if it was +3 it would be a 1 frame link, correct? meaning I could still get it, but it would be frame tight. if it was +4, I hard two frames to get it, meaning, frame 3 and 4 of the hit stun, and so on?
Maybe +3 means it’s a 0-frame link? Could be that, I honestly don’t know if that’s how you call it.
Oh no no no you’re absolutely right man. Sorry I was thinking about something else. You’re right, the new jab is a 3 frame link; its f.st.mp that’s a 2 frame link now. Sorry man, I was working on meaty overhead setups last week and confused myself.
I apologize for the confusion.
3 frame jab after a +5 meaty over head is a 3 frame link.
Bullshit Alert… Since the first hit of tiger knees makes you stand, if you trade on first hit of tiger Knee it will force you to stand and get combo’d.
It hadn’t occurred to me before cuz I’m a scrub, but the s.lk buff is really a lot better than I thought.
You can now whiff punish vs low pokes without crouching… that’s a really, really massive change at high level, because Gouken is already really large and his backwards walk speed isn’t anything worth writing home about. I can’t wait to see some of those high level Goukens tearing up the footsies range.
I’ve been able to manual dive kick them and cover both norm and dwu… I have some canned stuff too … I’m just checking to see if anybody else has anything yet or if any one else has been putting any time into it. It’s pretty much the only thing I’ve been doing since last week.
Don’t want to be the only one putting it work on it and sharing if nobody else is sharing…
Once I finish data collecting (I want to cover the whole cast and all HKD’s), I’m going to make a vid., even though I’ve been mulling against it.
I hard knock them down- I jump in and dive kick, the scenario will be as followed.
a) hard knock down normal wake up = I dive kick they reversal, I tag them.
=They do nothing = they block/continue your string
b) hard knock down delayed wake up =I true safe jump or faux, if they reversal I tag them.
=They do nothing = block/bait/continue your string.
Continue on to another hard knock down and rush them down through vortex. Same shit I’ve done for years.
DWU slowed this down for other characters because they can’t alter their jumps ins. Once they leave their feet they are committed, unless they have a dive kick then you can alter your jump in timing.
I assume any dive kick character can still do this, some better than others. I went right in and found a set up with Akuma. I even questioned their forum to see what people are doing or have found.
I really struggle with making the video because it’s the same things that I’ve been standing firm on for the last 4 years and instead of listen… well they just don’t.
There was even a coup to vote me off the boards.
Then I look at my avatar and it makes any decision I make okay… lol.
Hey Takin, you know what’s up! I’m thinking of going back to the days where shit was a damn secret. LOL.
Jump in on someone and they be like WTF? I did delayed wake up… LMAO…
But in all honesty, if you do a late dive kick you can hit this window. It’s lab time folks!