Gouken’s Back + LPLK -> Kinjite = Win).
One must realise that the moves Goutetsu taught are Killing moves, but not guaranteed killing moves, for reasons being
- Everyone has diffferent bodily strength
- Everyone has different Ki strength
- People defend internally as well as externally
- It depends on the user’s own skill.
Now, Why is it lethal.
The Kinjite Shoryuken is lethal in that it looks like it busts up your exterior portion of the upper body all the way from your Dan Tian (Tanden) to your Chin. What it’s doing internally is that it’s busting up your organs and messing up your Ki as well. In Martial arts like this it’s not surprising that internal damage is much, MUCH more important than external damage, not just physical internal Damage, but your internal flow of Ki.
The way it’s shown always looks painful if you know whats really going on, Sagat was VERY LUCKY that he got it sideways along the chest from a young Ryu who probably didn’t know what he was doing.
At the End of the Kinjite Shoryuken, the Force and Ki (And I don’t know if Capcom used the Acupressure chart in this one, but thats where some charts show some of the points are , along the middle of the body) is supposed to destroy you as a human functionally. Thus it’s lethality. now compared to…
Shin Shoryuken, where you bust your opponents Ki where it’s supposed to be focused (Dan Tian), and then giving a Knock out punch when he can’t defend himself because of his weakened state (The first punch does that).
The first Punch isn’t just a Body Blow to the Gut to make you bend over, the first blow is right where you Dan tian is (yes yes thats what the Tandem engine is about). When we do our ki exercises thats where it’s collected. That’s the focus of your body, the centre and the balance. Now together with me
SHIN (Punch to the Tanden)
SHO (Punch to the Chin)
RYUKEN (Finish it with extra impact from your Body instead of fa jing)
.
Comparison results
We don’t know what ingame life bar represents. Loss of Ki or Loss of Physical endurance or consciousness.
But here we observe that Shin Shoryuken can knock you out, without damaging you very much. But the Original Shoryuken. Brutal. So a Shin Shoryuken is actually a good tool to knock someone out and end the match. No SnH involved. More like MYUnH (Make you Unconscious no Hado) Ha!
Yeah ok someone should write a Fanfic on that, Like, for Dan, or sumthin…
Those of you who understand these points would now find it obvious why Hugo stays Conscious after a Shin Shoryuken.
— On to
ORIGINAL HADOKEN
Pure Ki. That’s it, you get hit by pure ki that’s going to internally destroy your balance of Ki up to the point that you can’t regain balance in time if at all. Maybe you faint right there, maybe you throw up blood, but you can’t fight back anymore.
Presumably when you regulate the Original Hadoken with SnH you make it chaotic and damaging so that the feeling is not just a physical impact, but impact + wrenching pain + you feel weakened because your Ki is totally messed up and hopefully your organs get busted up too.
That’s also how Denjin is derived, in that it’s focus is not to damage but to unstabilise, thus the low damage.
Too bad that it’s said that it’s Canon that Ryu taps into SnH to do it, but it looks like he actually doesn’t have to tap into SnH to do it, doesn’t even make sense.
Compare to the Normal hadoken, it’s just a gathering of Ki that doesn’t aim to destabilise with chaotic Ki but just a pure force that does internal and external impact.
now on to the interesting part…
TATSUMAKISENPUUKYAKU.
I had NO BLOODY IDEA what the creators were thinking when they said this was a Killing Technique. But after looking back at all I could remember about TMSPK, I realised it’s just a HEAD HITTING MOVE. And like we all know, you smack the head bad, you go down. I think it was just originally supposed to smack someone in the head with enough Ki to destroy the brain organ while trying to do heavy damage to your head, but they messed it up when they gave Gouki the multi hitting one. At least it made sense that he would have developed it so it could hit you even if you were crouching close, but oh come on, Capcom , Make a Kinjite version of it at least, show us WHY it’s a Killing technique.
Gouki’s Interpretation of them all.
Ok, now you see why Gouki’s Shoryuken is multi hitting, it’s a slight version of the Kinjite. (Ken’s one doesn’t count, only his heavy hits 3 times)
And Gouken can do his Red 3 hit hadoken?
And …Oh…his Tatsumaki is just lame, except that it’s hits mid level at first hit, which is it’s saving grace. Ryu’s Tatsumaki does better damage on one hit. Sure It’s very good game wise for combo, i hope it’s just gamewise. You know we really haven’t seen what kind of Impressive feat Gouki can do with the Tatsumaki.
I’m thinking, this must all be explained somewhere else, like some people have that book “Mystery of the hadou”. Wish i had it, I wonder if they explain it in this fashion…