Gouken Videos

EX Up Ball is Blanka’s best anti-air because you just say “fuck it” and up ball and win. When Blanka is just sitting there looking at you, he wantsyou to jump at him so he can EX Up Ball you.

I don’t see how punishing him for using his best anti-air is a bad thing. Obviously the parry is useless on Blanka’s wakeup, but in footsies it seems like it could be useful. Because Demon Flip was effectively shut down by EX Up Ball in that match, and that’s not the way it needs to be.

I personally thought the lp rush punch after the fireballs is brilliant because it punishes people for hitting directions and buttons after blocking a fireball, which is exactly what they want to do. If they don’t want to hit buttons, then you can set up other things, like dash up -> throw or walk up s.hk/cr.hk.

If I were gonna give any advice to him, it would be to work on your fundamentals. Anti-air with cr.hp, cr.mk, lk tatsu, j.mp, and parry, don’t jump at all versus Blanka unless you’re demon flip parrying, learn to play footsies with Gouken’s pokes (far s.mp, s.hk, s.hp, cr.hk), punish BB on reaction with EX Tatsu, focus rainbow roll unless it’s a reversal, bait EX Blanka Ball at range and throw fireballs when he starts walking forwards at 2/3rd screen to annoy him because he just gave up his charge, don’t follow up fireballs with Demon Flip because of reversal up ball, and tech more throws. The throw teching thing is especially important versus Blanka. Oh, and instead of going for the extra cool parry versus Blanka’s ultra, just counter-ultra.

i see nothing wrong with punishing blanka for using up ball either, but a smart one isnt just gonna throw it out there. ive done DF on a blanka that was not on his wake up, and instead of doing up ball he did nj.fp, which completely knocked me out of my DF. i couldnt even activate parry. hell, ive even got off an air parry vs one of blankas NJ. fierces, and what i got when i landed was a grab and the loss of more life cause Air parry has horrible recovery. air parry is overall just not a good idea in this match.

i have no disagreement with lp rush palm after fireballs. i do that shit all the time, its great. i never even said anything about it cause that wasnt a concern of min. but he is not gonna catch blanka with one if blanka is focusing the FB and then dashing backwards. its nothing even something kaoz was doing. he was Demon flipping after the focused fireball, which is not a good idea. leads to free damage for blanka.

the advice you suggested to me to give to him, i pretty much did. i didnt say all of that stuff, but mentioned some, so idk what the deal is with you.

Yeah, thanks for the advices. I have no problem beating blankas online, but this guy is really aggressive and always keeps me guessing. And I did try to have a distance between us, but he went forward, he knew that playing from far won’t help. Also punishing Horizontal balls is fucking random with Gouken, sometimes I block high and did the LP or MP (depending if it was a normal or EX), and he had time to block. But to me it look like I had the timing right.

I also tried to bait his EX Vertical Ball after a fireball and then do DP Parry, but I mess up a lot of times.

And I fuck up after his 2nd Ultra, I forgot it was a wakeup, so when I tried to parry it it broke my Counter and got the full damage. I should had done the Ultra there.

Yeah, I really fuck up, also the TV was a projector like TV and the timing for me, as a D-pad player, was a bit off for some reason. But just in instances, maybe it was just me, but it got me off sometimes. =/

Oh well, I lost, will do better next time, hopefully. Thanks for the feedback guys.

on the bonus stage subject, I know in 3s there is no bar present but you have full meter at the start of each bonus stage so maybe it’s like that. I used to love doing a kkz with akuma after parrying the ball lol

Oh shit man I misread your post. Sorry. Somehow I thought palm = DF.

I wasn’t trying to call you out or anything, I was just suggesting that he was too focused on specials and needed to learn how to play footsies better.

Remember those guys posting in the Gouken forum asking for training against Gouken? Well it was for a tournament that happened last weekend.

It turns out that one of them did have to fight Gouken. [media=youtube]Uz5G8OeQ5Uk[/media]. Figured you guys might get a kick out of it.

Watch for when the power goes out. Haha!

I’m that Gouken player BTW, so please be nice when you point out how much I drop combos and scrub it out. :sweat: I never claimed to be the greatest player, but I think I gave it a good try all the same.

…and to the guys that helped them train against Gouken. :arazz: lol

you played a nice gouken in that tournament!
once sagat decides to calm down and stop giving you openings, you need to push him into the corner with small forward steps while saving c.hp for jumps.
when he is in the corner, fireball the shit out of him.

Yeah you shoulda won that second game too, just that EX fireball came out instead =[

Nice Gouken, felt your pain when…

damn Nos, my jaw dropped when i saw the ex FB, breaks my heart and i feel your pain. That was yours right there. idk if you saw, but i had made some notes about his playstyle from we played. i also dont know how many goukens actually played him, but it looks like he didnt take away too much from our matches.

What i noticed that he changed up was he initially didnt do TU after DF and it wasnt until you kept trying to grab him that he did it and then reserved it for when he had 2 meters. i also noticed that after TK he would do tu if he had to meters, it may have been something i sould have mentioned cause he started doing that to me cause i would backdash away after his tks. lastly that i noticed was his reaction to DFs he would jump away from them, which took him a while do when we were playing. i couldnt believe he was still doing hk TK, i punished him SOOOOOOO much for doing that when we played, i was shocked to still see he was doing that shit. GS for punishing that crap.

You held your own the whole way through up till the very end, pretty much in commanding fashion to boot. but with minor mistakes and sagats high damage output, it was enough for him to sqeak by. You hit him with many of the same DF resets i hit hm with: I.E. backthrow j.mp (1hit) , c.fpxx df grab etc. After watching you play i have to note your use of c.hk and my utter disatisfaction with the fact that no matter how many times i tell myself to incorporate it into my game more, i dont. i also like how after one of your sweeps connected you caught him with a DF for the round win. i couldnt get any of those Sweep, df shenanigans to work on him. good use of s.mk as well, i cant ever get that to work well as an AA. I usually just get beat by whatever attack comes my way. Overall, you had that and im sure he knows it. Take him out next time man, no doubt in my mind that you cant.

Your Gouken was really nice. You even had the right color and everything. A couple (minor, nitpicky) things to add to kelly’s stuff:

[LIST]
[]When you get a knockdown near the corner, it might be best to not go for the dash -> hk tatsu. Maybe you should just go for the hp palm so you can abuse him on your wakeup
[
]Sweet job on using s.mk as AA. Didn’t know it was that good.
[]That crossup tatsu on wakeup was hella sweet.
[
]When you do an EX Demon Flip to punish a fireball, do the throw because it’s the fastest option.
[]You probably figured out that throwing mp fireballs in fireball wars is a bad idea. Even if they neutral jump over the random fireball, it’s better to let them get away with that generally (and maybe follow up with a demon flip or dash -> s.mk to gain momentum) than eat fireballs in the face when you guess they’re going to jump and they don’t.
[
]Sweep is good, but cr.mp xx fireball is good too.
[]I think you know this, but mixing up the forward and the back throw changes the timing they have to hit throw tech. So I’m surprised he tech’d so many throws unless he was mashing like a mofo.
[
]Also, this isn’t really related to anything you did, but I think that if they ever jump over your lp fireball, parry is an extremely solid AA. Because very few people are going to have the willpower to jump over a fireball (taking a risky guess) and concede to being at neutral on landing. It’s almost the equivalent of Ryu’s fireball trap.
[/LIST]

that part right there is SOOOO true. its also a big part of my game. the good thing with this is that once you parry the next time they jump they may attack again or they might empty jump. What i do is throw out a c.fp on thier following jump and then just play the guessing game with them. In general though im the kind of gouken that doesnt use parry that often cause most opponents try and bait the parry with empty jump. i have since adjusted my play style and go with a suitable AA and splash in parry when it looks like they are trying to figure out what move is going to beat my AA. It has proved to be HIGHLY effective method since empty jump = free damage for me. i also use parry other times when they are trying to pressure and what not, but in general i done use it much.

EDIT: for some reason i put neutral jump when i meant empty jump. my post probably makes more sense now. i should splash in some proof reading for my posts sometimes.

Doesn’t work that well sometimes, in my case lots of people learn after the 2nd or 3rd time. After that they just empty jump the Hadouken and while you do the counter, since you are expecting the hit, they will punish you badly after landing.

But for what I saw s.MK works great, but there is no follow up unfortunately. For what I notice this Sagat didn’t have much experience against Gouken, he had so many chances to punish greatly. But he kinda learn after a the first 2 matches.

Still a great Gouken nonetheless!

Yep, that was a bummer right there. I think I actually EX-facepalmed myself when I saw that happen.

lol, ya, sweep is my favorite ground move. Feel like such a noob spamming sweep, but it’s just too good. :lol: I also like c.mp, but I’m so tempted to always cancel into fireball, and I figure a smart player is just going to eventually hit me for it… I know I would.

Were you trying the safe jump DF divekick after sweep? I never remember to go for those, even though I know it works against Sagat. I’m just stuck in the habit of always trying to go for the back-of-the-head divekicks.

lol! I’m really surprised that I did’t get murdered for those s.mks too. When they work, they’re great, but like you said, sometimes I too get creamed because of those kicks (especially against shoto far jump roundhouse :sad:). To add insult to injury, when you get hit, you also sorta kara your body forward so he can now land a nice combo off the originally too-far jump attack. wtf! That sucks! I can’t stop using it though, as people never expect it… I think you gotta whore c.hp so when they jump from afar they don’t attack, to avoid the c.hp, then you can just s.mk for free? All I know is I’ve ended many matches with far s.mk because people don’t expect it.

Anyways, thanks for all the props guys, now I don’t feel so bad for losing. :sweat: I think Gouken VS Sagat is a difficult matchup for Gouken anyways. They call him the King for a reason! :lol: This wasn’t part of the actual tournament, this was for a City vs City 5-on-5 money match. You might want to check out the rest of the matches on the account, there’s no Gouken (boo!) but you can see which city wins (my match was first).

Here are 3 of my matches on the last tournament, this are the videos I took for it. We are trying to make this a NAME Tournament, if you get my idea. So we called it Border Rumble, since we are located on the way South part of Texas.

Also is the first time we record and commentate, so ignore the commentators if you want.

[media=youtube]BNQ_cksGjdQ[/media]
[media=youtube]VcFWM03_FX8[/media]
[media=youtube]wNKQz9nEKqQ[/media] ( This is the Winner Bracket Finals video I posted before, but the video is better quality and there is no notations from the Blanka Player, not even commentaries since everybody was busy while I was playing. )
[media=youtube]x9WEWq807Jc[/media] (My losers Bracket match, which got me out of the tournament, change to Bison after losing my first match with Gouken, sorry guys… I really wanted to win, since I wanted to fight the Blanka guy again )

And yeah, I was playing really badly, for some reason I felt delay while pulling my moves. Dunno if it was a mental thing or not, but it did fuck up my gameplay. I play better, not like a pro, but more decent on there, as you see I feel for a lot of obvious things I could block/counter. Oh well, not my day in general when the tournament happen.

in the vega match at 1:58 idk if you know, but you were in the perfect position to ultra him back FTW. however, given how much of a life lead you had if it was worth the risk, but it would have worked. also, you can ultra after its blocked or in response to his ultra you could have ex DF’d for his ultra to wiff you and then did the DF grab. does that s.lp work consistently against vegas wall dive? i noticed you did that to him a few times. my response to his dives are to jump and hit him out of it which nets me mixed results.

against blanka i saw tons of rainbow balls you could have focused and punished heavily. You also still jumped too much on him. you also forgot to not DF at blanka on his wake-up when he has ultra. And god i wanna play this guy, the howling thing is gettin to me.

on chun at 1:08 when you did fb ultra. i ask why??? the damage scaling on that is horrid. it almost cost u the match. you already apologized for the bad play, so its all good. honestly though, you didnt play bad really. good stuff, keep it coming.

nice matches i learned some shit in the vega fight. hey do you dash once or twice after ex palm fadc??? i sometimes mess that up when i ex palm fadc into UC. Also my boi mains bison try using his cr lk instead of jabs,lk has farther reach and you can combo into scissors kicks better. he did it to me all day yesterday.
AS for the blanka fight, that mofo is just made to annoy all shot/shot like chars. lol

My worst Match ups with Gouken are in this order: C.Viper,Blanka,M.Bison,Chun-Li,Sim, Vega.Balrog at times(ive learn how to deal with him now,but can be still a uphil battle at times. If anyone can film when they play decent/good/pro players who main the chars i listed so i can get a better idea on how to play against them ok thx

Fuck where is DJ when you need him lol…the answer to all my sf4 probblem, dont worry guy iam still playing the Grandpa KImbo Slice ROFL

Argh, blanka makes me cry. :sad:

You even got the reversal-jab-palm-whiffs-even-though-you-blocked-the-ball-while-standing thing to happen a bunch of times too, that drives me nuts!

A couple times you kara’d your normal into his throw, where he would’ve just whiffed if you hadn’t attacked… that’s just lady luck laughing at your right there. I hate that bitch.

Nice vids though all the same, I was rootin’ for ya. :rock:

Oh well it was a friend of mine, I wanted to have fun playing with him. Also sometimes I couldn’t pull the Ultra when I wanted, but it was just in like 2 occasions. Still this match I tried to have fun playing him, since we do have fun Fighting each other.

After the FADC you can dash ones or twice, it doesn’t matter, you will get him anyways, I just doing the Ultra movement already and Gouken ends up dashing 2 times when I input the command while dashing. But you can just dash ones, then start doing the motion with ease, you don’t need to rush.

Oh and Dhalsim is one of my easiest matches for me, since most good dhalsims tend to throw the fireball and then do the teleport combo. All you must do is counter the fireball and ones they teleport and land behind you, Gouken will hit them with the counter hit from the countered Fireball, works like a charm for me.

Tell me about it!!! I know I’m suppose to hit him after I’m able to High Block. I think I even had the timing right! Argh… Blanka is a really annoying match for my Gouken, but I do love when I can counter his Ultra. lol

Anyways guys, thanks for the comments and the feedback! Sorry for losing though =/

The whiffed lp palm is very weird. I know people have tested it and had inconclusive results. From watching your videos, it happened the most when he hp/ex balled from far away. So distance or the version of ball might be the factor.